Player Matchup

Hun Batz
Hun Batz
Platinum V
ENormaEscack
Hun Batz
Platinum V
Level 107
God Stats
11W - 6L
1,938 SR
Queue Stats
77W - 70L
1,705 MMR
Party 2
Geb
Geb
Platinum V
Fanatic680
Geb
Platinum V
Level 189
God Stats
2W - 4L
1,500 SR
Queue Stats
236W - 240L
1,703 MMR
Solo
Odin
Odin
Gold II
ImaLittIeToddid
Odin
Gold II
Level 64
God Stats
0W - 3L
1,450 SR
Queue Stats
40W - 36L
1,668 MMR
Party 2
Neith
Neith
Gold II
Nystrum
Neith
Gold II
Level 170
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 162L
1,679 MMR
Solo
Kukulkan
Kukulkan
Platinum V
Roalexmend57141
Kukulkan
Platinum V
Level 120
God Stats
6W - 12L
1,495 SR
Queue Stats
341W - 349L
1,711 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,577 SR
1,693 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,714 SR
1,695 MMR
Chiron
Chiron
Gold I
Blue Raxi
Chiron
Gold I
Level 147
God Stats
5W - 6L
1,488 SR
Queue Stats
79W - 82L
1,660 MMR
Party 3
Chaac
Chaac
Platinum V
DhatArmenian
Chaac
Platinum V
Level 121
God Stats
4W - 2L
1,925 SR
Queue Stats
41W - 43L
1,776 MMR
Party 3
Bacchus
Bacchus
Gold I
Its_GLO21
Bacchus
Gold I
Level 152
God Stats
2W - 1L
1,735 SR
Queue Stats
87W - 82L
1,684 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
Zésty
Erlang Shen
Gold V
Level 159
God Stats
2W - 0L
1,473 SR
Queue Stats
49W - 30L
1,698 MMR
Solo
Izanami
Izanami
Gold I
its_BigTre21
Izanami
Gold I
Level 133
God Stats
2W - 0L
1,949 SR
Queue Stats
67W - 62L
1,660 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ENormaEscack
Hun Batz
7
0 / 0 / 0
3,428
686
1,139
4,397
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,302
660
1,138
4,009
2,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 1 / 0
3,523
705
2,321
4,341
3,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Nystrum
Neith
6
0 / 0 / 0
3,200
640
2,756
3,927
1,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
4
0 / 0 / 0
3,014
603
378
1,076
261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Maman BrigitteThanatosBake KujiraAo Kuang

VS

Bans
VamanaThorAthenaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Blue Raxi
Chiron
8
0 / 0 / 0
4,226
845
568
1,163
343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 1
4,164
833
3,096
5,358
3,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
Its_GLO21
Bacchus
7
0 / 0 / 1
3,826
765
2,277
3,784
2,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Zésty
Erlang Shen
7
1 / 0 / 0
3,581
716
2,032
3,789
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
its_BigTre21
Izanami
7
1 / 0 / 0
3,858
772
2,217
2,509
754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
Blue Raxi
Chiron
0
0
0
0
W
0
0
1
0.5
L
Hun Batz
ENormaEscack
Hun Batz
0
0
0
0
L
0
1
0
0
L
0
1
0
0
W
Bacchus
Its_GLO21
Bacchus
0
0
1
0.5
L
Neith
Nystrum
Neith
0
0
0
0
L
Kukulkan
0
0
0
0
W
Erlang Shen
Zésty
Erlang Shen
1
0
0
1
W
Izanami
its_BigTre21
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,732
Damage
10,190
17,750
Taken
16,603
8,138
Mitigated
9,030
8,311
Healing
7,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Blue Raxi
Chiron
568
248
126
469
1,163
343
0
109
1,054
0
27,955
W
3,096
504
0
2,322
5,358
3,933
0
0
4,999
0
29,368
L
Hun Batz
ENormaEscack
Hun Batz
1,139
314
0
2,076
4,397
1,358
0
0
4,397
0
19,582
L
1,138
309
0
1,930
4,009
2,288
0
867
3,142
8,974
0
L
2,321
528
0
2,050
4,341
3,050
0
0
4,341
0
17,528
W
Bacchus
Its_GLO21
Bacchus
2,277
768
514
902
3,784
2,503
0
596
3,188
10,651
0
L
Neith
Nystrum
Neith
2,756
909
0
1,775
3,927
1,181
0
1,410
2,517
0
20,495
L
Kukulkan
378
43
0
480
1,076
261
0
0
1,076
8,619
0
W
Erlang Shen
Zésty
Erlang Shen
2,032
1,315
0
1,675
3,789
1,497
0
269
3,496
0
22,495
W
Izanami
its_BigTre21
Izanami
2,217
1,520
0
1,638
2,509
754
0
542
1,967
0
27,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,467
Gold Earned
19,655
138
Minions Killed
209
0
Camps Cleared
0
536,079
Distance Traveled
589,255
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
4,226
845
57
11
0
119,873
1
W
Chaac
4,164
833
48
10
0
107,076
1
L
Hun Batz
3,428
686
38
8
0
140,667
1
L
Geb
3,302
660
11
2
0
110,028
3
L
Odin
3,523
705
32
6
0
110,499
0
W
Bacchus
3,826
765
19
4
0
116,397
0
L
Neith
3,200
640
38
8
0
109,379
0
L
Kukulkan
3,014
603
19
4
0
65,506
0
W
Erlang Shen
3,581
716
42
8
0
144,382
1
W
Izanami
3,858
772
43
9
0
101,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role