Player Matchup

Cu Chulainn
Cu Chulainn
Doc2Treed 8805
Cu Chulainn
Level 45
God Stats
7W - 6L
1,213 SR
Queue Stats
57W - 75L
1,335 Elo+
Party 1
Ix Chel
Ix Chel
h3rponidas
Ix Chel
Level 143
God Stats
15W - 6L
1,462 SR
Queue Stats
64W - 57L
1,357 Elo+
Party 1
Nut
Nut
x1Fear1x
Nut
Level 47
God Stats
3W - 4L
1,466 SR
Queue Stats
39W - 46L
1,238 Elo+
Party 1
Team Averages
Level 78
1,380 SR
1,310 Elo+

VS

Team Averages
Level 88
1,529 SR
1,451 Elo+
Hel
Hel
Devilish_Deity_
Hel
Level 122
God Stats
0W - 1L
1,429 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
bakerzok
Atlas
Level 23
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Set
Set
mongoos 33
Set
Level 119
God Stats
11W - 13L
1,425 SR
Queue Stats
111W - 114L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Doc2Treed 8805
Cu Chulainn
15
4 / 2 / 5
9,665
805
11,380
11,461
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
h3rponidas
Ix Chel
15
5 / 1 / 1
9,278
773
12,323
6,793
2,874
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 6
9,074
756
8,274
8,212
3,363
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
8,008
667
2,163
11,206
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
bakerzok
Atlas
11
0 / 5 / 1
7,301
608
5,265
13,765
9,392
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 1
7,813
651
8,572
13,567
8,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
2
3
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Cu Chulainn
Doc2Treed 8805
Cu Chulainn
4
2
5
3.25
L
Atlas
bakerzok
Atlas
0
5
1
0.1
W
Ix Chel
h3rponidas
Ix Chel
5
1
1
5.5
L
1
2
1
0.75
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,977
Damage
16,000
26,466
Taken
38,538
11,780
Mitigated
22,813
7,169
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,163
296
3,695
4,388
11,206
5,330
0
5,576
5,589
20,124
0
W
Cu Chulainn
Doc2Treed 8805
Cu Chulainn
11,380
4,480
0
2,405
11,461
5,543
787
3,394
8,059
0
46,796
L
Atlas
bakerzok
Atlas
5,265
2,189
0
0
13,765
9,392
0
2,940
10,750
17,509
0
W
Ix Chel
h3rponidas
Ix Chel
12,323
907
815
2,972
6,793
2,874
487
2,643
4,134
34,338
789
L
8,572
5,027
0
1,411
13,567
8,091
0
3,799
9,723
0
24,186
W
8,274
5,899
0
977
8,212
3,363
1,095
2,284
5,904
0
35,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,017
Gold Earned
23,122
171
Minions Killed
87
0
Camps Cleared
0
643,757
Distance Traveled
611,667
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,008
667
40
3
0
211,471
0
W
Cu Chulainn
9,665
805
71
6
0
217,014
0
L
Atlas
7,301
608
20
2
0
201,132
0
W
Ix Chel
9,278
773
37
3
0
217,650
0
L
Set
7,813
651
27
2
0
199,064
2
W
Nut
9,074
756
63
5
0
209,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role