Player Matchup

Apollo
Apollo
Asa Mitaka5569
Apollo
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
YOURGARBAGETTV
Cthulhu
Level 86
God Stats
3W - 1L
1,486 SR
Queue Stats
85W - 63L
1,512 Elo+
Party 1
Awilix
Awilix
densebaguette
Awilix
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
322W - 351L
1,494 Elo+
Solo
Nike
Nike
iAugustHeart
Nike
Level 83
God Stats
4W - 1L
1,807 SR
Queue Stats
56W - 56L
1,434 Elo+
Party 1
Hun Batz
Hun Batz
wtfislettuce
Hun Batz
Level 126
God Stats
3W - 3L
1,537 SR
Queue Stats
164W - 160L
1,517 Elo+
Solo
Team Averages
Level 102
1,566 SR
1,476 Elo+

VS

Team Averages
Level 76
1,523 SR
1,463 Elo+
Merlin
Merlin
DabNDAn
Merlin
Level 85
God Stats
1W - 1L
1,702 SR
Queue Stats
50W - 59L
1,431 Elo+
Party 2
Jormungandr
Jormungandr
Dreachu
Jormungandr
Level 38
God Stats
4W - 1L
1,318 SR
Queue Stats
19W - 27L
1,410 Elo+
Party 2
Zeus
Zeus
EroticUnicorn69
Zeus
Level 107
God Stats
4W - 1L
1,809 SR
Queue Stats
244W - 231L
1,486 Elo+
Solo
Chronos
Chronos
Jamez5968
Chronos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,463 Elo+
Party 2
Agni
Agni
TheL00seCannon
Agni
Level 109
God Stats
1W - 2L
1,288 SR
Queue Stats
13W - 10L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
8,610
861
3,116
6,778
3,420
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 3 / 11
10,034
1,003
12,420
11,867
13,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 2 / 16
9,348
935
3,934
9,964
7,465
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 2 / 12
9,028
903
7,105
9,759
9,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hun Batz
wtfislettuce
Hun Batz
14
4 / 3 / 8
8,759
876
10,659
8,466
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DabNDAn
Merlin
14
1 / 5 / 3
7,393
739
4,246
7,530
3,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Dreachu
Jormungandr
12
0 / 4 / 6
6,846
685
3,949
10,595
11,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 6
8,192
819
7,499
8,142
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos
Jamez5968
Chronos
14
1 / 4 / 5
7,552
755
2,961
9,339
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 3 / 1
7,802
780
3,746
4,326
1,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
20
Kills
10
11
Deaths
20
54
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Merlin
DabNDAn
Merlin
1
5
3
0.5
L
Jormungandr
Dreachu
Jormungandr
0
4
6
0.75
L
2
4
6
1.25
L
Chronos
Jamez5968
Chronos
1
4
5
0.88
L
6
3
1
2.17
W
6
3
11
3.83
W
2
2
16
5
W
4
2
12
5
W
Hun Batz
wtfislettuce
Hun Batz
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,234
Damage
22,401
46,834
Taken
39,932
39,502
Mitigated
23,233
16,466
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,116
1,777
2,159
1,466
6,778
3,420
3,097
3,216
3,483
0
7,571
L
Merlin
DabNDAn
Merlin
4,246
30
268
79
7,530
3,467
0
3,435
4,095
16,319
0
L
Jormungandr
Dreachu
Jormungandr
3,949
1,069
257
1,262
10,595
11,140
0
2,438
8,157
7,140
0
L
7,499
1,173
1,132
2,004
8,142
3,215
0
2,616
5,526
18,726
993
L
Chronos
Jamez5968
Chronos
2,961
1,119
762
1,115
9,339
3,753
0
2,493
6,846
6,877
0
L
3,746
34
157
199
4,326
1,658
0
1,311
3,015
6,197
316
W
12,420
409
3,269
2,594
11,867
13,786
252
6,257
5,529
22,248
527
W
3,934
662
814
711
9,964
7,465
1,449
3,978
5,740
0
17,262
W
7,105
365
1,669
2,422
9,759
9,945
696
3,650
5,834
0
15,420
W
Hun Batz
wtfislettuce
Hun Batz
10,659
1,848
783
579
8,466
4,886
1,724
3,646
4,728
0
22,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,779
Gold Earned
37,785
121
Minions Killed
83
0
Camps Cleared
0
967,043
Distance Traveled
734,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,610
861
8
1
0
191,034
0
L
Merlin
7,393
739
31
3
0
158,077
0
L
Jormungandr
6,846
685
9
1
0
154,580
0
L
Zeus
8,192
819
30
3
0
151,736
0
L
Chronos
7,552
755
7
1
0
169,407
0
L
Agni
7,802
780
6
1
0
100,696
0
W
Cthulhu
10,034
1,003
27
3
0
214,417
0
W
Awilix
9,348
935
45
5
0
194,789
0
W
Nike
9,028
903
18
2
0
178,470
0
W
Hun Batz
8,759
876
23
2
0
188,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role