Player Matchup

Hel
Hel
B15MARK
Hel
Level 124
God Stats
8W - 8L
1,500 SR
Queue Stats
151W - 144L
1,386 Elo+
Party 1
Nut
Nut
ElPatas20
Nut
Level 41
God Stats
8W - 7L
1,407 SR
Queue Stats
99W - 76L
1,396 Elo+
Party 1
Jormungandr
Jormungandr
Hakomaro
Jormungandr
Level 126
God Stats
8W - 4L
1,606 SR
Queue Stats
137W - 130L
1,386 Elo+
Party 1
King Arthur
King Arthur
StashMan
King Arthur
Level 87
God Stats
5W - 7L
1,517 SR
Queue Stats
26W - 21L
1,472 Elo+
Solo
Lancelot
Lancelot
TTVnine_medusa
Lancelot
Level 97
God Stats
6W - 7L
1,541 SR
Queue Stats
123W - 136L
1,499 Elo+
Solo
Team Averages
Level 95
1,514 SR
1,428 Elo+

VS

Team Averages
Level 88
1,494 SR
1,476 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Jahat09
Camazotz
Level 62
God Stats
0W - 2L
1,181 SR
Queue Stats
11W - 15L
1,425 Elo+
Party 2
Kukulkan
Kukulkan
JchHenry06
Kukulkan
Level 50
God Stats
2W - 1L
1,655 SR
Queue Stats
10W - 15L
1,414 Elo+
Party 2
Ymir
Ymir
vue_123
Ymir
Level 69
God Stats
42W - 31L
1,636 SR
Queue Stats
554W - 530L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
0 / 1 / 0
6,283
571
3,356
4,788
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 0 / 1
5,905
537
3,790
3,810
1,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Hakomaro
Jormungandr
11
2 / 0 / 2
6,027
548
5,738
7,191
4,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
StashMan
King Arthur
12
2 / 0 / 0
6,899
627
4,367
5,222
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
9
1 / 1 / 3
5,528
503
3,318
7,511
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
0 / 1 / 0
4,787
435
2,507
7,765
6,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
 
Izanami
8
0 / 3 / 0
4,394
399
2,371
5,717
1,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
Jahat09
Camazotz
11
2 / 1 / 0
5,483
498
2,521
8,445
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
JchHenry06
Kukulkan
11
0 / 0 / 1
5,576
507
1,917
4,582
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
vue_123
Ymir
9
0 / 1 / 1
5,113
465
2,107
7,088
4,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
2
2
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
0
0
L
Izanami
 
Izanami
0
3
0
0
W
Hel
0
1
0
0
W
1
0
1
1.5
W
Jormungandr
Hakomaro
Jormungandr
2
0
2
3
L
Camazotz
Jahat09
Camazotz
2
1
0
2
L
Kukulkan
JchHenry06
Kukulkan
0
0
1
0.5
W
King Arthur
StashMan
King Arthur
2
0
0
2
W
Lancelot
1
1
3
2.5
L
Ymir
vue_123
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,569
Damage
11,423
28,522
Taken
33,597
14,328
Mitigated
17,551
9,417
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,507
389
0
1,246
7,765
6,469
0
547
7,173
0
22,731
L
Izanami
 
Izanami
2,371
1,703
0
1,277
5,717
1,738
0
1,874
3,684
0
26,507
W
Hel
3,356
197
320
2,571
4,788
1,918
0
1,317
3,471
50,502
1,854
W
3,790
2,715
0
1,395
3,810
1,430
536
450
3,360
0
33,472
W
Jormungandr
Hakomaro
Jormungandr
5,738
1,919
0
1,392
7,191
4,837
120
860
6,290
39,410
1,602
L
Camazotz
Jahat09
Camazotz
2,521
1,143
0
2,077
8,445
3,494
0
1,169
7,228
0
37,170
L
Kukulkan
JchHenry06
Kukulkan
1,917
217
0
1,475
4,582
1,758
0
2,617
1,949
44,554
0
W
King Arthur
StashMan
King Arthur
4,367
698
0
515
5,222
3,136
7
248
4,541
0
51,037
W
Lancelot
3,318
284
0
3,224
7,511
3,007
0
1,149
6,362
0
34,313
L
Ymir
vue_123
Ymir
2,107
477
0
1,266
7,088
4,092
0
1,800
4,935
18,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,642
Gold Earned
25,353
335
Minions Killed
262
0
Camps Cleared
0
1,126,121
Distance Traveled
907,466
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,787
435
48
4
0
118,659
0
L
Izanami
4,394
399
44
4
0
129,589
0
W
Hel
6,283
571
77
7
0
196,071
2
W
Nut
5,905
537
60
5
0
215,932
4
W
Jormungandr
6,027
548
51
5
0
234,430
4
L
Camazotz
5,483
498
61
6
0
248,409
0
L
Kukulkan
5,576
507
81
7
0
214,778
3
W
King Arthur
6,899
627
85
8
0
225,383
0
W
Lancelot
5,528
503
62
6
0
254,305
1
L
Ymir
5,113
465
28
3
0
196,031
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role