Player Matchup

Odin
Odin
A Boul Luke
Odin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 129L
1,476 Elo+
Party 1
Medusa
Medusa
BigCityTaco
Medusa
Level 46
God Stats
0W - 2L
1,268 SR
Queue Stats
172W - 168L
1,448 Elo+
Solo
Nu Wa
Nu Wa
Blazing Star226
Nu Wa
Level 129
God Stats
1W - 3L
1,338 SR
Queue Stats
148W - 142L
1,471 Elo+
Party 1
Kumbhakarna
Kumbhakarna
F0xBot
Kumbhakarna
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 68L
1,482 Elo+
Solo
Mercury
Mercury
Trigga333Trey
Mercury
Level 83
God Stats
4W - 4L
1,704 SR
Queue Stats
101W - 105L
1,533 Elo+
Party 1
Team Averages
Level 96
1,462 SR
1,482 Elo+

VS

Team Averages
Level 115
1,581 SR
1,500 Elo+
Arachne
Arachne
BBCLover6969
Arachne
Level 139
God Stats
6W - 0L
1,725 SR
Queue Stats
50W - 38L
1,515 Elo+
Party 2
Hun Batz
Hun Batz
Boglim On Gfuel
Hun Batz
Level 29
God Stats
1W - 0L
1,774 SR
Queue Stats
76W - 64L
1,526 Elo+
Party 2
Susano
Susano
ImSoOriginal
Susano
Level 155
God Stats
3W - 1L
1,427 SR
Queue Stats
224W - 197L
1,520 Elo+
Solo
Hercules
Hercules
NameChanged112
Hercules
Level 155
God Stats
2W - 3L
1,559 SR
Queue Stats
65W - 50L
1,544 Elo+
Party 2
Kukulkan
Kukulkan
Zino6177
Kukulkan
Level 97
God Stats
8W - 5L
1,421 SR
Queue Stats
27W - 24L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,967
542
4,791
10,595
7,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
10
1 / 2 / 1
5,542
504
4,470
8,130
2,581
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 5 / 1
5,533
503
6,258
6,642
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
F0xBot
Kumbhakarna
8
1 / 3 / 2
5,382
489
4,420
11,309
6,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
11
1 / 6 / 2
5,729
521
2,910
11,439
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BBCLover6969
Arachne
11
6 / 2 / 5
6,735
612
8,141
10,231
5,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
11
3 / 1 / 0
6,429
584
6,379
7,198
2,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
13
6 / 0 / 6
6,991
636
5,463
9,483
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
12
1 / 0 / 0
6,734
612
6,854
9,419
7,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Zino6177
Kukulkan
11
2 / 1 / 6
6,506
591
4,873
5,545
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
18
18
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Arachne
BBCLover6969
Arachne
6
2
5
4.25
L
Medusa
1
2
1
0.75
L
0
5
1
0.1
W
Hun Batz
3
1
0
3
L
Kumbhakarna
F0xBot
Kumbhakarna
1
3
2
0.67
W
Susano
6
0
6
9
W
Hercules
1
0
0
1
L
Mercury
1
6
2
0.33
W
Kukulkan
Zino6177
Kukulkan
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,849
Damage
31,710
48,115
Taken
41,876
24,007
Mitigated
21,720
8,132
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,791
523
0
3,592
10,595
7,841
0
283
9,748
5,485
32,336
W
Arachne
BBCLover6969
Arachne
8,141
7,010
0
3,396
10,231
5,400
0
3,229
6,857
0
31,131
L
Medusa
4,470
1,713
0
1,372
8,130
2,581
0
0
8,130
0
32,895
L
6,258
1,396
0
160
6,642
2,262
0
2,157
4,485
38,086
585
W
Hun Batz
6,379
1,813
0
1,245
7,198
2,712
0
1,607
5,532
0
40,967
L
Kumbhakarna
F0xBot
Kumbhakarna
4,420
830
0
1,650
11,309
6,767
0
1,121
10,188
14,328
0
W
Susano
5,463
1,244
0
5,399
9,483
3,699
0
1,733
7,614
0
48,871
W
Hercules
6,854
2,859
0
4,059
9,419
7,789
0
1,502
7,212
1,215
46,925
L
Mercury
2,910
1,004
0
1,358
11,439
4,556
0
1,595
9,806
0
41,129
W
Kukulkan
Zino6177
Kukulkan
4,873
426
0
611
5,545
2,120
647
2,912
2,452
45,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,153
Gold Earned
33,395
299
Minions Killed
346
0
Camps Cleared
0
1,066,818
Distance Traveled
1,084,806
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,967
542
66
6
0
211,662
1
W
Arachne
6,735
612
46
4
0
221,271
0
L
Medusa
5,542
504
69
6
0
212,234
0
L
Nu Wa
5,533
503
76
7
0
188,879
0
W
Hun Batz
6,429
584
62
6
0
208,713
0
L
Kumbhakarna
5,382
489
20
2
0
217,290
0
W
Susano
6,991
636
76
7
0
258,070
0
W
Hercules
6,734
612
88
8
0
200,136
0
L
Mercury
5,729
521
68
6
0
236,753
0
W
Kukulkan
6,506
591
74
7
0
196,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role