Player Matchup

Awilix
Awilix
Diamond III
 
Awilix
Diamond III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond III
 
Yemoja
Diamond III
Level 269
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond II
InfinityGold11
Bellona
Diamond II
Level 148
God Stats
4W - 3L
1,716 SR
Queue Stats
263W - 231L
2,334 MMR
Solo
Scylla
Scylla
Masters
Légit
Scylla
Masters
Level 159
God Stats
5W - 9L
1,528 SR
Queue Stats
220W - 181L
2,869 MMR
Solo
Rama
Rama
Masters
nryyy
Rama
Masters
Level 285
God Stats
10W - 4L
1,884 SR
Queue Stats
113W - 103L
2,686 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 182
1,626 SR
2,178 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 186
1,640 SR
2,355 MMR
Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond II
AngelicCross1
Poseidon
Diamond II
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 240L
2,294 MMR
Solo
Thor
Thor
Masters
Bisyphus
Thor
Masters
Level 121
God Stats
6W - 1L
1,895 SR
Queue Stats
71W - 32L
2,835 MMR
Solo
Martichoras
Martichoras
Masters
Immajeanyus
Martichoras
Masters
Level 263
God Stats
17W - 4L
1,873 SR
Queue Stats
136W - 112L
2,475 MMR
Solo
Anhur
Anhur
Masters
Snaddy
Anhur
Masters
Level 207
God Stats
5W - 5L
1,432 SR
Queue Stats
457W - 351L
2,672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
5
1 / 0 / 0
3,511
702
1,569
3,153
930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
 
Yemoja
2
0 / 0 / 0
2,595
519
0
255
73
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 0
3,959
792
1,470
2,941
1,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Scylla
Légit
Scylla
6
0 / 0 / 1
3,671
734
1,457
2,172
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
nryyy
Rama
5
0 / 2 / 1
3,320
664
1,789
3,919
1,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
CamazotzThanatosKukulkan

VS

Bans
ThothAphroditeBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 0 / 1
3,488
698
1,289
3,443
1,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
AngelicCross1
Poseidon
6
0 / 1 / 1
3,242
648
1,854
1,908
461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
6
2 / 0 / 0
3,523
705
1,196
3,349
955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
Immajeanyus
Martichoras
6
0 / 1 / 0
3,656
731
1,731
2,923
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Snaddy
Anhur
7
0 / 0 / 0
3,668
734
1,083
2,305
518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
0
0
1
L
Yemoja
 
Yemoja
0
0
0
0
W
Geb
 
Geb
0
0
1
0.5
W
Poseidon
AngelicCross1
Poseidon
0
1
1
0.5
W
Thor
2
0
0
2
W
Martichoras
Immajeanyus
Martichoras
0
1
0
0
L
1
0
0
1
L
Scylla
Légit
Scylla
0
0
1
0.5
W
Anhur
Snaddy
Anhur
0
0
0
0
L
Rama
nryyy
Rama
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,285
Damage
7,153
12,440
Taken
13,928
4,839
Mitigated
4,935
4,893
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,569
808
0
1,870
3,153
930
0
203
2,950
0
14,399
L
Yemoja
 
Yemoja
0
0
149
40
255
73
0
0
255
1,023
0
W
Geb
 
Geb
1,289
538
0
1,612
3,443
1,930
0
66
3,377
9,232
0
W
Poseidon
AngelicCross1
Poseidon
1,854
472
0
665
1,908
461
0
0
1,908
17,263
0
W
Thor
1,196
429
0
2,090
3,349
955
0
211
3,138
0
15,865
W
Martichoras
Immajeanyus
Martichoras
1,731
513
0
752
2,923
1,071
0
1,180
1,705
0
24,907
L
1,470
271
0
1,414
2,941
1,976
0
0
2,941
0
20,390
L
Scylla
Légit
Scylla
1,457
471
0
704
2,172
618
0
500
1,672
19,912
0
W
Anhur
Snaddy
Anhur
1,083
387
0
1,690
2,305
518
0
0
2,093
0
17,350
L
Rama
nryyy
Rama
1,789
1,603
0
716
3,919
1,242
0
2,440
1,479
0
16,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,056
Gold Earned
17,577
142
Minions Killed
166
0
Camps Cleared
0
443,038
Distance Traveled
567,379
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,511
702
30
6
0
120,987
0
L
Yemoja
2,595
519
4
1
0
15,469
0
W
Geb
3,488
698
10
2
0
116,210
3
W
Poseidon
3,242
648
33
7
0
105,546
0
W
Thor
3,523
705
34
7
0
140,878
0
W
Martichoras
3,656
731
48
10
0
94,531
0
L
Bellona
3,959
792
42
8
0
99,721
0
L
Scylla
3,671
734
46
9
0
109,852
0
W
Anhur
3,668
734
41
8
0
110,214
0
L
Rama
3,320
664
20
4
0
97,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role