Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Dr3adfulDr
Baba Yaga
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 69L
1,572 Elo+
Party 2
Erlang Shen
Erlang Shen
DrSmackYou
Erlang Shen
Level 119
God Stats
9W - 3L
1,629 SR
Queue Stats
104W - 91L
1,614 Elo+
Party 2
Chernobog
Chernobog
RealRevival
Chernobog
Level 47
God Stats
38W - 37L
1,527 SR
Queue Stats
172W - 167L
1,480 Elo+
Party 3
Maui
Maui
lMjustSayian
Maui
Level 39
God Stats
2W - 5L
1,421 SR
Queue Stats
126W - 116L
1,497 Elo+
Party 3
Team Averages
Level 76
1,515 SR
1,533 Elo+

VS

Team Averages
Level 118
1,599 SR
1,508 Elo+
Bastet
Bastet
 
Bastet
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Blazingknockout
Loki
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,488 Elo+
Party 1
Erlang Shen
Erlang Shen
Ix ZAPATA xI
Erlang Shen
Level 197
God Stats
1W - 4L
1,565 SR
Queue Stats
36W - 48L
1,458 Elo+
Party 1
Zeus
Zeus
Questx05
Zeus
Level 59
God Stats
120W - 121L
1,579 SR
Queue Stats
121W - 124L
1,545 Elo+
Solo
Sylvanus
Sylvanus
TuskedPaprika6
Sylvanus
Level 145
God Stats
3W - 2L
1,851 SR
Queue Stats
63W - 64L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
6 / 0 / 1
8,031
730
7,148
5,198
4,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
Dr3adfulDr
Baba Yaga
12
0 / 1 / 2
6,536
594
3,360
7,531
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
DrSmackYou
Erlang Shen
12
2 / 1 / 4
6,618
602
6,647
11,231
5,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chernobog
RealRevival
Chernobog
12
3 / 2 / 1
6,744
613
6,378
8,670
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 1 / 5
6,640
604
1,673
6,651
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 2 / 2
5,858
533
4,097
9,378
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
1 / 3 / 0
6,722
611
2,976
9,229
3,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Ix ZAPATA xI
Erlang Shen
8
0 / 4 / 2
5,387
490
3,504
10,783
7,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
11
2 / 1 / 0
6,872
625
8,322
4,337
1,520
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
9
1 / 3 / 1
5,571
506
5,572
7,404
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
5
5
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
0
1
6.5
L
Bastet
 
Bastet
1
2
2
1
L
1
3
0
0.33
W
Baba Yaga
Dr3adfulDr
Baba Yaga
0
1
2
1
W
Erlang Shen
DrSmackYou
Erlang Shen
2
1
4
4
L
Erlang Shen
Ix ZAPATA xI
Erlang Shen
0
4
2
0.25
L
Zeus
2
1
0
2
W
Chernobog
RealRevival
Chernobog
3
2
1
1.75
L
Sylvanus
1
3
1
0.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,206
Damage
24,471
39,281
Taken
41,131
22,115
Mitigated
20,081
13,879
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,148
826
0
1,618
5,198
4,741
87
0
5,198
0
59,747
L
Bastet
 
Bastet
4,097
1,447
0
2,134
9,378
3,907
0
682
8,696
0
45,532
L
2,976
551
0
1,669
9,229
3,518
0
0
9,229
0
55,183
W
Baba Yaga
Dr3adfulDr
Baba Yaga
3,360
422
0
3,294
7,531
3,275
0
2,552
4,979
48,333
0
W
Erlang Shen
DrSmackYou
Erlang Shen
6,647
4,303
0
4,714
11,231
5,981
243
2,895
8,336
0
53,228
L
Erlang Shen
Ix ZAPATA xI
Erlang Shen
3,504
1,764
0
1,944
10,783
7,807
0
2,282
8,501
0
11,177
L
Zeus
8,322
818
0
2,279
4,337
1,520
604
1,676
2,661
57,504
1,335
W
Chernobog
RealRevival
Chernobog
6,378
4,382
0
2,300
8,670
3,415
317
4,438
4,232
0
47,110
L
Sylvanus
5,572
2,322
246
2,014
7,404
3,329
0
393
7,011
26,603
11,953
W
1,673
305
0
1,953
6,651
4,703
0
3,191
3,460
18,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,569
Gold Earned
30,410
413
Minions Killed
361
0
Camps Cleared
0
1,191,931
Distance Traveled
1,094,403
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,031
730
114
10
0
234,237
0
L
Bastet
5,858
533
67
6
0
247,642
0
L
Loki
6,722
611
106
10
0
239,275
2
W
Baba Yaga
6,536
594
104
9
0
242,594
4
W
Erlang Shen
6,618
602
75
7
0
262,482
0
L
Erlang Shen
5,387
490
12
1
0
242,365
3
L
Zeus
6,872
625
111
10
0
178,029
6
W
Chernobog
6,744
613
86
8
0
224,207
0
L
Sylvanus
5,571
506
65
6
0
187,092
2
W
Maui
6,640
604
34
3
0
228,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role