Player Matchup

Bake Kujira
Bake Kujira
Creep Legion
Bake Kujira
Level 69
God Stats
7W - 5L
1,659 SR
Queue Stats
28W - 24L
1,525 Elo+
Party 1
Thor
Thor
Homeless215
Thor
Level 165
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 139L
1,275 Elo+
Solo
Izanami
Izanami
JesterLegion
Izanami
Level 93
God Stats
5W - 2L
1,771 SR
Queue Stats
110W - 96L
1,545 Elo+
Party 1
Merlin
Merlin
Minaggen
Merlin
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 65L
1,677 Elo+
Solo
Yemoja
Yemoja
R3gin4_G0r3
Yemoja
Level 66
God Stats
90W - 72L
1,567 SR
Queue Stats
102W - 100L
1,506 Elo+
Solo
Team Averages
Level 110
1,599 SR
1,506 Elo+

VS

Team Averages
Level 101
1,559 SR
1,477 Elo+
Bellona
Bellona
Omega12294
Bellona
Level 123
God Stats
36W - 23L
1,616 SR
Queue Stats
91W - 84L
1,470 Elo+
Solo
Lancelot
Lancelot
R0G0RE
Lancelot
Level 101
God Stats
15W - 11L
1,473 SR
Queue Stats
198W - 197L
1,468 Elo+
Solo
Athena
Athena
SnappyBacchus5
Athena
Level 45
God Stats
3W - 0L
1,689 SR
Queue Stats
70W - 70L
1,452 Elo+
Solo
Hera
Hera
society_kiid
Hera
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 94L
1,461 Elo+
Solo
Nut
Nut
wazzzup23
Nut
Level 170
God Stats
40W - 43L
1,517 SR
Queue Stats
570W - 540L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Creep Legion
Bake Kujira
14
1 / 5 / 6
9,801
490
7,854
18,268
17,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 3
9,222
461
6,297
16,621
7,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
JesterLegion
Izanami
16
3 / 2 / 2
9,483
474
13,325
12,911
5,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Minaggen
Merlin
16
2 / 1 / 3
9,833
492
13,610
8,198
5,054
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
12
0 / 4 / 2
7,333
367
3,569
11,519
5,184
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Omega12294
Bellona
17
6 / 0 / 3
11,318
566
10,254
19,457
18,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
R0G0RE
Lancelot
16
1 / 2 / 6
9,297
465
4,646
16,911
8,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
3 / 2 / 7
10,609
530
7,761
21,766
21,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

15
1 / 3 / 1
9,095
455
3,670
9,046
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
5 / 2 / 6
10,306
515
17,724
18,024
8,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
8
Kills
16
16
Deaths
9
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Creep Legion
Bake Kujira
1
5
6
0.8
L
2
4
3
0.88
L
Izanami
JesterLegion
Izanami
3
2
2
2
L
Merlin
Minaggen
Merlin
2
1
3
3.5
W
Bellona
Omega12294
Bellona
6
0
3
7.5
W
Lancelot
R0G0RE
Lancelot
1
2
6
2
L
Yemoja
0
4
2
0.25
W
3
2
7
3.25
W
1
3
1
0.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,655
Damage
44,055
67,517
Taken
85,204
40,547
Mitigated
59,263
12,258
Healing
29,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Creep Legion
Bake Kujira
7,854
3,988
0
3,967
18,268
17,169
0
4,359
13,628
50,985
0
L
6,297
1,275
0
4,546
16,621
7,483
0
1,897
14,618
0
59,055
L
Izanami
JesterLegion
Izanami
13,325
8,938
0
2,355
12,911
5,657
0
2,043
10,762
0
88,569
L
Merlin
Minaggen
Merlin
13,610
778
0
641
8,198
5,054
0
1,893
6,253
94,753
2,106
W
Bellona
Omega12294
Bellona
10,254
2,829
0
4,656
19,457
18,201
464
3,737
15,573
332
77,988
W
Lancelot
R0G0RE
Lancelot
4,646
722
0
7,791
16,911
8,315
0
4,173
12,436
0
78,559
L
Yemoja
3,569
314
181
568
11,519
5,184
0
1,309
9,705
34,387
1,482
W
7,761
2,687
545
6,473
21,766
21,202
411
6,842
14,482
33,292
0
W
3,670
634
0
1,010
9,046
3,452
8
4,199
4,426
68,495
0
W
17,724
11,726
0
9,050
18,024
8,093
1,499
5,111
12,594
0
115,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,672
Gold Earned
50,625
495
Minions Killed
562
0
Camps Cleared
0
1,673,472
Distance Traveled
1,992,777
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
9,801
490
62
3
0
349,678
0
L
Thor
9,222
461
93
5
0
348,904
0
L
Izanami
9,483
474
141
7
0
355,105
0
L
Merlin
9,833
492
161
8
0
337,632
1
W
Bellona
11,318
566
113
6
0
366,224
0
W
Lancelot
9,297
465
125
6
0
486,517
1
L
Yemoja
7,333
367
38
2
0
282,153
0
W
Athena
10,609
530
49
2
0
415,407
10
W
Hera
9,095
455
124
6
0
370,243
0
W
Nut
10,306
515
151
8
0
354,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role