Player Matchup

Osiris
Osiris
BiscuittSZN
Osiris
Level 101
God Stats
12W - 10L
1,535 SR
Queue Stats
313W - 296L
1,397 Elo+
Solo
The Morrigan
The Morrigan
Loba Couture
The Morrigan
Level 78
God Stats
2W - 2L
1,258 SR
Queue Stats
101W - 120L
1,420 Elo+
Party 1
Artemis
Artemis
SaintamaWaifu
Artemis
Level 99
God Stats
6W - 3L
1,661 SR
Queue Stats
36W - 23L
1,540 Elo+
Party 1
Bellona
Bellona
TheCutePrince
Bellona
Level 92
God Stats
5W - 6L
1,508 SR
Queue Stats
136W - 121L
1,522 Elo+
Party 1
Cupid
Cupid
xActive Flukzx
Cupid
Level 66
God Stats
10W - 7L
1,418 SR
Queue Stats
81W - 86L
1,280 Elo+
Solo
Team Averages
Level 87
1,476 SR
1,432 Elo+

VS

Team Averages
Level 115
1,417 SR
1,455 Elo+
Arachne
Arachne
Chunky Barnacle
Arachne
Level 163
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 65L
1,394 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Grantual
Cu Chulainn
Level 58
God Stats
150W - 137L
1,537 SR
Queue Stats
256W - 274L
1,446 Elo+
Solo
Nut
Nut
MrsAnderson1221
Nut
Level 127
God Stats
3W - 4L
1,236 SR
Queue Stats
15W - 13L
1,419 Elo+
Party 2
Ares
Ares
ValhallaKing357
Ares
Level 108
God Stats
4W - 8L
1,295 SR
Queue Stats
166W - 163L
1,512 Elo+
Solo
Olorun
Olorun
Xylonic-YT
Olorun
Level 118
God Stats
6W - 5L
1,517 SR
Queue Stats
136W - 113L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
1 / 2 / 0
5,349
486
3,767
9,843
10,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Loba Couture
The Morrigan
11
1 / 0 / 3
5,732
521
4,463
6,697
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
12
4 / 0 / 0
6,375
580
7,057
5,760
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
9
2 / 0 / 1
6,149
559
3,633
7,508
5,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 1 / 2
5,654
514
3,143
6,241
2,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,182
471
2,093
9,910
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Grantual
Cu Chulainn
11
2 / 1 / 0
6,729
612
5,833
10,468
7,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 0
4,990
454
2,791
4,970
1,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 0
5,375
489
2,980
9,153
7,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Xylonic-YT
Olorun
9
0 / 2 / 0
5,205
473
2,163
7,242
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
10
Kills
3
3
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
2
0
0.5
L
0
4
1
0.13
L
Cu Chulainn
Grantual
Cu Chulainn
2
1
0
2
W
The Morrigan
Loba Couture
The Morrigan
1
0
3
2.5
L
0
1
0
0
W
Artemis
4
0
0
4
W
Bellona
2
0
1
2.5
L
1
3
0
0.33
L
Olorun
Xylonic-YT
Olorun
0
2
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,063
Damage
15,860
36,049
Taken
41,743
22,609
Mitigated
21,454
13,124
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
3,767
1,416
0
3,199
9,843
10,020
0
0
9,843
0
35,888
L
2,093
1,416
0
4,758
9,910
3,209
0
1,366
8,544
0
32,720
L
Cu Chulainn
Grantual
Cu Chulainn
5,833
1,044
0
2,147
10,468
7,027
508
132
10,336
0
46,919
W
The Morrigan
Loba Couture
The Morrigan
4,463
1,953
0
3,989
6,697
2,516
0
886
5,811
45,831
3,792
L
2,791
1,798
0
748
4,970
1,713
0
434
4,536
0
28,813
W
Artemis
7,057
2,787
0
734
5,760
2,079
180
1,520
4,240
0
46,404
W
Bellona
3,633
691
0
2,477
7,508
5,794
50
1,935
5,573
0
24,102
L
2,980
187
167
3,384
9,153
7,330
0
0
9,153
22,512
0
L
Olorun
Xylonic-YT
Olorun
2,163
953
60
1,370
7,242
2,175
0
1,795
5,447
29,148
0
W
3,143
1,990
110
2,615
6,241
2,200
352
802
5,439
0
37,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,259
Gold Earned
27,481
310
Minions Killed
237
0
Camps Cleared
0
1,002,875
Distance Traveled
993,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,349
486
46
4
0
176,820
0
L
Arachne
5,182
471
53
5
0
206,851
0
L
Cu Chulainn
6,729
612
71
6
0
200,817
0
W
The Morrigan
5,732
521
85
8
0
209,534
0
L
Nut
4,990
454
44
4
0
178,027
0
W
Artemis
6,375
580
87
8
0
211,260
0
W
Bellona
6,149
559
32
3
0
232,015
0
L
Ares
5,375
489
20
2
0
201,241
0
L
Olorun
5,205
473
49
4
0
206,281
0
W
Cupid
5,654
514
60
5
0
173,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role