Player Matchup

Amaterasu
Amaterasu
IBAILILA
Amaterasu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,732 Elo+
Party 2
Nemesis
Nemesis
ItsMiz
Nemesis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,474 Elo+
Party 1
Terra
Terra
MustanGIx
Terra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,732 Elo+
Party 2
Achilles
Achilles
Souℓ
Achilles
Level 107
God Stats
1W - 1L
1,592 SR
Queue Stats
23W - 31L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
xOGxKnuckleHead
Nu Wa
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 15L
1,471 Elo+
Party 1
Team Averages
Level 125
1,518 SR
1,596 Elo+

VS

Team Averages
Level 120
1,579 SR
1,518 Elo+
Ishtar
Ishtar
Barnacle_Boy_12
Ishtar
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
130W - 110L
1,520 Elo+
Solo
Sylvanus
Sylvanus
Blacc Manta
Sylvanus
Level 122
God Stats
1W - 1L
1,554 SR
Queue Stats
75W - 74L
1,572 Elo+
Solo
Bacchus
Bacchus
JammyDevito
Bacchus
Level 122
God Stats
4W - 0L
1,833 SR
Queue Stats
68W - 74L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
elikdg7
Morgan Le Fay
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 38L
1,489 Elo+
Party 3
Ullr
Ullr
emik569
Ullr
Level 159
God Stats
3W - 2L
1,509 SR
Queue Stats
109W - 98L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IBAILILA
Amaterasu
14
1 / 1 / 5
7,414
741
5,477
9,961
9,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
ItsMiz
Nemesis
16
3 / 2 / 3
8,200
820
11,457
11,872
10,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
MustanGIx
Terra
14
1 / 4 / 3
7,736
774
5,636
14,901
13,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Souℓ
Achilles
13
3 / 4 / 2
7,751
775
16,654
13,122
9,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 0
6,224
622
3,564
1,741
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
8,665
867
11,684
7,527
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Blacc Manta
Sylvanus
14
1 / 2 / 9
8,800
880
6,946
14,467
14,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bacchus
JammyDevito
Bacchus
15
2 / 2 / 9
9,320
932
6,269
12,074
14,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
elikdg7
Morgan Le Fay
14
3 / 2 / 7
8,734
873
8,698
8,104
3,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
emik569
Ullr
15
4 / 1 / 7
9,105
911
11,429
12,095
6,724
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
8
Kills
12
12
Deaths
8
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Sylvanus
Blacc Manta
Sylvanus
1
2
9
2.75
L
Amaterasu
IBAILILA
Amaterasu
1
1
5
3.5
L
Nemesis
ItsMiz
Nemesis
3
2
3
2.25
W
Bacchus
JammyDevito
Bacchus
2
2
9
3.25
L
Terra
MustanGIx
Terra
1
4
3
0.63
L
Achilles
Souℓ
Achilles
3
4
2
1
W
Morgan Le Fay
elikdg7
Morgan Le Fay
3
2
7
3.25
W
Ullr
emik569
Ullr
4
1
7
7.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,788
Damage
45,026
51,597
Taken
54,267
43,418
Mitigated
44,072
18,271
Healing
23,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,684
8,148
852
584
7,527
4,153
1,669
602
6,670
0
30,385
W
Sylvanus
Blacc Manta
Sylvanus
6,946
816
7,050
5,584
14,467
14,979
364
2,877
10,985
9,696
0
L
Amaterasu
IBAILILA
Amaterasu
5,477
1,237
751
2,924
9,961
9,825
0
4,674
5,287
0
9,715
L
Nemesis
ItsMiz
Nemesis
11,457
3,306
1,296
1,470
11,872
10,400
0
5,818
6,054
0
23,193
W
Bacchus
JammyDevito
Bacchus
6,269
476
304
1,403
12,074
14,481
418
2,217
9,117
15,675
249
L
Terra
MustanGIx
Terra
5,636
1,469
3,686
3,289
14,901
13,399
0
4,542
10,359
10,769
0
L
Achilles
Souℓ
Achilles
16,654
1,542
258
4,158
13,122
9,183
0
5,561
7,561
0
28,542
W
Morgan Le Fay
elikdg7
Morgan Le Fay
8,698
1,070
357
793
8,104
3,735
491
1,376
6,482
15,103
0
W
Ullr
emik569
Ullr
11,429
5,950
2,140
4,414
12,095
6,724
1,294
1,590
10,035
0
27,372
L
3,564
1,084
232
207
1,741
611
0
1,069
672
7,801
290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,325
Gold Earned
44,624
104
Minions Killed
124
0
Camps Cleared
0
932,692
Distance Traveled
958,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,665
867
50
5
0
153,717
0
W
Sylvanus
8,800
880
7
1
0
197,996
0
L
Amaterasu
7,414
741
14
1
0
215,074
0
L
Nemesis
8,200
820
30
3
0
198,794
0
W
Bacchus
9,320
932
23
2
0
208,516
0
L
Terra
7,736
774
10
1
0
197,387
0
L
Achilles
7,751
775
33
3
0
224,305
0
W
Morgan Le Fay
8,734
873
8
1
0
183,632
0
W
Ullr
9,105
911
36
4
0
215,070
0
L
Nu Wa
6,224
622
17
2
0
97,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role