Player Matchup

Neith
Neith
Katie621
Neith
Level 26
God Stats
1W - 7L
1,082 SR
Queue Stats
1W - 8L
1,049 Elo+
Party 2
Nu Wa
Nu Wa
Ragerhead687
Nu Wa
Level 17
God Stats
0W - 3L
1,141 SR
Queue Stats
3W - 6L
1,159 Elo+
Party 2
Athena
Athena
YoungTodd_Shoots
Athena
Level 44
God Stats
4W - 4L
1,737 SR
Queue Stats
48W - 79L
1,367 Elo+
Party 2
Loki
Loki
lucnahu
Loki
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 48L
1,480 Elo+
Solo
Mulan
Mulan
wockywrld999
Mulan
Level 57
God Stats
3W - 2L
1,437 SR
Queue Stats
37W - 62L
1,345 Elo+
Party 2
Team Averages
Level 39
1,379 SR
1,280 Elo+

VS

Team Averages
Level 86
1,506 SR
1,433 Elo+
Chaac
Chaac
AddEmmUpp
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,470 Elo+
Party 1
Charon
Charon
ItzButterz94
Charon
Level 69
God Stats
2W - 0L
1,406 SR
Queue Stats
15W - 12L
1,500 Elo+
Solo
Lancelot
Lancelot
ToughTee13
Lancelot
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 35L
1,404 Elo+
Party 1
Cupid
Cupid
UchihaXxQueen
Cupid
Level 55
God Stats
251W - 220L
1,465 SR
Queue Stats
619W - 617L
1,310 Elo+
Solo
Sol
Sol
snoop134
Sol
Level 98
God Stats
12W - 9L
1,662 SR
Queue Stats
57W - 49L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Katie621
Neith
2
0 / 0 / 0
3,807
190
0
0
0
16
2 / 2 / 0
9,926
496
13,997
10,059
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 2
7,831
392
4,357
19,461
21,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
lucnahu
Loki
12
0 / 6 / 1
7,399
370
4,885
15,923
6,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 0
7,718
386
8,966
22,164
19,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AddEmmUpp
Chaac
18
5 / 1 / 6
11,596
580
12,619
19,619
24,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charon
13
0 / 2 / 5
9,575
479
3,104
19,276
17,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
ToughTee13
Lancelot
19
10 / 1 / 2
11,688
584
10,320
13,008
8,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 3 / 1
9,902
495
11,719
15,367
6,477
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 1
10,635
532
8,172
12,435
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
21
21
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
AddEmmUpp
Chaac
5
1
6
8
W
Charon
0
2
5
1.25
L
Neith
Katie621
Neith
0
0
0
0
L
2
2
0
1
W
Lancelot
ToughTee13
Lancelot
10
1
2
11
W
4
3
1
1.5
L
2
6
2
0.5
L
Loki
lucnahu
Loki
0
6
1
0.08
W
2
0
1
2.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,205
Damage
45,934
67,607
Taken
79,705
51,468
Mitigated
61,580
11,045
Healing
27,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AddEmmUpp
Chaac
12,619
2,458
0
7,081
19,619
24,910
962
1,974
17,645
13,783
65,190
W
Charon
3,104
615
0
3,920
19,276
17,367
124
4,944
14,332
43,765
945
L
Neith
Katie621
Neith
0
0
0
0
0
0
0
0
0
0
0
L
13,997
4,151
0
3,050
10,059
4,651
92
6,183
3,876
75,297
5,280
W
Lancelot
ToughTee13
Lancelot
10,320
2,578
0
2,871
13,008
8,174
268
2,169
10,839
0
103,170
W
11,719
7,231
1,166
5,467
15,367
6,477
2,432
5,139
10,228
0
60,094
L
4,357
1,493
0
1,116
19,461
21,064
0
1,892
17,569
29,421
0
L
Loki
lucnahu
Loki
4,885
859
0
2,657
15,923
6,403
0
2,062
13,861
0
52,114
W
8,172
3,844
0
7,479
12,435
4,652
5,241
5,451
6,984
111,995
0
L
8,966
1,234
0
4,222
22,164
19,350
0
3,132
19,032
0
41,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,681
Gold Earned
53,396
285
Minions Killed
586
0
Camps Cleared
0
1,248,687
Distance Traveled
1,769,024
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,596
580
109
5
0
297,642
0
W
Charon
9,575
479
48
2
0
345,293
4
L
Neith
3,807
190
1
0
0
0
0
L
Nu Wa
9,926
496
120
6
0
328,581
0
W
Lancelot
11,688
584
150
8
0
475,590
0
W
Cupid
9,902
495
81
4
0
316,172
2
L
Athena
7,831
392
38
2
0
316,085
0
L
Loki
7,399
370
70
4
0
325,741
0
W
Sol
10,635
532
198
10
0
334,327
0
L
Mulan
7,718
386
56
3
0
278,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role