Player Matchup

Bellona
Bellona
Silver I
Iröh
Bellona
Silver I
Level 120
God Stats
1W - 1L
1,778 SR
Queue Stats
14W - 21L
1,501 MMR
Solo
Mercury
Mercury
Silver I
Pyxle
Mercury
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,410 MMR
Party 1
Scylla
Scylla
Gold V
Tcig
Scylla
Gold V
Level 147
God Stats
8W - 9L
1,252 SR
Queue Stats
104W - 98L
1,551 MMR
Party 1
Chiron
Chiron
Platinum V
UGS Tipz
Chiron
Platinum V
Level 244
God Stats
7W - 7L
1,725 SR
Queue Stats
235W - 223L
1,505 MMR
Solo
Geb
Geb
Bronze III
vGoatedAl
Geb
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,551 SR
1,493 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,597 SR
1,496 MMR
Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
DXCKat
Nu Wa
Bronze III
Level 127
God Stats
2W - 0L
1,677 SR
Queue Stats
8W - 5L
1,500 MMR
Party 2
Athena
Athena
Gold IV
LegacyJim
Athena
Gold IV
Level 54
God Stats
4W - 3L
1,680 SR
Queue Stats
22W - 20L
1,504 MMR
Solo
Thanatos
Thanatos
Platinum V
Southweast
Thanatos
Platinum V
Level 69
God Stats
6W - 8L
1,630 SR
Queue Stats
189W - 188L
1,474 MMR
Solo
Jing Wei
Jing Wei
Bronze III
iirailgun
Jing Wei
Bronze III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Iröh
Bellona
12
0 / 2 / 0
6,706
479
6,678
12,844
14,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Pyxle
Mercury
13
2 / 2 / 0
6,888
492
5,335
13,517
5,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Tcig
Scylla
13
2 / 2 / 0
7,263
519
5,570
7,524
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
UGS Tipz
Chiron
14
0 / 1 / 1
7,184
513
8,076
10,357
3,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 0
5,844
417
1,874
5,634
3,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Bake KujiraSusanoAo KuangAh Muzen Cab

VS

Bans
AresThothCharonYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 0 / 2
8,559
611
7,974
12,021
13,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
DXCKat
Nu Wa
13
1 / 2 / 4
7,681
549
7,291
5,029
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
LegacyJim
Athena
12
0 / 0 / 3
7,059
504
4,661
9,513
8,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Southweast
Thanatos
14
4 / 2 / 0
7,549
539
6,748
11,531
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
iirailgun
Jing Wei
13
0 / 0 / 1
6,641
474
2,500
6,224
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
4
Kills
7
7
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
2
3
W
Nu Wa
DXCKat
Nu Wa
1
2
4
1.5
L
Bellona
Iröh
Bellona
0
2
0
0
W
Athena
LegacyJim
Athena
0
0
3
1.5
L
Mercury
Pyxle
Mercury
2
2
0
1
W
Thanatos
Southweast
Thanatos
4
2
0
2
L
Scylla
Tcig
Scylla
2
2
0
1
L
Chiron
UGS Tipz
Chiron
0
1
1
0.5
W
Jing Wei
iirailgun
Jing Wei
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,533
Damage
29,174
49,876
Taken
44,318
30,418
Mitigated
32,224
14,201
Healing
20,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,974
3,676
0
6,231
12,021
13,695
0
366
10,468
0
63,806
W
Nu Wa
DXCKat
Nu Wa
7,291
1,577
0
924
5,029
1,937
0
3,027
1,862
52,267
0
L
Bellona
Iröh
Bellona
6,678
1,880
0
5,032
12,844
14,742
0
1,046
11,798
0
48,999
W
Athena
LegacyJim
Athena
4,661
1,581
0
3,386
9,513
8,423
0
1,261
8,207
26,214
1,926
L
Mercury
Pyxle
Mercury
5,335
2,855
0
2,525
13,517
5,796
0
1,778
11,739
0
56,641
W
Thanatos
Southweast
Thanatos
6,748
1,428
0
8,195
11,531
5,916
0
753
10,747
0
66,697
L
Scylla
Tcig
Scylla
5,570
931
0
809
7,524
2,373
0
3,799
3,725
61,405
3,031
L
Chiron
UGS Tipz
Chiron
8,076
2,405
330
3,890
10,357
3,967
0
3,535
6,822
0
81,005
W
Jing Wei
iirailgun
Jing Wei
2,500
2,022
0
1,858
6,224
2,253
0
1,736
4,465
0
59,538
L
1,874
288
0
1,615
5,634
3,540
0
1,500
4,134
12,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,885
Gold Earned
37,489
424
Minions Killed
459
0
Camps Cleared
0
1,291,197
Distance Traveled
1,488,563
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,559
611
130
9
0
256,819
3
W
Nu Wa
7,681
549
91
7
0
256,535
0
L
Bellona
6,706
479
78
6
0
262,617
3
W
Athena
7,059
504
32
2
0
349,429
3
L
Mercury
6,888
492
88
6
0
302,613
2
W
Thanatos
7,549
539
104
7
0
332,369
3
L
Scylla
7,263
519
121
9
0
268,896
0
L
Chiron
7,184
513
122
9
0
263,435
0
W
Jing Wei
6,641
474
102
7
0
293,411
0
L
Geb
5,844
417
15
1
0
193,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role