Player Matchup

Chaac
Chaac
Silver IV
MastaCoy
Chaac
Silver IV
Level 81
God Stats
4W - 1L
1,706 SR
Queue Stats
65W - 86L
933 MMR
Solo
Medusa
Medusa
Bronze III
ThaKingHG
Medusa
Bronze III
Level 42
God Stats
2W - 2L
1,428 SR
Queue Stats
6W - 14L
1,108 MMR
Solo
Poseidon
Poseidon
Silver III
dankbuttcrack
Poseidon
Silver III
Level 103
God Stats
27W - 35L
1,360 SR
Queue Stats
78W - 108L
1,114 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 75
1,498 SR
1,052 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 70
1,612 SR
1,029 MMR
Danzaburou
Danzaburou
Bronze III
DemonNoHands
Danzaburou
Bronze III
Level 42
God Stats
23W - 16L
1,646 SR
Queue Stats
60W - 72L
1,290 MMR
Solo
Nu Wa
Nu Wa
Silver V
Glitch126176
Nu Wa
Silver V
Level 70
God Stats
2W - 7L
1,502 SR
Queue Stats
43W - 76L
813 MMR
Solo
Cabrakan
Cabrakan
Bronze III
honeygarros
Cabrakan
Bronze III
Level 99
God Stats
11W - 7L
1,687 SR
Queue Stats
275W - 295L
986 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MastaCoy
Chaac
16
2 / 1 / 6
10,168
726
10,129
15,029
15,610
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Medusa
ThaKingHG
Medusa
16
4 / 0 / 4
10,132
724
7,868
8,786
3,311
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
dankbuttcrack
Poseidon
16
3 / 2 / 4
10,757
768
10,722
9,344
3,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeThothBacchusThe MorriganAres

VS

Bans
KhepriChang'eAchillesBaron SamediKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DemonNoHands
Danzaburou
14
1 / 3 / 2
9,603
686
8,522
10,539
5,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 2
8,277
591
6,801
10,322
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
honeygarros
Cabrakan
12
2 / 2 / 1
8,454
604
4,878
12,486
17,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
3
3
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DemonNoHands
Danzaburou
1
3
2
0.67
L
0
4
2
0.25
W
Chaac
MastaCoy
Chaac
2
1
6
5
W
Medusa
ThaKingHG
Medusa
4
0
4
6
W
Poseidon
dankbuttcrack
Poseidon
3
2
4
2.5
L
Cabrakan
honeygarros
Cabrakan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,719
Damage
20,201
33,159
Taken
33,347
22,011
Mitigated
28,097
10,038
Healing
4,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DemonNoHands
Danzaburou
8,522
1,723
0
1,365
10,539
5,411
468
2,998
7,541
0
49,383
L
6,801
2,498
0
747
10,322
5,219
64
2,670
7,645
29,867
1,893
W
Chaac
MastaCoy
Chaac
10,129
1,888
0
5,777
15,029
15,610
559
4,625
10,404
2,313
33,672
W
Medusa
ThaKingHG
Medusa
7,868
2,692
0
2,121
8,786
3,311
1,852
3,052
5,734
0
40,174
W
Poseidon
dankbuttcrack
Poseidon
10,722
1,868
210
1,930
9,344
3,090
512
3,223
6,121
86,137
453
L
Cabrakan
honeygarros
Cabrakan
4,878
1,040
0
2,402
12,486
17,467
0
6,131
6,346
9,189
1,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,057
Gold Earned
26,334
233
Minions Killed
146
0
Camps Cleared
0
752,050
Distance Traveled
634,345
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,603
686
103
7
0
198,909
0
L
Nu Wa
8,277
591
32
2
0
192,439
0
W
Chaac
10,168
726
53
4
0
261,618
5
W
Medusa
10,132
724
67
5
0
241,597
0
W
Poseidon
10,757
768
113
8
0
248,835
2
L
Cabrakan
8,454
604
11
1
0
242,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role