Player Matchup

Fenrir
Fenrir
BrazyNerdNeck
Fenrir
Level 63
God Stats
19W - 14L
1,519 SR
Queue Stats
133W - 134L
1,466 Elo+
Party 1
Cerberus
Cerberus
SaltyDefaulty21
Cerberus
Level 28
God Stats
1W - 2L
1,421 SR
Queue Stats
34W - 54L
1,403 Elo+
Party 1
Amaterasu
Amaterasu
Whodatkidd-
Amaterasu
Level 29
God Stats
0W - 4L
1,395 SR
Queue Stats
29W - 48L
1,390 Elo+
Party 1
King Arthur
King Arthur
YourBuggin
King Arthur
Level 5
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 3L
1,491 Elo+
Party 1
Izanami
Izanami
banzali
Izanami
Level 60
God Stats
4W - 4L
1,485 SR
Queue Stats
35W - 52L
1,442 Elo+
Party 1
Team Averages
Level 37
1,503 SR
1,438 Elo+

VS

Team Averages
Level 107
1,547 SR
1,453 Elo+
Cthulhu
Cthulhu
Colebalt_
Cthulhu
Level 86
God Stats
15W - 16L
1,407 SR
Queue Stats
277W - 232L
1,419 Elo+
Solo
Discordia
Discordia
InfernoNox 5887
Discordia
Level 153
God Stats
9W - 1L
1,823 SR
Queue Stats
54W - 40L
1,500 Elo+
Solo
Chaac
Chaac
LuckyFinz
Chaac
Level 61
God Stats
2W - 2L
1,525 SR
Queue Stats
31W - 28L
1,434 Elo+
Party 2
Ao Kuang
Ao Kuang
Purple_Paaint
Ao Kuang
Level 124
God Stats
16W - 14L
1,599 SR
Queue Stats
35W - 28L
1,408 Elo+
Party 2
Nut
Nut
its22ach
Nut
Level 109
God Stats
9W - 12L
1,379 SR
Queue Stats
71W - 72L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 0
7,262
660
6,594
10,826
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
8
0 / 4 / 2
4,846
441
5,562
13,523
7,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
Whodatkidd-
Amaterasu
8
0 / 7 / 2
5,108
464
2,397
11,427
8,809
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
YourBuggin
King Arthur
8
0 / 3 / 0
4,732
430
1,498
7,963
5,133
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
banzali
Izanami
8
0 / 6 / 1
5,032
457
2,855
8,834
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Colebalt_
Cthulhu
10
4 / 0 / 5
6,209
564
4,556
5,311
3,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
InfernoNox 5887
Discordia
12
1 / 1 / 3
6,914
629
4,850
4,348
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chaac
LuckyFinz
Chaac
11
5 / 2 / 4
6,759
614
5,129
6,723
4,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Purple_Paaint
Ao Kuang
13
4 / 1 / 1
7,271
661
6,993
9,001
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
8 / 2 / 3
7,898
718
14,548
8,984
3,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
22
22
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
2
0
3
W
Cthulhu
Colebalt_
Cthulhu
4
0
5
6.5
W
Discordia
InfernoNox 5887
Discordia
1
1
3
2.5
W
Chaac
LuckyFinz
Chaac
5
2
4
3.5
W
Ao Kuang
Purple_Paaint
Ao Kuang
4
1
1
4.5
L
Cerberus
0
4
2
0.25
L
Amaterasu
Whodatkidd-
Amaterasu
0
7
2
0.14
L
King Arthur
YourBuggin
King Arthur
0
3
0
0
L
Izanami
banzali
Izanami
0
6
1
0.08
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,906
Damage
36,076
52,573
Taken
34,367
28,110
Mitigated
15,231
4,242
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,594
1,401
0
250
10,826
4,581
0
4,513
6,313
0
31,728
W
Cthulhu
Colebalt_
Cthulhu
4,556
897
323
1,522
5,311
3,273
330
1,210
4,101
19,661
865
W
Discordia
InfernoNox 5887
Discordia
4,850
247
0
250
4,348
1,287
0
0
4,348
50,026
1,554
W
Chaac
LuckyFinz
Chaac
5,129
1,338
104
1,477
6,723
4,449
0
1,083
5,640
0
33,185
W
Ao Kuang
Purple_Paaint
Ao Kuang
6,993
2,463
0
4,104
9,001
3,091
783
213
8,788
45,006
14,839
L
Cerberus
5,562
877
0
2,275
13,523
7,106
0
1,675
11,848
26,722
0
L
Amaterasu
Whodatkidd-
Amaterasu
2,397
1,446
0
381
11,427
8,809
0
4,334
7,093
0
18,144
L
King Arthur
YourBuggin
King Arthur
1,498
373
0
0
7,963
5,133
0
4,001
3,962
0
17,060
L
Izanami
banzali
Izanami
2,855
1,972
0
1,336
8,834
2,481
0
1,377
7,457
0
27,092
W
14,548
10,818
0
3,753
8,984
3,131
464
3,056
5,928
0
70,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,980
Gold Earned
35,051
208
Minions Killed
374
0
Camps Cleared
0
1,100,698
Distance Traveled
1,126,829
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,262
660
47
4
0
264,192
0
W
Cthulhu
6,209
564
22
2
0
247,098
0
W
Discordia
6,914
629
88
8
0
219,828
0
W
Chaac
6,759
614
53
5
0
223,780
0
W
Ao Kuang
7,271
661
98
9
0
238,231
0
L
Cerberus
4,846
441
67
6
0
227,864
0
L
Amaterasu
5,108
464
27
2
0
199,625
0
L
King Arthur
4,732
430
20
2
0
230,055
0
L
Izanami
5,032
457
47
4
0
178,962
0
W
Nut
7,898
718
113
10
0
197,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role