Player Matchup

Charybdis
Charybdis
Angelasek
Charybdis
Level 85
God Stats
26W - 29L
1,433 SR
Queue Stats
102W - 89L
1,503 Elo+
Solo
Neith
Neith
MrTerrigan
Neith
Level 104
God Stats
25W - 26L
1,490 SR
Queue Stats
98W - 90L
1,468 Elo+
Solo
Erlang Shen
Erlang Shen
edde-011
Erlang Shen
Level 83
God Stats
21W - 12L
1,682 SR
Queue Stats
133W - 123L
1,474 Elo+
Party 1
Awilix
Awilix
fillejonte
Awilix
Level 67
God Stats
27W - 19L
1,855 SR
Queue Stats
115W - 106L
1,457 Elo+
Party 1
Geb
Geb
kevinburanius
Geb
Level 66
God Stats
1W - 1L
1,604 SR
Queue Stats
67W - 58L
1,497 Elo+
Party 1
Team Averages
Level 81
1,613 SR
1,480 Elo+

VS

Team Averages
Level 83
1,401 SR
1,408 Elo+
Xbalanque
Xbalanque
Guizma
Xbalanque
Level 184
God Stats
52W - 63L
1,417 SR
Queue Stats
438W - 440L
1,410 Elo+
Solo
King Arthur
King Arthur
Poklahneknyo
King Arthur
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 34L
1,409 Elo+
Solo
Loki
Loki
SexyPenguin69
Loki
Level 48
God Stats
6W - 9L
1,346 SR
Queue Stats
114W - 141L
1,408 Elo+
Solo
Scylla
Scylla
WillAGFxgie
Scylla
Level 45
God Stats
44W - 49L
1,344 SR
Queue Stats
117W - 131L
1,350 Elo+
Solo
Sobek
Sobek
ertriki
Sobek
Level 68
God Stats
2W - 4L
1,399 SR
Queue Stats
116W - 94L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Angelasek
Charybdis
12
0 / 4 / 0
6,439
402
5,333
14,386
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
14
0 / 1 / 0
8,244
515
4,798
8,922
3,787
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Erlang Shen
edde-011
Erlang Shen
13
1 / 1 / 1
7,612
476
5,342
11,062
9,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
fillejonte
Awilix
13
0 / 2 / 0
6,743
421
3,509
12,125
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 3 / 0
6,306
394
6,031
15,797
11,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Guizma
Xbalanque
16
9 / 0 / 1
9,053
566
17,177
10,604
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Poklahneknyo
King Arthur
14
0 / 1 / 4
8,588
537
7,586
12,604
9,997
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 1 / 2
7,998
500
4,415
10,697
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
14
0 / 0 / 1
8,286
518
5,778
4,787
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
ertriki
Sobek
14
1 / 0 / 7
9,109
569
6,543
13,999
15,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
11
11
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Angelasek
Charybdis
0
4
0
0
W
Xbalanque
Guizma
Xbalanque
9
0
1
9.5
L
Neith
0
1
0
0
W
King Arthur
Poklahneknyo
King Arthur
0
1
4
2
W
1
1
2
2
W
Scylla
0
0
1
0.5
L
Erlang Shen
edde-011
Erlang Shen
1
1
1
1.5
W
Sobek
ertriki
Sobek
1
0
7
4.5
L
Awilix
fillejonte
Awilix
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,013
Damage
41,499
62,292
Taken
52,691
36,506
Mitigated
34,712
14,386
Healing
19,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Angelasek
Charybdis
5,333
2,344
0
5,083
14,386
5,468
0
2,033
12,353
0
54,895
W
Xbalanque
Guizma
Xbalanque
17,177
9,530
0
5,309
10,604
4,176
2,658
2,273
8,234
0
80,753
L
Neith
4,798
1,190
0
2,616
8,922
3,787
0
5,417
3,505
0
72,359
W
King Arthur
Poklahneknyo
King Arthur
7,586
985
0
1,152
12,604
9,997
158
502
11,569
0
52,553
W
4,415
1,379
0
5,725
10,697
3,987
552
219
10,478
0
69,121
W
Scylla
5,778
178
0
1,382
4,787
1,472
78
0
4,787
62,484
1,752
L
Erlang Shen
edde-011
Erlang Shen
5,342
2,474
0
2,348
11,062
9,589
0
704
10,358
0
49,382
W
Sobek
ertriki
Sobek
6,543
596
0
5,728
13,999
15,080
524
3,037
10,917
28,963
0
L
Awilix
fillejonte
Awilix
3,509
1,331
0
2,442
12,125
5,820
0
1,685
10,440
0
65,167
L
6,031
259
0
1,897
15,797
11,842
0
2,148
13,649
19,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,344
Gold Earned
43,034
405
Minions Killed
462
0
Camps Cleared
0
1,394,991
Distance Traveled
1,567,559
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,439
402
77
5
0
264,074
0
W
Xbalanque
9,053
566
120
8
0
274,453
2
L
Neith
8,244
515
123
8
0
238,393
0
W
King Arthur
8,588
537
98
6
0
316,799
0
W
Loki
7,998
500
100
6
0
333,535
3
W
Scylla
8,286
518
113
7
0
309,685
2
L
Erlang Shen
7,612
476
92
6
0
281,397
0
W
Sobek
9,109
569
31
2
0
333,087
2
L
Awilix
6,743
421
91
6
0
270,683
0
L
Geb
6,306
394
22
1
0
340,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role