Player Matchup

Janus
Janus
ASTOLENNAME
Janus
Level 162
God Stats
1W - 1L
1,516 SR
Queue Stats
8W - 12L
1,328 Elo+
Party 1
Charon
Charon
Gatosooo
Charon
Level 178
God Stats
1W - 0L
1,353 SR
Queue Stats
7W - 11L
1,329 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Soraiku
Tsukuyomi
Level 127
God Stats
1W - 1L
1,568 SR
Queue Stats
6W - 6L
1,446 Elo+
Party 1
Team Averages
Level 156
1,479 SR
1,367 Elo+

VS

Team Averages
Level 96
1,544 SR
1,667 Elo+
Sobek
Sobek
Dreams910
Sobek
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 75L
1,551 Elo+
Solo
Scylla
Scylla
One_Above_All315
Scylla
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,874 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Skyhigh25
Ah Muzen Cab
Level 83
God Stats
58W - 53L
1,631 SR
Queue Stats
132W - 130L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 9
10,735
767
13,888
9,170
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
Gatosooo
Charon
14
2 / 3 / 11
9,681
692
13,849
15,485
15,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Soraiku
Tsukuyomi
17
9 / 5 / 4
11,161
797
14,936
15,735
6,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dreams910
Sobek
13
1 / 5 / 5
8,498
607
7,187
18,454
18,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 6 / 5
9,643
689
10,183
10,864
4,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Skyhigh25
Ah Muzen Cab
15
6 / 5 / 3
10,243
732
13,422
20,214
8,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
16
Kills
10
10
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
L
Sobek
Dreams910
Sobek
1
5
5
0.7
W
Charon
Gatosooo
Charon
2
3
11
2.5
L
3
6
5
0.92
L
Ah Muzen Cab
Skyhigh25
Ah Muzen Cab
6
5
3
1.5
W
Tsukuyomi
Soraiku
Tsukuyomi
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,673
Damage
30,792
40,390
Taken
49,532
25,105
Mitigated
31,166
4,822
Healing
7,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,888
630
0
0
9,170
3,424
1,031
4,791
4,200
45,281
819
L
Sobek
Dreams910
Sobek
7,187
1,072
0
3,133
18,454
18,678
0
9,533
8,473
12,803
844
W
Charon
Gatosooo
Charon
13,849
1,939
0
1,980
15,485
15,116
114
5,952
9,381
26,132
2,922
L
10,183
1,058
0
750
10,864
4,324
0
6,787
3,732
36,082
0
L
Ah Muzen Cab
Skyhigh25
Ah Muzen Cab
13,422
4,566
0
3,213
20,214
8,164
29
8,698
11,229
0
44,801
W
Tsukuyomi
Soraiku
Tsukuyomi
14,936
2,691
0
2,842
15,735
6,565
795
5,973
9,534
0
36,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,577
Gold Earned
28,384
157
Minions Killed
138
0
Camps Cleared
0
794,297
Distance Traveled
729,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,735
767
72
5
0
277,031
0
L
Sobek
8,498
607
11
1
0
269,354
0
W
Charon
9,681
692
39
3
0
260,162
0
L
Scylla
9,643
689
57
4
0
219,751
0
L
Ah Muzen Cab
10,243
732
70
5
0
240,554
0
W
Tsukuyomi
11,161
797
46
3
0
257,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role