Player Matchup

Gilgamesh
Gilgamesh
Bryce101
Gilgamesh
Level 119
God Stats
4W - 5L
1,260 SR
Queue Stats
274W - 233L
1,584 Elo+
Solo
Nut
Nut
DkHorizionZ
Nut
Level 97
God Stats
10W - 3L
1,570 SR
Queue Stats
44W - 39L
1,692 Elo+
Party 1
Mercury
Mercury
Greatvalue007
Mercury
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 47L
1,676 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KingNferno
Ah Muzen Cab
Level 122
God Stats
2W - 0L
1,789 SR
Queue Stats
25W - 12L
1,642 Elo+
Party 1
Kuzenbo
Kuzenbo
ashtonsux456
Kuzenbo
Level 88
God Stats
7W - 2L
1,346 SR
Queue Stats
55W - 38L
1,594 Elo+
Party 1
Team Averages
Level 109
1,493 SR
1,638 Elo+

VS

Team Averages
Level 122
1,464 SR
1,548 Elo+
Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nut
Nut
 
Nut
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
JoOsToN1499
Athena
Level 145
God Stats
1W - 5L
1,475 SR
Queue Stats
34W - 30L
1,511 Elo+
Party 3
Janus
Janus
jerry697
Janus
Level 107
God Stats
0W - 2L
1,347 SR
Queue Stats
23W - 10L
1,625 Elo+
Party 2
Ravana
Ravana
thefrix42
Ravana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 6L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bryce101
Gilgamesh
13
1 / 0 / 3
7,950
723
8,395
12,033
11,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 0 / 2
6,910
628
7,725
7,327
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
12
5 / 0 / 0
6,673
607
3,969
7,030
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
KingNferno
Ah Muzen Cab
13
5 / 0 / 3
7,762
706
8,043
7,126
2,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
ashtonsux456
Kuzenbo
9
1 / 0 / 7
6,440
585
3,497
6,290
5,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 4 / 0
4,894
445
3,539
10,601
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nut
 
Nut
8
0 / 4 / 0
4,756
432
4,037
9,231
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
7
0 / 3 / 0
4,562
415
2,877
11,574
6,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
jerry697
Janus
10
0 / 3 / 0
5,669
515
4,558
5,824
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
thefrix42
Ravana
10
0 / 1 / 0
4,983
453
5,374
8,254
4,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
15
Kills
0
0
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
0
0
L
Nut
 
Nut
0
4
0
0
W
Gilgamesh
Bryce101
Gilgamesh
1
0
3
2.5
W
3
0
2
4
W
Mercury
5
0
0
5
L
Athena
0
3
0
0
W
Ah Muzen Cab
KingNferno
Ah Muzen Cab
5
0
3
6.5
W
Kuzenbo
ashtonsux456
Kuzenbo
1
0
7
4.5
L
Janus
jerry697
Janus
0
3
0
0
L
Ravana
thefrix42
Ravana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,629
Damage
20,385
39,806
Taken
45,484
25,576
Mitigated
19,739
10,537
Healing
16,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,539
665
0
7,327
10,601
3,966
0
981
9,620
0
33,220
L
Nut
 
Nut
4,037
2,480
0
2,411
9,231
3,104
0
1,021
8,210
0
28,857
W
Gilgamesh
Bryce101
Gilgamesh
8,395
2,405
0
2,316
12,033
11,869
0
1,514
9,771
4,891
58,410
W
7,725
4,896
0
5,567
7,327
2,916
1,409
748
6,579
0
62,434
W
Mercury
3,969
2,231
0
250
7,030
2,832
0
1,529
5,422
0
51,513
L
Athena
2,877
1,086
0
1,290
11,574
6,929
0
1,425
10,101
12,248
0
W
Ah Muzen Cab
KingNferno
Ah Muzen Cab
8,043
2,093
0
980
7,126
2,639
609
2,272
4,770
0
65,017
W
Kuzenbo
ashtonsux456
Kuzenbo
3,497
1,440
74
1,350
6,290
5,320
12
1,167
5,099
15,638
326
L
Janus
jerry697
Janus
4,558
326
0
1,229
5,824
1,639
0
211
5,521
43,184
0
L
Ravana
thefrix42
Ravana
5,374
1,657
0
3,918
8,254
4,101
0
478
7,308
0
28,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,735
Gold Earned
24,864
397
Minions Killed
265
0
Camps Cleared
0
1,149,593
Distance Traveled
1,083,563
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,894
445
58
5
0
246,854
0
L
Nut
4,756
432
51
5
0
177,505
0
W
Gilgamesh
7,950
723
93
8
0
196,106
0
W
Nut
6,910
628
94
9
0
205,324
1
W
Mercury
6,673
607
81
7
0
285,371
0
L
Athena
4,562
415
25
2
0
237,373
1
W
Ah Muzen Cab
7,762
706
114
10
0
224,164
0
W
Kuzenbo
6,440
585
15
1
0
238,628
0
L
Janus
5,669
515
85
8
0
199,310
0
L
Ravana
4,983
453
46
4
0
222,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role