Player Matchup

Thanatos
Thanatos
HadesGodDeath
Thanatos
Level 128
God Stats
7W - 6L
1,653 SR
Queue Stats
130W - 123L
1,473 Elo+
Party 1
Osiris
Osiris
Joeymacaroniii
Osiris
Level 118
God Stats
6W - 7L
1,516 SR
Queue Stats
132W - 119L
1,593 Elo+
Solo
Janus
Janus
bc1974vw
Janus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,450 Elo+
Solo
Ares
Ares
kingvonny
Ares
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 128L
1,473 Elo+
Party 1
Sol
Sol
uzumaki1518
Sol
Level 148
God Stats
2W - 5L
1,239 SR
Queue Stats
133W - 124L
1,481 Elo+
Party 1
Team Averages
Level 134
1,482 SR
1,494 Elo+

VS

Team Averages
Level 116
1,436 SR
1,461 Elo+
He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
MXCH lPijonl
Agni
Level 87
God Stats
6W - 10L
1,155 SR
Queue Stats
168W - 154L
1,470 Elo+
Solo
Sylvanus
Sylvanus
Queburs2
Sylvanus
Level 143
God Stats
20W - 18L
1,820 SR
Queue Stats
342W - 328L
1,559 Elo+
Solo
King Arthur
King Arthur
SouIBtw
King Arthur
Level 94
God Stats
1W - 1L
1,300 SR
Queue Stats
3W - 7L
1,327 Elo+
Solo
Neith
Neith
rXgNorbak
Neith
Level 107
God Stats
3W - 1L
1,408 SR
Queue Stats
93W - 104L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HadesGodDeath
Thanatos
10
1 / 2 / 0
5,133
513
1,332
10,255
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 0
6,028
603
4,582
9,668
8,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
bc1974vw
Janus
11
1 / 0 / 1
6,117
612
1,370
4,940
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
8
0 / 2 / 1
4,893
489
3,260
8,625
5,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

8
1 / 2 / 0
5,068
507
6,643
5,398
1,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
3 / 0 / 0
5,923
592
2,991
4,933
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
5,656
566
2,152
4,269
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Queburs2
Sylvanus
10
2 / 0 / 3
6,152
615
4,070
9,957
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
SouIBtw
King Arthur
10
1 / 0 / 0
5,593
559
3,942
8,951
7,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
rXgNorbak
Neith
10
1 / 1 / 4
5,742
574
3,758
5,416
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
7
7
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
0
0
3
L
Thanatos
HadesGodDeath
Thanatos
1
2
0
0.5
L
0
1
0
0
W
0
2
0
0
W
Sylvanus
Queburs2
Sylvanus
2
0
3
3.5
W
King Arthur
SouIBtw
King Arthur
1
0
0
1
L
Janus
bc1974vw
Janus
1
0
1
1.5
L
Ares
0
2
1
0.25
W
Neith
rXgNorbak
Neith
1
1
4
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,187
Damage
16,913
38,886
Taken
33,526
21,889
Mitigated
21,318
15,258
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,991
320
0
3,717
4,933
1,419
0
0
4,933
45,704
1,099
L
Thanatos
HadesGodDeath
Thanatos
1,332
98
0
7,472
10,255
3,932
0
1,930
8,325
0
32,834
L
4,582
1,605
0
3,476
9,668
8,566
0
172
9,496
0
49,254
W
2,152
40
0
618
4,269
1,490
0
1,348
2,858
46,078
1,623
W
Sylvanus
Queburs2
Sylvanus
4,070
1,458
1,133
5,125
9,957
8,605
0
5,853
4,104
21,855
0
W
King Arthur
SouIBtw
King Arthur
3,942
655
0
2,500
8,951
7,483
0
0
8,951
0
38,041
L
Janus
bc1974vw
Janus
1,370
0
0
1,036
4,940
1,799
0
2,229
2,711
44,241
766
L
Ares
3,260
398
0
1,452
8,625
5,847
0
2,371
6,254
12,133
284
W
Neith
rXgNorbak
Neith
3,758
1,365
0
2,377
5,416
2,321
0
3,340
2,076
0
46,217
L
6,643
3,191
0
1,822
5,398
1,745
0
2,286
3,112
31,140
3,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,239
Gold Earned
29,066
316
Minions Killed
333
0
Camps Cleared
0
987,903
Distance Traveled
1,006,274
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,923
592
85
9
0
219,299
0
L
Thanatos
5,133
513
64
6
0
196,798
2
L
Osiris
6,028
603
79
8
0
203,493
0
W
Agni
5,656
566
86
9
0
202,763
5
W
Sylvanus
6,152
615
28
3
0
189,139
4
W
King Arthur
5,593
559
60
6
0
201,339
0
L
Janus
6,117
612
89
9
0
197,053
0
L
Ares
4,893
489
20
2
0
205,886
4
W
Neith
5,742
574
74
7
0
193,734
2
L
Sol
5,068
507
64
6
0
184,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role