Player Matchup

Bellona
Bellona
Bronze III
Diallobaws
Bellona
Bronze III
Level 159
God Stats
1W - 0L
1,848 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
F8thfulGam3r
Kuzenbo
Gold II
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 129L
1,519 MMR
Party 1
Hachiman
Hachiman
Gold II
JESSΕ
Hachiman
Gold II
Level 108
God Stats
3W - 1L
1,720 SR
Queue Stats
47W - 36L
1,549 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,689 SR
1,523 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,548 SR
1,535 MMR
Horus
Horus
Silver I
BimiTenpix
Horus
Silver I
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,520 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
El_Yorch
Morgan Le Fay
Gold IV
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 193L
1,569 MMR
Solo
Ishtar
Ishtar
Gold I
TinnierJaguar15
Ishtar
Gold I
Level 122
God Stats
5W - 5L
1,644 SR
Queue Stats
32W - 36L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Diallobaws
Bellona
15
1 / 4 / 8
10,235
682
9,582
21,074
27,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
F8thfulGam3r
Kuzenbo
17
2 / 0 / 9
10,778
719
14,682
21,939
30,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
JESSΕ
Hachiman
18
8 / 0 / 3
12,315
821
25,030
18,882
8,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Bake KujiraAchillesPersephoneNe Zha

VS

Bans
GebBacchusAresPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
0 / 3 / 4
9,142
609
9,708
20,827
22,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
El_Yorch
Morgan Le Fay
16
1 / 4 / 3
9,834
656
15,391
13,399
7,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 4 / 1
10,429
695
20,049
19,805
10,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
4
4
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
0
3
4
0.67
W
Bellona
Diallobaws
Bellona
1
4
8
1.25
L
Morgan Le Fay
El_Yorch
Morgan Le Fay
1
4
3
0.63
W
Kuzenbo
F8thfulGam3r
Kuzenbo
2
0
9
6.5
W
Hachiman
JESSΕ
Hachiman
8
0
3
9.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,294
Damage
45,148
61,895
Taken
54,031
66,154
Mitigated
41,271
18,654
Healing
14,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
9,708
2,460
1,048
4,940
20,827
22,805
0
4,733
14,935
0
24,165
W
Bellona
Diallobaws
Bellona
9,582
2,489
0
5,494
21,074
27,511
210
5,360
15,279
602
41,276
L
Morgan Le Fay
El_Yorch
Morgan Le Fay
15,391
1,392
0
2,238
13,399
7,576
0
3,833
8,807
47,334
952
W
Kuzenbo
F8thfulGam3r
Kuzenbo
14,682
3,994
0
5,350
21,939
30,266
204
5,731
15,631
26,096
3,336
W
Hachiman
JESSΕ
Hachiman
25,030
15,233
0
7,810
18,882
8,377
2,403
4,246
14,331
0
86,194
L
20,049
12,287
0
6,583
19,805
10,890
0
3,362
15,593
0
63,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,328
Gold Earned
29,405
204
Minions Killed
194
0
Camps Cleared
0
879,266
Distance Traveled
836,321
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,142
609
30
2
0
292,359
0
W
Bellona
10,235
682
49
3
0
284,863
0
L
Morgan Le Fay
9,834
656
73
5
0
286,287
0
W
Kuzenbo
10,778
719
37
2
0
306,235
1
W
Hachiman
12,315
821
118
8
0
288,168
1
L
Ishtar
10,429
695
91
6
0
257,675
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role