Player Matchup

Cthulhu
Cthulhu
GeneraI Asad
Cthulhu
Level 77
God Stats
1W - 0L
1,268 SR
Queue Stats
26W - 32L
1,467 Elo+
Party 1
Nut
Nut
MDKPhenom
Nut
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 75L
1,533 Elo+
Party 1
Agni
Agni
Oophly
Agni
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 89L
1,636 Elo+
Party 1
Apollo
Apollo
Saucypoppa713
Apollo
Level 151
God Stats
2W - 5L
1,202 SR
Queue Stats
135W - 134L
1,512 Elo+
Party 1
Neith
Neith
bruja1041
Neith
Level 105
God Stats
3W - 2L
1,341 SR
Queue Stats
136W - 131L
1,511 Elo+
Party 1
Team Averages
Level 123
1,362 SR
1,532 Elo+

VS

Team Averages
Level 100
1,500 SR
1,439 Elo+
Nut
Nut
Flamingdew
Nut
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,478 Elo+
Party 2
Nox
Nox
NooBSIayeR
Nox
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,449 Elo+
Solo
Jing Wei
Jing Wei
OllantaHumala
Jing Wei
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 86L
1,443 Elo+
Solo
Osiris
Osiris
Tateruck
Osiris
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,448 Elo+
Party 2
Izanami
Izanami
naughtybishopx
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GeneraI Asad
Cthulhu
10
0 / 2 / 2
6,219
1,037
2,563
5,276
3,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 0 / 1
7,567
1,261
3,371
3,093
1,304
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Agni
Oophly
Agni
12
1 / 1 / 3
6,573
1,096
4,695
4,282
1,528
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 3
6,149
1,025
2,718
3,716
1,575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
bruja1041
Neith
12
0 / 0 / 5
6,527
1,088
5,035
3,570
1,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,039
1,007
3,554
5,338
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
1,556
259
0
0
0
Jing Wei
OllantaHumala
Jing Wei
8
0 / 1 / 1
5,072
845
615
1,877
635
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Tateruck
Osiris
12
1 / 1 / 2
5,658
943
2,795
8,070
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 2 / 1
5,775
963
3,370
4,498
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
6
Kills
3
4
Deaths
6
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Cthulhu
GeneraI Asad
Cthulhu
0
2
2
0.5
W
5
0
1
5.5
L
0
0
0
0
L
Jing Wei
OllantaHumala
Jing Wei
0
1
1
0.5
W
Agni
Oophly
Agni
1
1
3
2.5
W
0
1
3
1.5
L
Osiris
Tateruck
Osiris
1
1
2
2
W
Neith
bruja1041
Neith
0
0
5
2.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,382
Damage
10,334
19,937
Taken
19,783
8,939
Mitigated
9,688
7,734
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,554
2,156
435
1,620
5,338
2,186
0
2,123
3,215
0
10,820
W
Cthulhu
GeneraI Asad
Cthulhu
2,563
0
391
1,083
5,276
3,113
0
0
5,276
8,183
67
W
3,371
1,764
386
1,214
3,093
1,304
964
0
3,093
0
8,116
L
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
OllantaHumala
Jing Wei
615
418
262
97
1,877
635
0
1,148
729
0
4,294
W
Agni
Oophly
Agni
4,695
127
564
836
4,282
1,528
244
0
4,282
14,177
224
W
2,718
1,460
0
627
3,716
1,575
2,390
0
3,716
0
5,042
L
Osiris
Tateruck
Osiris
2,795
575
173
3,573
8,070
5,174
0
2,023
6,047
0
7,107
W
Neith
bruja1041
Neith
5,035
768
1,271
1,362
3,570
1,419
954
0
3,570
0
13,116
L
3,370
2,574
370
796
4,498
1,693
0
1,894
2,604
0
12,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,035
Gold Earned
24,100
73
Minions Killed
57
0
Camps Cleared
0
552,753
Distance Traveled
377,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,039
1,007
30
5
0
96,174
0
W
Cthulhu
6,219
1,037
15
3
0
106,780
0
W
Nut
7,567
1,261
13
2
0
100,957
0
L
Nox
1,556
259
0
0
0
0
0
L
Jing Wei
5,072
845
10
2
0
50,890
0
W
Agni
6,573
1,096
14
2
0
121,700
0
W
Apollo
6,149
1,025
3
1
0
101,283
0
L
Osiris
5,658
943
9
2
0
112,834
0
W
Neith
6,527
1,088
28
5
0
122,033
0
L
Izanami
5,775
963
8
1
0
117,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role