Player Matchup

Hou Yi
Hou Yi
BooTalevi
Hou Yi
Level 125
God Stats
4W - 3L
1,122 SR
Queue Stats
194W - 202L
1,484 Elo+
Solo
Shiva
Shiva
CorvoSombrio
Shiva
Level 162
God Stats
6W - 0L
1,500 SR
Queue Stats
353W - 211L
1,662 Elo+
Solo
Hades
Hades
Pandamônio
Hades
Level 188
God Stats
2W - 0L
1,765 SR
Queue Stats
20W - 12L
1,609 Elo+
Solo
Surtr
Surtr
brendanr
Surtr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,320 Elo+
Solo
Ymir
Ymir
rafaelalexandreg
Ymir
Level 75
God Stats
3W - 2L
1,294 SR
Queue Stats
270W - 275L
1,453 Elo+
Solo
Team Averages
Level 113
1,436 SR
1,506 Elo+

VS

Team Averages
Level 115
1,598 SR
1,448 Elo+
Hades
Hades
 
Hades
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ButterWarrior
Tiamat
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,373 Elo+
Solo
Odin
Odin
Roderick115
Odin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 22L
1,548 Elo+
Solo
Rama
Rama
SIMBROT
Rama
Level 27
God Stats
1W - 1L
1,752 SR
Queue Stats
16W - 20L
1,493 Elo+
Solo
Medusa
Medusa
pimatu
Medusa
Level 108
God Stats
1W - 1L
1,737 SR
Queue Stats
74W - 113L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BooTalevi
Hou Yi
9
3 / 1 / 3
6,186
1,031
3,546
4,306
1,914
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
3 / 0 / 9
6,544
1,091
10,048
9,889
4,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
4 / 2 / 6
6,574
1,096
5,035
6,724
4,601
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Surtr
brendanr
Surtr
11
1 / 2 / 11
6,313
1,052
3,667
6,223
4,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 9
6,473
1,079
2,717
6,843
5,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
0 / 3 / 4
5,376
896
4,587
6,323
4,772
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 4
5,925
988
9,125
3,695
2,765
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 3
5,518
920
3,270
6,918
5,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
SIMBROT
Rama
11
2 / 3 / 0
5,845
974
5,108
6,164
2,555
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
pimatu
Medusa
8
1 / 2 / 1
5,019
837
2,551
3,463
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
12
Kills
5
5
Deaths
12
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
4
0.67
W
Hou Yi
BooTalevi
Hou Yi
3
1
3
4.5
L
1
0
4
3
W
3
0
9
7.5
W
4
2
6
3.5
L
1
4
3
0.63
L
Rama
SIMBROT
Rama
2
3
0
0.67
W
Surtr
brendanr
Surtr
1
2
11
3.25
L
Medusa
pimatu
Medusa
1
2
1
0.75
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,013
Damage
24,641
33,985
Taken
26,563
22,030
Mitigated
17,369
14,919
Healing
5,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,587
323
581
1,519
6,323
4,772
0
1,844
4,479
10,087
0
W
Hou Yi
BooTalevi
Hou Yi
3,546
781
203
1,636
4,306
1,914
555
1,781
2,404
0
10,356
L
9,125
840
332
831
3,695
2,765
0
878
2,817
13,020
566
W
10,048
1,393
1,233
3,807
9,889
4,860
288
3,270
6,494
0
15,768
W
5,035
613
995
2,692
6,724
4,601
149
2,290
4,392
12,745
333
L
3,270
687
166
112
6,918
5,860
0
3,201
3,717
0
7,988
L
Rama
SIMBROT
Rama
5,108
3,312
258
1,431
6,164
2,555
0
714
5,450
0
10,768
W
Surtr
brendanr
Surtr
3,667
1,223
740
706
6,223
4,831
110
2,818
3,329
234
7,099
L
Medusa
pimatu
Medusa
2,551
861
0
624
3,463
1,417
0
1,021
2,442
0
6,481
W
2,717
390
626
2,281
6,843
5,824
168
2,674
4,044
6,755
467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,090
Gold Earned
27,683
69
Minions Killed
61
0
Camps Cleared
0
576,882
Distance Traveled
493,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,376
896
13
2
0
99,980
0
W
Hou Yi
6,186
1,031
16
3
0
90,958
0
L
Tiamat
5,925
988
14
2
0
113,216
0
W
Shiva
6,544
1,091
9
2
0
131,877
0
W
Hades
6,574
1,096
21
4
0
105,704
0
L
Odin
5,518
920
8
1
0
122,919
0
L
Rama
5,845
974
16
3
0
88,945
0
W
Surtr
6,313
1,052
12
2
0
126,498
0
L
Medusa
5,019
837
10
2
0
68,216
0
W
Ymir
6,473
1,079
11
2
0
121,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role