Player Matchup

Achilles
Achilles
Alexander296
Achilles
Level 120
God Stats
11W - 8L
1,506 SR
Queue Stats
104W - 101L
1,531 Elo+
Solo
Skadi
Skadi
Dramark
Skadi
Level 198
God Stats
4W - 1L
1,500 SR
Queue Stats
538W - 480L
1,596 Elo+
Party 2
Horus
Horus
SL Hateless
Horus
Level 120
God Stats
27W - 11L
1,639 SR
Queue Stats
68W - 62L
1,508 Elo+
Party 3
Fenrir
Fenrir
Spidaa6738
Fenrir
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 25L
1,519 Elo+
Party 3
Anubis
Anubis
trey808hi
Anubis
Level 135
God Stats
7W - 7L
1,595 SR
Queue Stats
304W - 257L
1,620 Elo+
Party 2
Team Averages
Level 136
1,548 SR
1,555 Elo+

VS

Team Averages
Level 147
1,644 SR
1,574 Elo+
Mulan
Mulan
Amsbury
Mulan
Level 149
God Stats
4W - 3L
1,466 SR
Queue Stats
61W - 47L
1,614 Elo+
Solo
Ah Puch
Ah Puch
Cometruby
Ah Puch
Level 129
God Stats
4W - 3L
1,740 SR
Queue Stats
87W - 83L
1,489 Elo+
Solo
Ullr
Ullr
GoingInDryyy
Ullr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 96L
1,652 Elo+
Party 1
Bacchus
Bacchus
Jukathu
Bacchus
Level 179
God Stats
104W - 71L
1,762 SR
Queue Stats
226W - 209L
1,634 Elo+
Party 1
Camazotz
Camazotz
SAR THE GOD
Camazotz
Level 154
God Stats
1W - 1L
1,750 SR
Queue Stats
140W - 140L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alexander296
Achilles
13
2 / 0 / 1
8,486
566
9,484
11,908
12,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
Dramark
Skadi
14
2 / 2 / 1
8,149
543
6,346
8,740
4,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 2 / 3
7,469
498
4,383
12,383
11,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Spidaa6738
Fenrir
13
2 / 0 / 3
7,519
501
4,193
10,802
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
trey808hi
Anubis
16
3 / 2 / 2
9,854
657
10,792
9,461
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Amsbury
Mulan
10
1 / 4 / 0
5,889
393
3,680
10,573
7,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Cometruby
Ah Puch
13
1 / 3 / 1
7,466
498
6,566
8,251
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 1
7,277
485
7,783
7,103
2,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
Jukathu
Bacchus
11
0 / 1 / 3
7,361
491
6,249
10,071
10,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
SAR THE GOD
Camazotz
14
2 / 2 / 1
7,349
490
5,694
15,717
5,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
6
6
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Alexander296
Achilles
2
0
1
2.5
L
Mulan
Amsbury
Mulan
1
4
0
0.25
L
Ah Puch
Cometruby
Ah Puch
1
3
1
0.5
W
Skadi
Dramark
Skadi
2
2
1
1.25
L
2
0
1
2.5
L
Bacchus
Jukathu
Bacchus
0
1
3
1.5
L
Camazotz
SAR THE GOD
Camazotz
2
2
1
1.25
W
1
2
3
1.25
W
Fenrir
Spidaa6738
Fenrir
2
0
3
3.5
W
Anubis
trey808hi
Anubis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,198
Damage
29,972
53,294
Taken
51,715
37,421
Mitigated
28,322
24,469
Healing
15,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Alexander296
Achilles
9,484
2,244
0
4,304
11,908
12,265
84
704
11,174
617
62,414
L
Mulan
Amsbury
Mulan
3,680
446
0
900
10,573
7,090
0
1,713
8,304
0
21,317
L
Ah Puch
Cometruby
Ah Puch
6,566
232
0
1,117
8,251
2,688
0
4,498
3,753
50,862
1,614
W
Skadi
Dramark
Skadi
6,346
2,302
0
2,412
8,740
4,561
592
1,736
6,998
0
73,544
L
7,783
4,267
0
2,083
7,103
2,715
0
1,378
5,452
0
79,297
L
Bacchus
Jukathu
Bacchus
6,249
690
0
2,653
10,071
10,214
155
531
9,208
23,409
2,806
L
Camazotz
SAR THE GOD
Camazotz
5,694
1,324
0
8,849
15,717
5,615
0
3,254
12,103
0
62,580
W
4,383
2,089
609
4,627
12,383
11,002
0
2,924
9,454
0
19,979
W
Fenrir
Spidaa6738
Fenrir
4,193
515
125
7,311
10,802
4,742
0
2,531
8,211
0
48,212
W
Anubis
trey808hi
Anubis
10,792
72
0
5,081
9,461
4,851
224
3,673
5,582
85,929
556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,477
Gold Earned
35,342
498
Minions Killed
400
0
Camps Cleared
0
1,449,132
Distance Traveled
1,345,114
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,486
566
107
7
0
244,575
3
L
Mulan
5,889
393
36
2
0
174,389
2
L
Ah Puch
7,466
498
109
7
0
252,427
0
W
Skadi
8,149
543
117
8
0
281,712
4
L
Ullr
7,277
485
127
8
0
281,405
3
L
Bacchus
7,361
491
35
2
0
308,957
2
L
Camazotz
7,349
490
93
6
0
327,936
0
W
Horus
7,469
498
34
2
0
323,576
2
W
Fenrir
7,519
501
73
5
0
338,794
0
W
Anubis
9,854
657
167
11
0
260,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role