Player Matchup

Scylla
Scylla
Demonwithin6082
Scylla
Level 28
God Stats
2W - 2L
1,155 SR
Queue Stats
13W - 17L
1,080 Elo+
Party 1
Danzaburou
Danzaburou
LonelyLopez
Danzaburou
Level 49
God Stats
2W - 6L
1,500 SR
Queue Stats
24W - 31L
1,629 Elo+
Party 2
Ao Kuang
Ao Kuang
PoohAssBoy
Ao Kuang
Level 37
God Stats
2W - 1L
1,695 SR
Queue Stats
119W - 153L
1,458 Elo+
Party 2
Fenrir
Fenrir
PrecisionKills
Fenrir
Level 39
God Stats
9W - 15L
1,049 SR
Queue Stats
93W - 108L
1,310 Elo+
Party 1
Ymir
Ymir
zachmaniac108
Ymir
Level 81
God Stats
8W - 10L
1,459 SR
Queue Stats
201W - 189L
1,570 Elo+
Party 2
Team Averages
Level 47
1,372 SR
1,409 Elo+

VS

Team Averages
Level 81
1,567 SR
1,478 Elo+
Bellona
Bellona
Azyyo
Bellona
Level 115
God Stats
2W - 7L
1,609 SR
Queue Stats
175W - 188L
1,490 Elo+
Solo
Bastet
Bastet
GeneralWays
Bastet
Level 105
God Stats
12W - 12L
1,667 SR
Queue Stats
542W - 532L
1,472 Elo+
Solo
Nox
Nox
The_Kira_of_life
Nox
Level 66
God Stats
4W - 7L
1,303 SR
Queue Stats
200W - 192L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
btemp10023_
Tsukuyomi
Level 68
God Stats
22W - 21L
1,696 SR
Queue Stats
312W - 294L
1,488 Elo+
Solo
Charybdis
Charybdis
ichigo-korosac
Charybdis
Level 49
God Stats
11W - 11L
1,562 SR
Queue Stats
124W - 117L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 4
9,295
516
2,149
8,917
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
LonelyLopez
Danzaburou
16
2 / 2 / 3
10,044
558
8,377
10,171
4,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
PoohAssBoy
Ao Kuang
16
7 / 2 / 5
9,983
555
16,217
21,324
23,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
5 / 1 / 7
9,177
510
10,720
15,930
8,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 2 / 8
8,702
483
5,888
14,722
14,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Azyyo
Bellona
13
1 / 3 / 3
8,721
485
9,188
16,137
13,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
16
4 / 1 / 4
9,416
523
11,131
17,643
8,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 4 / 3
8,109
451
5,458
13,523
13,809
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
btemp10023_
Tsukuyomi
13
5 / 8 / 1
8,428
468
9,895
15,607
6,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
ichigo-korosac
Charybdis
15
3 / 3 / 0
8,791
488
10,237
13,130
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
18
Kills
14
14
Deaths
19
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
Azyyo
Bellona
1
3
3
0.83
W
2
7
4
0.57
L
Bastet
4
1
4
6
W
Danzaburou
LonelyLopez
Danzaburou
2
2
3
1.75
W
Ao Kuang
PoohAssBoy
Ao Kuang
7
2
5
4.75
W
5
1
7
8.5
L
1
4
3
0.63
L
Tsukuyomi
btemp10023_
Tsukuyomi
5
8
1
0.69
L
Charybdis
ichigo-korosac
Charybdis
3
3
0
1
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,351
Damage
45,909
71,064
Taken
76,040
53,424
Mitigated
47,370
16,025
Healing
22,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Azyyo
Bellona
9,188
2,985
0
4,694
16,137
13,574
0
8,476
7,661
0
50,448
W
2,149
337
0
180
8,917
2,565
458
625
8,292
48,859
600
L
Bastet
11,131
3,117
0
7,271
17,643
8,596
0
3,867
13,776
0
83,372
W
Danzaburou
LonelyLopez
Danzaburou
8,377
3,177
0
3,609
10,171
4,849
674
1,097
9,074
0
79,876
W
Ao Kuang
PoohAssBoy
Ao Kuang
16,217
4,527
0
6,636
21,324
23,332
220
1,949
19,375
51,452
4,571
W
10,720
3,238
0
2,404
15,930
8,353
0
800
15,130
0
62,070
L
5,458
543
183
1,971
13,523
13,809
168
3,757
9,766
29,425
1,535
L
Tsukuyomi
btemp10023_
Tsukuyomi
9,895
1,880
0
1,780
15,607
6,213
32
4,438
11,169
0
56,221
L
Charybdis
ichigo-korosac
Charybdis
10,237
4,727
0
6,281
13,130
5,178
1,904
3,465
9,665
0
79,339
W
5,888
961
0
3,196
14,722
14,325
62
1,731
12,991
30,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,201
Gold Earned
43,465
408
Minions Killed
462
0
Camps Cleared
0
1,615,780
Distance Traveled
1,540,955
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,721
485
96
5
0
214,845
0
W
Scylla
9,295
516
78
4
0
279,835
0
L
Bastet
9,416
523
110
6
0
411,320
0
W
Danzaburou
10,044
558
134
7
0
311,484
0
W
Ao Kuang
9,983
555
85
5
0
327,954
0
W
Fenrir
9,177
510
75
4
0
394,466
2
L
Nox
8,109
451
37
2
0
311,311
3
L
Tsukuyomi
8,428
468
77
4
0
314,563
3
L
Charybdis
8,791
488
142
8
0
288,916
0
W
Ymir
8,702
483
36
2
0
302,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role