Player Matchup

Ra
Ra
Gold I
AceAmp01
Ra
Gold I
Level 130
God Stats
7W - 4L
1,822 SR
Queue Stats
196W - 195L
1,674 MMR
Party 1
Bellona
Bellona
Gold III
DrShiesty
Bellona
Gold III
Level 106
God Stats
3W - 1L
1,617 SR
Queue Stats
135W - 138L
1,492 MMR
Party 2
Poseidon
Poseidon
Gold II
KyroSatoru
Poseidon
Gold II
Level 159
God Stats
4W - 2L
1,870 SR
Queue Stats
131W - 131L
1,608 MMR
Solo
Ares
Ares
Gold II
Proxdegator
Ares
Gold II
Level 126
God Stats
6W - 3L
1,609 SR
Queue Stats
193W - 202L
1,551 MMR
Party 1
Medusa
Medusa
Gold II
ShiestysKitten
Medusa
Gold II
Level 72
God Stats
1W - 1L
1,270 SR
Queue Stats
28W - 21L
1,683 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,638 SR
1,602 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,408 SR
1,601 MMR
Nemesis
Nemesis
Gold I
Amvssss
Nemesis
Gold I
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 231L
1,610 MMR
Solo
Anhur
Anhur
Gold III
HadansTuathaDe
Anhur
Gold III
Level 179
God Stats
17W - 20L
1,570 SR
Queue Stats
302W - 297L
1,601 MMR
Solo
Thoth
Thoth
Gold V
LEVIDJ11
Thoth
Gold V
Level 83
God Stats
1W - 2L
1,267 SR
Queue Stats
49W - 55L
1,599 MMR
Solo
Yemoja
Yemoja
Gold II
ProzacLi
Yemoja
Gold II
Level 138
God Stats
232W - 210L
1,465 SR
Queue Stats
336W - 341L
1,584 MMR
Solo
Jormungandr
Jormungandr
Platinum V
vhypnoo
Jormungandr
Platinum V
Level 145
God Stats
7W - 5L
1,236 SR
Queue Stats
184W - 185L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 4
10,903
545
9,048
9,434
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
DrShiesty
Bellona
18
0 / 0 / 3
11,578
579
16,593
28,312
33,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
KyroSatoru
Poseidon
18
3 / 2 / 5
10,911
546
10,723
15,059
6,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 7
10,333
517
8,185
16,164
18,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 0 / 3
12,688
634
11,610
11,376
5,823
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaOsirisThanatos

VS

Bans
Bake KujiraCharonThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amvssss
Nemesis
15
1 / 3 / 2
8,897
445
14,363
22,679
10,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
8,184
409
3,173
6,064
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
LEVIDJ11
Thoth
17
1 / 2 / 0
9,957
498
6,724
11,871
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
ProzacLi
Yemoja
15
0 / 2 / 2
9,028
451
5,934
14,082
10,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
vhypnoo
Jormungandr
16
1 / 3 / 0
10,078
504
19,285
21,485
21,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
4
4
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Nemesis
Amvssss
Nemesis
1
3
2
0.67
W
Bellona
DrShiesty
Bellona
0
0
3
1.5
L
1
3
0
0.33
W
Poseidon
KyroSatoru
Poseidon
3
2
5
2.75
L
Thoth
LEVIDJ11
Thoth
1
2
0
0.5
W
1
1
7
4.5
L
Yemoja
ProzacLi
Yemoja
0
2
2
0.5
W
6
0
3
7.5
L
Jormungandr
vhypnoo
Jormungandr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,159
Damage
49,479
80,345
Taken
76,181
69,127
Mitigated
50,320
24,044
Healing
23,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,048
642
2,380
2,928
9,434
4,698
1,104
4,103
5,177
101,606
1,932
L
Nemesis
Amvssss
Nemesis
14,363
6,823
0
9,339
22,679
10,640
144
9,426
13,190
0
78,222
W
Bellona
DrShiesty
Bellona
16,593
5,860
0
10,150
28,312
33,492
320
16,422
10,620
0
97,388
L
3,173
2,032
0
803
6,064
2,264
0
1,957
4,107
0
55,559
W
Poseidon
KyroSatoru
Poseidon
10,723
2,235
0
1,753
15,059
6,867
827
2,340
12,508
96,290
1,409
L
Thoth
LEVIDJ11
Thoth
6,724
255
0
704
11,871
5,052
787
3,872
7,906
89,244
2,058
W
8,185
311
0
2,440
16,164
18,247
0
6,817
9,142
31,874
1,291
L
Yemoja
ProzacLi
Yemoja
5,934
676
4,244
4,399
14,082
10,611
0
6,399
7,445
36,259
0
W
11,610
4,079
0
4,393
11,376
5,823
4,429
3,172
8,204
0
141,937
L
Jormungandr
vhypnoo
Jormungandr
19,285
2,307
0
4,202
21,485
21,753
90
5,217
16,268
95,149
1,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,413
Gold Earned
46,144
680
Minions Killed
565
0
Camps Cleared
0
2,059,521
Distance Traveled
1,782,884
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,903
545
154
8
0
401,549
5
L
Nemesis
8,897
445
114
6
0
435,959
3
W
Bellona
11,578
579
166
8
0
389,998
0
L
Anhur
8,184
409
95
5
0
213,142
2
W
Poseidon
10,911
546
129
6
0
455,886
3
L
Thoth
9,957
498
172
9
0
370,028
8
W
Ares
10,333
517
33
2
0
414,943
2
L
Yemoja
9,028
451
44
2
0
409,452
9
W
Medusa
12,688
634
198
10
0
397,145
0
L
Jormungandr
10,078
504
140
7
0
354,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role