Player Matchup

Ymir
Ymir
DecibelDemo
Ymir
Level 127
God Stats
1W - 1L
1,730 SR
Queue Stats
92W - 76L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
cwpcon3
Baron Samedi
Level 159
God Stats
17W - 23L
1,620 SR
Queue Stats
157W - 170L
1,580 Elo+
Party 1
Nut
Nut
lulugodz
Nut
Level 155
God Stats
12W - 11L
1,522 SR
Queue Stats
178W - 184L
1,549 Elo+
Party 1
Team Averages
Level 147
1,624 SR
1,560 Elo+

VS

Team Averages
Level 131
1,532 SR
1,592 Elo+
Nut
Nut
GodIsGood123
Nut
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 5L
1,500 Elo+
Solo
Tiamat
Tiamat
GradyDraconisJr
Tiamat
Level 158
God Stats
15W - 13L
1,418 SR
Queue Stats
805W - 807L
1,520 Elo+
Solo
Geb
Geb
ZookNamfoodle
Geb
Level 126
God Stats
3W - 2L
1,678 SR
Queue Stats
40W - 21L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,779
678
3,377
12,917
10,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
cwpcon3
Baron Samedi
13
4 / 4 / 2
7,807
781
5,953
9,118
6,602
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 6 / 4
7,745
775
6,967
12,309
5,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
8,895
890
10,250
7,892
3,208
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 7
8,871
887
9,560
6,633
6,129
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
5 / 3 / 6
8,796
880
9,820
8,646
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
14
14
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
4
2
9
4.25
W
5
2
7
4.25
W
5
3
6
2.67
L
Baron Samedi
cwpcon3
Baron Samedi
4
4
2
1.25
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,297
Damage
29,630
34,344
Taken
23,171
22,137
Mitigated
13,791
4,195
Healing
4,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,377
975
0
739
12,917
10,316
0
6,428
6,281
13,628
0
W
10,250
6,334
0
1,382
7,892
3,208
1,925
2,576
5,239
0
28,737
W
9,560
1,026
93
1,686
6,633
6,129
524
2,260
4,125
27,584
505
W
9,820
1,844
0
938
8,646
4,454
252
4,106
4,421
28,935
933
L
Baron Samedi
cwpcon3
Baron Samedi
5,953
768
1,037
1,262
9,118
6,602
0
4,570
4,343
19,789
0
L
6,967
3,316
0
1,157
12,309
5,219
0
7,134
4,961
0
28,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,331
Gold Earned
26,562
99
Minions Killed
133
0
Camps Cleared
0
452,312
Distance Traveled
543,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,779
678
23
2
0
146,520
0
W
Nut
8,895
890
51
5
0
179,825
0
W
Tiamat
8,871
887
41
4
0
175,692
0
W
Geb
8,796
880
41
4
0
187,843
0
L
Baron Samedi
7,807
781
31
3
0
145,775
0
L
Nut
7,745
775
45
5
0
160,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role