Player Matchup

Hercules
Hercules
CowDayIsLame
Hercules
Level 47
God Stats
0W - 2L
1,369 SR
Queue Stats
37W - 34L
1,584 Elo+
Party 1
Neith
Neith
RCrafty
Neith
Level 64
God Stats
3W - 2L
1,993 SR
Queue Stats
58W - 48L
1,644 Elo+
Party 1
Ra
Ra
THEDarkblade01
Ra
Level 62
God Stats
0W - 1L
1,712 SR
Queue Stats
39W - 35L
1,647 Elo+
Party 1
Thanatos
Thanatos
TKDP700
Thanatos
Level 104
God Stats
2W - 4L
1,630 SR
Queue Stats
150W - 137L
1,603 Elo+
Party 1
Hachiman
Hachiman
sniper228
Hachiman
Level 108
God Stats
5W - 9L
1,440 SR
Queue Stats
9W - 13L
1,520 Elo+
Party 1
Team Averages
Level 77
1,629 SR
1,600 Elo+

VS

Team Averages
Level 111
1,613 SR
1,590 Elo+
Achilles
Achilles
Bloodbelch
Achilles
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 146L
1,600 Elo+
Solo
Athena
Athena
BobtheMartyr
Athena
Level 157
God Stats
18W - 13L
1,498 SR
Queue Stats
209W - 179L
1,566 Elo+
Party 2
Bellona
Bellona
HentlHaven
Bellona
Level 96
God Stats
3W - 1L
1,728 SR
Queue Stats
156W - 133L
1,553 Elo+
Solo
Anhur
Anhur
IHaveBearHands
Anhur
Level 158
God Stats
4W - 2L
1,839 SR
Queue Stats
224W - 184L
1,594 Elo+
Party 2
Janus
Janus
stetdaddy
Janus
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 20L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CowDayIsLame
Hercules
17
1 / 2 / 2
10,366
494
9,042
19,749
26,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
RCrafty
Neith
12
1 / 6 / 3
7,647
364
12,939
17,230
5,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 3 / 1
8,457
403
5,707
11,355
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
TKDP700
Thanatos
17
4 / 6 / 2
10,134
483
10,690
23,542
10,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
sniper228
Hachiman
17
0 / 3 / 0
9,881
471
7,747
15,633
5,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bloodbelch
Achilles
20
9 / 2 / 4
11,765
560
17,103
22,594
15,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Athena
15
2 / 0 / 5
9,628
458
5,623
15,747
13,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
HentlHaven
Bellona
17
2 / 2 / 3
11,089
528
12,729
19,422
24,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
2 / 1 / 1
11,597
552
11,569
15,416
7,604
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Janus
stetdaddy
Janus
18
5 / 1 / 7
11,202
533
14,745
11,517
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
20
20
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bloodbelch
Achilles
9
2
4
5.5
W
Athena
2
0
5
4.5
L
Hercules
CowDayIsLame
Hercules
1
2
2
1
W
Bellona
HentlHaven
Bellona
2
2
3
1.75
W
2
1
1
2.5
L
Neith
RCrafty
Neith
1
6
3
0.42
L
0
3
1
0.17
L
Thanatos
TKDP700
Thanatos
4
6
2
0.83
L
Hachiman
sniper228
Hachiman
0
3
0
0
W
Janus
stetdaddy
Janus
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,125
Damage
61,769
87,509
Taken
84,696
52,727
Mitigated
66,785
38,593
Healing
27,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bloodbelch
Achilles
17,103
4,435
0
10,219
22,594
15,932
0
2,245
20,154
0
114,467
W
Athena
5,623
1,196
261
3,681
15,747
13,444
15
2,640
12,793
16,785
0
L
Hercules
CowDayIsLame
Hercules
9,042
2,267
0
10,676
19,749
26,301
0
1,303
16,991
0
75,584
W
Bellona
HentlHaven
Bellona
12,729
3,314
0
4,126
19,422
24,873
456
421
17,706
0
81,039
W
11,569
4,692
0
7,742
15,416
7,604
178
201
15,204
0
130,896
L
Neith
RCrafty
Neith
12,939
3,046
347
3,860
17,230
5,729
0
7,248
9,650
0
35,862
L
5,707
667
1,064
3,514
11,355
4,752
0
4,010
7,101
66,502
0
L
Thanatos
TKDP700
Thanatos
10,690
3,722
0
15,311
23,542
10,206
0
4,417
18,805
0
89,071
L
Hachiman
sniper228
Hachiman
7,747
5,327
0
3,821
15,633
5,739
0
2,451
13,109
0
96,229
W
Janus
stetdaddy
Janus
14,745
580
0
1,410
11,517
4,932
1
319
11,047
98,081
2,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,485
Gold Earned
55,281
566
Minions Killed
667
0
Camps Cleared
0
2,028,103
Distance Traveled
2,285,833
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,765
560
157
7
0
516,376
2
W
Athena
9,628
458
27
1
0
486,577
7
L
Hercules
10,366
494
132
6
0
390,837
0
W
Bellona
11,089
528
126
6
0
393,321
5
W
Anhur
11,597
552
198
9
0
418,669
4
L
Neith
7,647
364
34
2
0
400,934
4
L
Ra
8,457
403
125
6
0
402,757
6
L
Thanatos
10,134
483
114
5
0
429,653
0
L
Hachiman
9,881
471
161
8
0
403,922
5
W
Janus
11,202
533
159
8
0
470,890
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role