Player Matchup

Izanami
Izanami
Beast_Boy20032
Izanami
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,410 Elo+
Party 1
Poseidon
Poseidon
DJKing1216
Poseidon
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,436 Elo+
Party 1
Chaac
Chaac
NgS_Sharkman
Chaac
Level 107
God Stats
5W - 3L
1,798 SR
Queue Stats
44W - 46L
1,410 Elo+
Party 1
Hera
Hera
Taelano
Hera
Level 7
God Stats
3W - 2L
1,293 SR
Queue Stats
5W - 9L
1,230 Elo+
Party 1
Cthulhu
Cthulhu
Warhammer468
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,529 Elo+
Solo
Team Averages
Level 64
1,518 SR
1,403 Elo+

VS

Team Averages
Level 73
1,573 SR
1,434 Elo+
Ganesha
Ganesha
DexGen51
Ganesha
Level 41
God Stats
13W - 13L
1,655 SR
Queue Stats
628W - 583L
1,250 Elo+
Solo
Danzaburou
Danzaburou
DivineMallow
Danzaburou
Level 79
God Stats
12W - 2L
1,510 SR
Queue Stats
348W - 353L
1,476 Elo+
Party 2
Erlang Shen
Erlang Shen
GOD_Lushen
Erlang Shen
Level 83
God Stats
2W - 4L
1,552 SR
Queue Stats
97W - 126L
1,423 Elo+
Party 2
Freya
Freya
KingOfHell666420
Freya
Level 64
God Stats
23W - 15L
1,649 SR
Queue Stats
319W - 300L
1,459 Elo+
Solo
Chiron
Chiron
TTH_Stroke
Chiron
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 48L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
7,253
403
4,105
15,175
4,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
DJKing1216
Poseidon
14
3 / 5 / 2
8,189
455
8,364
13,351
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 2
10,608
589
25,602
23,004
28,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hera
Taelano
Hera
12
0 / 7 / 0
7,495
416
4,444
10,267
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Warhammer468
Cthulhu
14
0 / 2 / 0
7,647
425
2,796
9,969
5,123
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DexGen51
Ganesha
14
0 / 0 / 11
9,493
527
4,950
12,711
17,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
DivineMallow
Danzaburou
18
9 / 0 / 2
11,466
637
16,349
9,343
4,600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
GOD_Lushen
Erlang Shen
14
2 / 2 / 1
8,580
477
11,111
24,808
27,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 3 / 3
9,876
549
10,471
17,131
8,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
TTH_Stroke
Chiron
15
6 / 1 / 4
9,733
541
8,164
12,298
5,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
6
Kills
25
25
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Poseidon
DJKing1216
Poseidon
3
5
2
0.8
W
Ganesha
DexGen51
Ganesha
0
0
11
5.5
W
Danzaburou
DivineMallow
Danzaburou
9
0
2
10
W
Erlang Shen
GOD_Lushen
Erlang Shen
2
2
1
1.25
W
8
3
3
3.17
L
3
2
2
2
W
Chiron
TTH_Stroke
Chiron
6
1
4
8
L
Hera
Taelano
Hera
0
7
0
0
L
Cthulhu
Warhammer468
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,311
Damage
51,045
71,766
Taken
76,291
46,679
Mitigated
64,007
12,206
Healing
32,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,105
3,032
0
686
15,175
4,390
0
1,654
13,521
0
47,952
L
Poseidon
DJKing1216
Poseidon
8,364
1,602
0
1,213
13,351
5,156
0
2,647
10,704
58,705
882
W
Ganesha
DexGen51
Ganesha
4,950
264
0
2,961
12,711
17,705
423
2,755
9,956
34,121
0
W
Danzaburou
DivineMallow
Danzaburou
16,349
10,281
0
6,826
9,343
4,600
2,733
1,929
7,414
0
110,659
W
Erlang Shen
GOD_Lushen
Erlang Shen
11,111
6,659
155
11,261
24,808
27,605
0
1,805
23,003
0
57,340
W
10,471
3,659
0
8,093
17,131
8,228
129
2,294
14,837
82,328
13,109
L
25,602
3,794
0
9,016
23,004
28,646
0
6,013
16,991
0
99,100
W
Chiron
TTH_Stroke
Chiron
8,164
3,850
382
3,093
12,298
5,869
816
6,536
5,762
0
67,798
L
Hera
Taelano
Hera
4,444
1,644
0
376
10,267
3,364
0
4,257
6,010
39,776
0
L
Cthulhu
Warhammer468
Cthulhu
2,796
0
0
915
9,969
5,123
0
354
9,615
58,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,192
Gold Earned
49,148
473
Minions Killed
537
0
Camps Cleared
0
1,655,098
Distance Traveled
1,663,235
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,253
403
88
5
0
305,185
0
L
Poseidon
8,189
455
93
5
0
365,350
1
W
Ganesha
9,493
527
20
1
0
363,476
0
W
Danzaburou
11,466
637
174
10
0
353,854
0
W
Erlang Shen
8,580
477
94
5
0
322,167
0
W
Freya
9,876
549
135
8
0
336,661
0
L
Chaac
10,608
589
134
7
0
357,169
0
W
Chiron
9,733
541
114
6
0
287,077
2
L
Hera
7,495
416
75
4
0
271,473
0
L
Cthulhu
7,647
425
83
5
0
355,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role