Player Matchup

Neith
Neith
 
Neith
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DABLUBBAMAN
Sobek
Level 157
God Stats
3W - 0L
1,858 SR
Queue Stats
24W - 30L
1,312 Elo+
Party 1
Horus
Horus
Herpiee
Horus
Level 147
God Stats
3W - 3L
1,376 SR
Queue Stats
134W - 112L
1,566 Elo+
Solo
Awilix
Awilix
Phillayy_10
Awilix
Level 161
God Stats
1W - 1L
1,157 SR
Queue Stats
36W - 31L
1,684 Elo+
Party 1
Eset
Eset
TotemPrince
Eset
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,639 Elo+
Solo
Team Averages
Level 135
1,478 SR
1,540 Elo+

VS

Team Averages
Level 135
1,562 SR
1,563 Elo+
Neith
Neith
BBCLover6969
Neith
Level 139
God Stats
1W - 2L
1,633 SR
Queue Stats
50W - 38L
1,529 Elo+
Party 2
Ratatoskr
Ratatoskr
Boglim On Gfuel
Ratatoskr
Level 29
God Stats
14W - 15L
1,641 SR
Queue Stats
76W - 64L
1,536 Elo+
Party 2
Hades
Hades
KRITICALITY
Hades
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
197W - 153L
1,611 Elo+
Solo
Tsukuyomi
Tsukuyomi
NameChanged112
Tsukuyomi
Level 155
God Stats
1W - 3L
1,216 SR
Queue Stats
65W - 50L
1,555 Elo+
Party 2
Charon
Charon
RetainKobe
Charon
Level 194
God Stats
2W - 3L
1,819 SR
Queue Stats
92W - 87L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 0 / 1
5,862
586
5,410
3,686
1,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 0 / 4
5,735
574
3,922
8,726
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Herpiee
Horus
11
2 / 0 / 4
6,206
621
6,034
6,404
3,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Awilix
12
7 / 0 / 1
6,544
654
4,364
6,043
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 4
6,020
602
5,745
3,191
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,950
495
2,389
5,537
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ratatoskr
Boglim On Gfuel
Ratatoskr
9
0 / 3 / 0
5,017
502
1,927
7,373
2,987
Nettle Acorn

Nettle Acorn

+15
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 1 / 0
5,048
505
3,909
8,486
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
NameChanged112
Tsukuyomi
9
0 / 3 / 0
4,797
480
1,814
8,149
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
RetainKobe
Charon
10
0 / 4 / 0
5,421
542
2,994
9,389
6,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
14
Kills
0
0
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
L
0
3
0
0
L
Ratatoskr
Boglim On Gfuel
Ratatoskr
0
3
0
0
W
1
0
4
3
W
Horus
Herpiee
Horus
2
0
4
4
L
0
1
0
0
L
Tsukuyomi
NameChanged112
Tsukuyomi
0
3
0
0
W
Awilix
7
0
1
7.5
L
Charon
RetainKobe
Charon
0
4
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,475
Damage
13,033
28,050
Taken
38,934
15,539
Mitigated
19,336
16,675
Healing
11,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,410
2,015
0
2,661
3,686
1,280
206
788
2,898
0
47,381
L
2,389
907
0
1,128
5,537
2,112
0
3,049
2,488
0
33,001
L
Ratatoskr
Boglim On Gfuel
Ratatoskr
1,927
565
0
1,628
7,373
2,987
0
885
6,488
0
33,561
W
3,922
577
0
4,647
8,726
7,069
0
2,017
6,709
14,482
0
W
Horus
Herpiee
Horus
6,034
2,327
160
3,863
6,404
3,717
0
2,635
3,769
0
38,175
L
3,909
473
380
3,161
8,486
5,603
0
4,041
4,445
16,275
0
L
Tsukuyomi
NameChanged112
Tsukuyomi
1,814
384
0
3,900
8,149
2,585
0
1,692
6,380
0
31,651
W
Awilix
4,364
1,638
0
4,112
6,043
2,357
0
242
5,801
0
46,328
L
Charon
RetainKobe
Charon
2,994
1,044
0
1,382
9,389
6,049
0
0
8,747
21,997
8,464
W
5,745
728
139
1,093
3,191
1,116
0
916
2,275
48,079
1,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,367
Gold Earned
25,233
317
Minions Killed
273
0
Camps Cleared
0
1,091,023
Distance Traveled
962,664
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,862
586
74
7
0
183,185
0
L
Neith
4,950
495
59
6
0
188,919
0
L
Ratatoskr
5,017
502
59
6
0
205,331
0
W
Sobek
5,735
574
20
2
0
226,026
3
W
Horus
6,206
621
55
6
0
197,640
0
L
Hades
5,048
505
31
3
0
181,763
4
L
Tsukuyomi
4,797
480
68
7
0
236,880
0
W
Awilix
6,544
654
82
8
0
269,831
4
L
Charon
5,421
542
56
6
0
149,771
0
W
Eset
6,020
602
86
9
0
214,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role