Player Matchup

Chaac
Chaac
AVEjoke
Chaac
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 100L
1,485 Elo+
Solo
Merlin
Merlin
Baphomet
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 127L
1,520 Elo+
Solo
Nut
Nut
FMMW
Nut
Level 104
God Stats
1W - 1L
1,731 SR
Queue Stats
14W - 19L
1,467 Elo+
Party 1
Arachne
Arachne
SubwayBagBoi
Arachne
Level 66
God Stats
1W - 3L
1,463 SR
Queue Stats
37W - 24L
1,578 Elo+
Solo
Ares
Ares
seds122
Ares
Level 106
God Stats
3W - 4L
1,400 SR
Queue Stats
16W - 19L
1,481 Elo+
Party 1
Team Averages
Level 113
1,519 SR
1,506 Elo+

VS

Team Averages
Level 139
1,450 SR
1,477 Elo+
Ullr
Ullr
FoxDigital
Ullr
Level 157
God Stats
3W - 2L
1,134 SR
Queue Stats
38W - 54L
1,353 Elo+
Solo
Bacchus
Bacchus
Hugo-Skye
Bacchus
Level 149
God Stats
9W - 8L
1,500 SR
Queue Stats
414W - 383L
1,580 Elo+
Solo
Tyr
Tyr
Kagiak
Tyr
Level 128
God Stats
6W - 4L
1,548 SR
Queue Stats
242W - 196L
1,528 Elo+
Solo
Mercury
Mercury
Knueve8
Mercury
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
136W - 143L
1,387 Elo+
Solo
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 154
God Stats
554W - 521L
1,569 SR
Queue Stats
581W - 563L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AVEjoke
Chaac
13
0 / 0 / 1
6,835
526
4,689
13,448
11,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Baphomet
Merlin
13
0 / 3 / 0
7,146
550
2,555
8,867
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nut
FMMW
Nut
11
0 / 6 / 1
6,178
475
5,085
10,930
4,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
SubwayBagBoi
Arachne
13
3 / 2 / 1
6,890
530
6,636
13,519
6,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
seds122
Ares
11
2 / 2 / 2
6,884
530
7,173
11,909
10,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
7,202
554
8,609
9,436
4,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
Hugo-Skye
Bacchus
13
3 / 0 / 4
7,664
590
6,959
10,989
11,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Kagiak
Tyr
15
1 / 0 / 1
8,356
643
10,532
11,553
12,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Knueve8
Mercury
13
1 / 2 / 5
6,711
516
6,035
11,365
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 0 / 0
8,472
652
5,459
4,556
2,249
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
13
13
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
AVEjoke
Chaac
0
0
1
0.5
L
Merlin
Baphomet
Merlin
0
3
0
0
L
Nut
FMMW
Nut
0
6
1
0.08
W
5
3
3
2.17
W
Bacchus
Hugo-Skye
Bacchus
3
0
4
5
W
Tyr
Kagiak
Tyr
1
0
1
1.5
W
Mercury
Knueve8
Mercury
1
2
5
1.75
L
Arachne
SubwayBagBoi
Arachne
3
2
1
1.75
L
Ares
seds122
Ares
2
2
2
1.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,138
Damage
37,594
58,673
Taken
47,899
35,884
Mitigated
35,237
16,097
Healing
16,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AVEjoke
Chaac
4,689
338
0
7,084
13,448
11,303
0
0
13,448
0
56,268
L
Merlin
Baphomet
Merlin
2,555
171
0
2,859
8,867
2,477
0
5,237
3,630
57,006
0
L
Nut
FMMW
Nut
5,085
2,905
0
1,554
10,930
4,860
0
2,391
8,539
0
44,925
W
8,609
3,977
0
1,277
9,436
4,303
29
2,317
7,119
0
56,252
W
Bacchus
Hugo-Skye
Bacchus
6,959
966
0
4,516
10,989
11,250
0
3,389
7,557
30,123
2,128
W
Tyr
Kagiak
Tyr
10,532
1,197
0
6,785
11,553
12,240
0
495
10,469
0
81,063
W
Mercury
Knueve8
Mercury
6,035
2,419
0
968
11,365
5,195
0
1,201
10,069
0
58,782
L
Arachne
SubwayBagBoi
Arachne
6,636
4,881
0
3,226
13,519
6,939
0
1,240
12,279
0
57,127
L
Ares
seds122
Ares
7,173
827
0
1,374
11,909
10,305
0
3,359
8,550
23,303
0
W
5,459
42
66
2,662
4,556
2,249
522
2,326
2,230
79,658
1,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,933
Gold Earned
38,405
421
Minions Killed
480
0
Camps Cleared
0
1,338,865
Distance Traveled
1,370,012
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,835
526
95
7
0
278,804
0
L
Merlin
7,146
550
134
10
0
245,229
1
L
Nut
6,178
475
87
7
0
245,852
0
W
Ullr
7,202
554
79
6
0
236,356
0
W
Bacchus
7,664
590
52
4
0
282,498
0
W
Tyr
8,356
643
132
10
0
282,744
2
W
Mercury
6,711
516
77
6
0
321,374
0
L
Arachne
6,890
530
80
6
0
302,559
0
L
Ares
6,884
530
25
2
0
266,421
0
W
Anubis
8,472
652
140
11
0
247,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role