Player Matchup

Da Ji
Da Ji
Diamond III
BiteTheSteez
Da Ji
Diamond III
Level 342
God Stats
10W - 3L
1,636 SR
Queue Stats
1,415W - 1,051L
2,106 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond IV
Iifewater
Morgan Le Fay
Diamond IV
Level 89
God Stats
42W - 19L
1,778 SR
Queue Stats
372W - 188L
2,246 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
SekSee
Gilgamesh
Masters
Level 89
God Stats
10W - 5L
1,571 SR
Queue Stats
118W - 56L
2,405 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 173
1,661 SR
2,252 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,516 SR
1,632 MMR
Neith
Neith
Gold III
AdmiralAnabolics
Neith
Gold III
Level 143
God Stats
0W - 5L
1,397 SR
Queue Stats
158W - 113L
1,384 MMR
Solo
Ravana
Ravana
Silver III
OLYK-NER
Ravana
Silver III
Level 129
God Stats
5W - 1L
1,652 SR
Queue Stats
9W - 12L
1,448 MMR
Solo
Agni
Agni
Diamond V
istSit
Agni
Diamond V
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 115L
2,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
8,039
804
7,690
9,342
4,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Iifewater
Morgan Le Fay
14
2 / 0 / 6
8,399
840
9,270
5,288
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
SekSee
Gilgamesh
13
3 / 1 / 5
8,103
810
6,709
12,669
10,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Ne ZhaAchillesCharonKuzenboThoth

VS

Bans
PersephoneAresAtlasAthenaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,835
684
5,352
6,155
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ravana
OLYK-NER
Ravana
11
1 / 4 / 1
6,844
684
6,831
9,619
8,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
istSit
Agni
11
0 / 3 / 2
6,491
649
6,238
10,531
4,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
3
1
5
5.5
W
Morgan Le Fay
Iifewater
Morgan Le Fay
2
0
6
5
L
Ravana
OLYK-NER
Ravana
1
4
1
0.38
W
Gilgamesh
SekSee
Gilgamesh
3
1
5
5.5
L
Agni
istSit
Agni
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,669
Damage
18,421
27,299
Taken
26,305
17,232
Mitigated
14,683
6,110
Healing
6,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,352
1,840
0
2,317
6,155
2,095
0
2,643
3,299
0
20,741
W
7,690
1,747
0
1,035
9,342
4,780
1,390
1,585
7,361
0
23,587
W
Morgan Le Fay
Iifewater
Morgan Le Fay
9,270
337
0
3,009
5,288
2,211
871
1,708
3,281
42,629
0
L
Ravana
OLYK-NER
Ravana
6,831
1,494
0
1,089
9,619
8,217
0
2,512
6,669
0
28,316
W
Gilgamesh
SekSee
Gilgamesh
6,709
1,802
0
2,066
12,669
10,241
306
1,938
9,872
0
25,833
L
Agni
istSit
Agni
6,238
271
0
2,769
10,531
4,371
0
3,991
6,302
18,571
427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,541
Gold Earned
20,170
137
Minions Killed
115
0
Camps Cleared
0
618,526
Distance Traveled
550,834
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,835
684
44
4
0
179,228
2
W
Da Ji
8,039
804
34
3
0
185,429
0
W
Morgan Le Fay
8,399
840
67
7
0
209,505
0
L
Ravana
6,844
684
51
5
0
183,977
0
W
Gilgamesh
8,103
810
36
4
0
223,592
0
L
Agni
6,491
649
20
2
0
187,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role