Player Matchup

Sun Wukong
Sun Wukong
Crayz11B
Sun Wukong
Level 81
God Stats
7W - 4L
1,703 SR
Queue Stats
79W - 75L
1,474 Elo+
Party 2
Skadi
Skadi
Hafadood
Skadi
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 71L
1,484 Elo+
Solo
Anubis
Anubis
Kg Anubis
Anubis
Level 120
God Stats
4W - 3L
1,749 SR
Queue Stats
147W - 146L
1,492 Elo+
Solo
Mercury
Mercury
OoL4T3R4LU5oO
Mercury
Level 225
God Stats
6W - 1L
1,891 SR
Queue Stats
890W - 867L
1,517 Elo+
Solo
Aphrodite
Aphrodite
TheWinterSage
Aphrodite
Level 135
God Stats
2W - 0L
1,784 SR
Queue Stats
89W - 82L
1,478 Elo+
Party 2
Team Averages
Level 139
1,725 SR
1,489 Elo+

VS

Team Averages
Level 92
1,510 SR
1,409 Elo+
Yu Huang
Yu Huang
Abandyned
Yu Huang
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,357 Elo+
Party 1
Artemis
Artemis
CIQK Beast
Artemis
Level 107
God Stats
1W - 1L
1,335 SR
Queue Stats
5W - 8L
1,381 Elo+
Party 1
Bake Kujira
Bake Kujira
ChaosSniper903
Bake Kujira
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 134L
1,498 Elo+
Solo
Ares
Ares
SirLaggingtin
Ares
Level 44
God Stats
0W - 1L
1,713 SR
Queue Stats
4W - 7L
1,379 Elo+
Party 1
Yemoja
Yemoja
XXXFaLLSXXX
Yemoja
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crayz11B
Sun Wukong
15
4 / 1 / 13
8,722
872
9,639
9,706
9,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Hafadood
Skadi
14
4 / 1 / 12
8,469
847
15,247
7,104
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Kg Anubis
Anubis
15
5 / 0 / 10
8,896
890
9,297
5,142
2,950
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mercury
14
2 / 1 / 15
8,981
898
5,312
15,141
14,052
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
TheWinterSage
Aphrodite
15
4 / 1 / 10
8,673
867
9,589
11,334
7,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Abandyned
Yu Huang
13
0 / 5 / 1
6,590
659
6,501
9,652
4,167
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
CIQK Beast
Artemis
12
0 / 4 / 0
6,402
640
10,479
7,886
3,360
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
ChaosSniper903
Bake Kujira
11
0 / 7 / 1
6,936
694
7,029
15,230
17,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 1
7,487
749
7,259
12,458
12,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
15
1 / 0 / 0
7,946
795
5,614
7,664
5,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
5
19
Kills
2
4
Deaths
19
60
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Abandyned
Yu Huang
0
5
1
0.1
L
Artemis
CIQK Beast
Artemis
0
4
0
0
L
Bake Kujira
ChaosSniper903
Bake Kujira
0
7
1
0.07
W
Sun Wukong
Crayz11B
Sun Wukong
4
1
13
10.5
W
Skadi
Hafadood
Skadi
4
1
12
10
W
Anubis
Kg Anubis
Anubis
5
0
10
10
W
Mercury
2
1
15
9.5
L
1
3
1
0.5
W
Aphrodite
TheWinterSage
Aphrodite
4
1
10
9
L
Yemoja
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,084
Damage
36,882
48,427
Taken
52,890
36,910
Mitigated
42,267
29,425
Healing
14,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Abandyned
Yu Huang
6,501
597
888
769
9,652
4,167
0
3,176
6,250
12,219
0
L
Artemis
CIQK Beast
Artemis
10,479
3,185
305
263
7,886
3,360
0
2,974
4,830
0
21,550
L
Bake Kujira
ChaosSniper903
Bake Kujira
7,029
3,648
725
825
15,230
17,009
0
4,901
10,073
15,246
1,276
W
Sun Wukong
Crayz11B
Sun Wukong
9,639
1,368
918
1,716
9,706
9,392
110
4,231
5,352
0
15,244
W
Skadi
Hafadood
Skadi
15,247
5,038
551
295
7,104
3,216
2,868
3,758
3,302
0
26,421
W
Anubis
Kg Anubis
Anubis
9,297
313
1,808
3,315
5,142
2,950
951
3,031
2,070
29,552
370
W
Mercury
5,312
776
0
5,035
15,141
14,052
257
6,606
8,332
0
9,661
L
7,259
164
529
3,645
12,458
12,670
0
4,688
7,470
11,476
315
W
Aphrodite
TheWinterSage
Aphrodite
9,589
1,099
8,129
7,658
11,334
7,300
128
6,947
4,186
14,846
0
L
Yemoja
5,614
423
3,818
2,902
7,664
5,061
0
3,106
4,507
16,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,741
Gold Earned
35,361
114
Minions Killed
96
0
Camps Cleared
0
1,025,036
Distance Traveled
811,634
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,590
659
15
2
0
155,845
0
L
Artemis
6,402
640
20
2
0
154,117
0
L
Bake Kujira
6,936
694
23
2
0
148,344
0
W
Sun Wukong
8,722
872
22
2
0
202,768
0
W
Skadi
8,469
847
29
3
0
180,813
0
W
Anubis
8,896
890
45
5
0
202,534
4
W
Mercury
8,981
898
5
1
0
237,924
0
L
Ares
7,487
749
5
1
0
164,824
0
W
Aphrodite
8,673
867
13
1
0
200,997
0
L
Yemoja
7,946
795
33
3
0
188,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role