Player Matchup

Anubis
Anubis
BigSparky
Anubis
Level 106
God Stats
5W - 4L
1,500 SR
Queue Stats
291W - 312L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
Hekatē
Ao Kuang
Level 109
God Stats
3W - 2L
1,411 SR
Queue Stats
122W - 121L
1,466 Elo+
Solo
Chiron
Chiron
WiIIiamsBrother
Chiron
Level 220
God Stats
15W - 9L
1,733 SR
Queue Stats
819W - 871L
1,599 Elo+
Solo
Thanatos
Thanatos
Yojou
Thanatos
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 143L
1,413 Elo+
Solo
Fafnir
Fafnir
ñXYZ
Fafnir
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
294W - 152L
1,657 Elo+
Solo
Team Averages
Level 139
1,529 SR
1,519 Elo+

VS

Team Averages
Level 121
1,500 SR
1,505 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Matope8
Skadi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,378 Elo+
Solo
Hachiman
Hachiman
Povelitell
Hachiman
Level 123
God Stats
3W - 7L
1,500 SR
Queue Stats
277W - 281L
1,589 Elo+
Solo
Bastet
Bastet
QuietMimic
Bastet
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 129L
1,559 Elo+
Party 1
Merlin
Merlin
eWJuiStrapon
Merlin
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
284W - 304L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigSparky
Anubis
19
2 / 1 / 13
11,361
812
14,599
10,691
6,379
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
Hekatē
Ao Kuang
15
4 / 2 / 4
9,864
705
6,455
12,594
14,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
3 / 0 / 5
10,527
752
8,165
7,685
4,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thanatos
Yojou
Thanatos
17
7 / 2 / 4
10,500
750
8,258
12,494
7,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
ñXYZ
Fafnir
17
2 / 1 / 10
11,109
794
6,285
17,847
25,715
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
2 / 4 / 2
8,657
618
7,884
10,416
4,511
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Matope8
Skadi
15
1 / 4 / 3
8,252
589
4,406
9,802
3,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Povelitell
Hachiman
16
0 / 3 / 5
8,629
616
10,059
8,665
2,920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
QuietMimic
Bastet
12
0 / 5 / 3
7,374
527
7,196
10,184
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
17
3 / 2 / 2
9,388
671
13,893
6,686
2,190
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
18
Kills
6
6
Deaths
18
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
4
2
0.75
W
Anubis
BigSparky
Anubis
2
1
13
8.5
W
Ao Kuang
Hekatē
Ao Kuang
4
2
4
3
L
Skadi
Matope8
Skadi
1
4
3
0.63
L
Hachiman
Povelitell
Hachiman
0
3
5
0.83
L
Bastet
QuietMimic
Bastet
0
5
3
0.3
W
3
0
5
5.5
W
Thanatos
Yojou
Thanatos
7
2
4
4.5
L
Merlin
3
2
2
2
W
Fafnir
ñXYZ
Fafnir
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,762
Damage
43,438
61,311
Taken
45,753
57,968
Mitigated
16,314
29,604
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,884
1,138
688
3,079
10,416
4,511
0
5,913
4,231
0
12,978
W
Anubis
BigSparky
Anubis
14,599
0
1,213
2,988
10,691
6,379
2,378
2,855
7,836
56,454
524
W
Ao Kuang
Hekatē
Ao Kuang
6,455
1,223
590
2,331
12,594
14,507
1,543
2,833
9,761
11,963
425
L
Skadi
Matope8
Skadi
4,406
1,245
0
250
9,802
3,079
0
6,017
3,705
0
16,811
L
Hachiman
Povelitell
Hachiman
10,059
2,863
776
1,395
8,665
2,920
0
4,948
3,622
0
28,495
L
Bastet
QuietMimic
Bastet
7,196
2,414
128
1,376
10,184
3,614
16
5,179
4,785
0
8,879
W
8,165
1,609
3,375
1,708
7,685
4,314
2,607
2,143
5,542
0
27,886
W
Thanatos
Yojou
Thanatos
8,258
297
1,335
6,731
12,494
7,053
76
2,149
10,345
0
14,968
L
Merlin
13,893
439
540
429
6,686
2,190
0
4,111
2,575
35,033
0
W
Fafnir
ñXYZ
Fafnir
6,285
904
3,820
5,513
17,847
25,715
1,010
3,913
13,934
10,864
67

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,361
Gold Earned
42,300
201
Minions Killed
127
0
Camps Cleared
0
1,238,984
Distance Traveled
1,162,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,657
618
12
1
0
231,848
0
W
Anubis
11,361
812
81
6
0
246,467
0
W
Ao Kuang
9,864
705
18
1
0
241,718
0
L
Skadi
8,252
589
26
2
0
188,602
0
L
Hachiman
8,629
616
40
3
0
239,513
0
L
Bastet
7,374
527
3
0
0
264,411
0
W
Chiron
10,527
752
68
5
0
225,457
0
W
Thanatos
10,500
750
18
1
0
267,492
0
L
Merlin
9,388
671
46
3
0
238,256
0
W
Fafnir
11,109
794
16
1
0
257,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role