Player Matchup

Sol
Sol
BlazingSartosTTV
Sol
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 63L
1,502 Elo+
Party 3
Atlas
Atlas
Erickson115
Atlas
Level 141
God Stats
39W - 27L
1,623 SR
Queue Stats
107W - 97L
1,481 Elo+
Party 3
Ravana
Ravana
KinkyLogic
Ravana
Level 123
God Stats
1W - 2L
1,550 SR
Queue Stats
14W - 13L
1,533 Elo+
Party 2
Awilix
Awilix
Maj-Loco
Awilix
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,562 Elo+
Party 2
Nut
Nut
SadBoyDior-_
Nut
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,622 Elo+
Party 2
Team Averages
Level 144
1,535 SR
1,540 Elo+

VS

Team Averages
Level 143
1,600 SR
1,553 Elo+
Chernobog
Chernobog
Cgom07
Chernobog
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 128L
1,492 Elo+
Solo
Nut
Nut
Doniz
Nut
Level 157
God Stats
23W - 17L
1,658 SR
Queue Stats
88W - 67L
1,634 Elo+
Party 1
Osiris
Osiris
JoelxDDD
Osiris
Level 158
God Stats
12W - 7L
1,679 SR
Queue Stats
88W - 66L
1,634 Elo+
Party 1
Discordia
Discordia
Masterdant
Discordia
Level 92
God Stats
11W - 1L
1,873 SR
Queue Stats
80W - 69L
1,488 Elo+
Solo
Bacchus
Bacchus
infernoleo03
Bacchus
Level 159
God Stats
2W - 8L
1,288 SR
Queue Stats
244W - 234L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
7,895
526
7,580
11,521
3,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

9
1 / 4 / 3
6,532
435
4,825
13,143
8,620
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
KinkyLogic
Ravana
14
0 / 1 / 1
7,300
487
7,622
7,025
4,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Maj-Loco
Awilix
12
1 / 3 / 2
6,775
452
5,109
12,830
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 1 / 0
8,761
584
13,337
7,679
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cgom07
Chernobog
16
2 / 0 / 5
8,585
572
5,589
10,394
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nut
Doniz
Nut
15
2 / 0 / 7
8,743
583
7,639
9,234
4,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Osiris
JoelxDDD
Osiris
14
4 / 2 / 3
8,841
589
7,447
13,906
12,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Discordia
Masterdant
Discordia
13
1 / 4 / 1
7,159
477
6,631
7,068
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bacchus
infernoleo03
Bacchus
12
4 / 3 / 4
7,405
494
7,421
17,468
14,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
13
13
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Chernobog
Cgom07
Chernobog
2
0
5
4.5
W
Nut
Doniz
Nut
2
0
7
5.5
L
1
4
3
0.63
W
Osiris
JoelxDDD
Osiris
4
2
3
2.75
L
Ravana
KinkyLogic
Ravana
0
1
1
0.5
L
Awilix
Maj-Loco
Awilix
1
3
2
0.67
W
Discordia
Masterdant
Discordia
1
4
1
0.38
L
6
1
0
6
W
Bacchus
infernoleo03
Bacchus
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,473
Damage
34,727
52,198
Taken
58,070
25,706
Mitigated
36,799
15,965
Healing
19,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,580
2,901
0
3,163
11,521
3,946
0
1,547
9,853
58,454
13,841
W
Chernobog
Cgom07
Chernobog
5,589
3,557
0
5,335
10,394
4,251
880
1,024
9,235
0
84,181
W
Nut
Doniz
Nut
7,639
4,977
0
3,052
9,234
4,086
444
4,812
4,422
0
69,632
L
4,825
1,602
971
1,686
13,143
8,620
0
4,886
7,668
18,690
764
W
Osiris
JoelxDDD
Osiris
7,447
2,582
0
5,065
13,906
12,342
44
1,440
11,809
0
61,241
L
Ravana
KinkyLogic
Ravana
7,622
1,327
0
2,872
7,025
4,703
0
0
7,025
0
59,971
L
Awilix
Maj-Loco
Awilix
5,109
2,185
0
4,690
12,830
5,300
0
3,043
9,615
0
47,427
W
Discordia
Masterdant
Discordia
6,631
371
0
125
7,068
2,109
0
917
6,151
57,860
1,227
L
13,337
8,223
0
2,583
7,679
3,137
385
3,224
4,223
0
82,201
W
Bacchus
infernoleo03
Bacchus
7,421
1,148
0
5,810
17,468
14,011
0
3,297
14,171
31,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,263
Gold Earned
40,733
457
Minions Killed
485
0
Camps Cleared
0
1,450,319
Distance Traveled
1,477,688
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,895
526
126
8
0
265,912
6
W
Chernobog
8,585
572
130
9
0
314,773
0
W
Nut
8,743
583
124
8
0
285,281
3
L
Atlas
6,532
435
16
1
0
279,890
0
W
Osiris
8,841
589
93
6
0
289,069
4
L
Ravana
7,300
487
98
7
0
291,870
0
L
Awilix
6,775
452
83
6
0
325,416
0
W
Discordia
7,159
477
91
6
0
296,047
2
L
Nut
8,761
584
134
9
0
287,231
3
W
Bacchus
7,405
494
47
3
0
292,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role