Player Matchup

Scylla
Scylla
Bronze III
I Ezz Bob I
Scylla
Bronze III
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 10L
1,352 MMR
Party 2
Charybdis
Charybdis
Bronze III
Xkcire24
Charybdis
Bronze III
Level 88
God Stats
1W - 1L
1,171 SR
Queue Stats
1W - 3L
1,300 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
llIllIIIv
Erlang Shen
Bronze III
Level 122
God Stats
1W - 1L
1,448 SR
Queue Stats
4W - 12L
1,352 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,373 SR
1,334 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,495 SR
1,156 MMR
Kuzenbo
Kuzenbo
Gold V
ASDR7
Kuzenbo
Gold V
Level 88
God Stats
61W - 44L
1,585 SR
Queue Stats
624W - 683L
1,364 MMR
Party 1
Chang'e
Chang'e
Silver V
Glitch126176
Chang'e
Silver V
Level 70
God Stats
1W - 6L
1,460 SR
Queue Stats
43W - 76L
859 MMR
Party 1
Shiva
Shiva
Silver II
SirBooj
Shiva
Silver II
Level 180
God Stats
13W - 15L
1,441 SR
Queue Stats
124W - 143L
1,244 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 3 / 4
10,850
638
9,963
10,572
4,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Xkcire24
Charybdis
17
1 / 2 / 6
11,381
669
18,321
12,650
6,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
llIllIIIv
Erlang Shen
18
5 / 2 / 2
12,146
714
14,907
23,838
27,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HeraPoseidonJormungandrNe ZhaAnhur

VS

Bans
ArtioSkadiHachimanNeithCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ASDR7
Kuzenbo
16
1 / 3 / 6
10,569
622
13,632
23,262
35,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Glitch126176
Chang'e
16
3 / 2 / 3
10,856
639
9,177
18,355
8,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
SirBooj
Shiva
16
3 / 3 / 4
11,316
666
17,777
20,943
22,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
7
Kills
7
7
Deaths
8
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ASDR7
Kuzenbo
1
3
6
1.33
L
Chang'e
Glitch126176
Chang'e
3
2
3
2.25
W
Scylla
1
3
4
1
L
Shiva
SirBooj
Shiva
3
3
4
1.67
W
Charybdis
Xkcire24
Charybdis
1
2
6
2
W
Erlang Shen
llIllIIIv
Erlang Shen
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,191
Damage
40,586
47,060
Taken
62,560
38,318
Mitigated
66,285
12,604
Healing
17,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ASDR7
Kuzenbo
13,632
3,343
0
4,129
23,262
35,939
279
3,072
20,190
42,373
3,373
L
Chang'e
Glitch126176
Chang'e
9,177
1,393
3,985
7,116
18,355
8,305
419
4,538
13,817
44,805
0
W
Scylla
9,963
324
0
280
10,572
4,266
1,033
4,290
5,703
42,207
251
L
Shiva
SirBooj
Shiva
17,777
1,624
280
2,387
20,943
22,041
428
2,320
18,623
631
48,693
W
Charybdis
Xkcire24
Charybdis
18,321
6,825
257
5,751
12,650
6,053
1,734
7,422
4,766
0
71,962
W
Erlang Shen
llIllIIIv
Erlang Shen
14,907
6,165
0
6,316
23,838
27,999
316
10,285
12,223
0
41,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,377
Gold Earned
32,741
217
Minions Killed
175
0
Camps Cleared
0
920,722
Distance Traveled
962,720
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,569
622
48
3
0
334,246
7
L
Chang'e
10,856
639
64
4
0
294,662
0
W
Scylla
10,850
638
67
4
0
326,418
0
L
Shiva
11,316
666
63
4
0
333,812
3
W
Charybdis
11,381
669
102
6
0
271,256
4
W
Erlang Shen
12,146
714
48
3
0
323,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role