Player Matchup

Awilix
Awilix
 
Awilix
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Emperor_Wang22
Tyr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 40L
1,399 Elo+
Party 1
Neith
Neith
JozieTheShooter
Neith
Level 6
God Stats
4W - 8L
1,273 SR
Queue Stats
22W - 40L
1,319 Elo+
Party 1
Vulcan
Vulcan
MitchellJ81
Vulcan
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 32L
1,448 Elo+
Party 1
Kuzenbo
Kuzenbo
SAUCELY-
Kuzenbo
Level 114
God Stats
5W - 7L
1,449 SR
Queue Stats
36W - 54L
1,534 Elo+
Party 1
Team Averages
Level 99
1,445 SR
1,440 Elo+

VS

Team Averages
Level 115
1,440 SR
1,543 Elo+
Thanatos
Thanatos
Gredieboy
Thanatos
Level 127
God Stats
2W - 3L
1,672 SR
Queue Stats
50W - 48L
1,554 Elo+
Solo
Nu Wa
Nu Wa
Perena
Nu Wa
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,580 Elo+
Party 2
Sobek
Sobek
Zeratul
Sobek
Level 105
God Stats
3W - 3L
1,616 SR
Queue Stats
12W - 11L
1,580 Elo+
Party 2
Cu Chulainn
Cu Chulainn
i8UrMonkey
Cu Chulainn
Level 83
God Stats
0W - 6L
1,132 SR
Queue Stats
47W - 47L
1,539 Elo+
Solo
Nut
Nut
raider116
Nut
Level 123
God Stats
2W - 6L
1,279 SR
Queue Stats
36W - 47L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
3 / 0 / 1
7,264
1,211
5,344
2,790
1,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 0 / 3
7,131
1,189
3,151
7,023
6,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 1 / 3
6,704
1,117
3,815
5,009
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
12
0 / 0 / 3
6,830
1,138
11,520
1,614
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
SAUCELY-
Kuzenbo
12
1 / 2 / 3
6,894
1,149
5,626
7,856
9,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

368

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gredieboy
Thanatos
12
1 / 3 / 2
7,007
1,168
3,562
8,693
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Perena
Nu Wa
12
2 / 0 / 0
7,214
1,202
7,936
6,505
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Zeratul
Sobek
12
0 / 1 / 3
7,270
1,212
4,592
10,279
11,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cu Chulainn
i8UrMonkey
Cu Chulainn
11
0 / 0 / 0
5,957
993
208
962
510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 0 / 2
6,569
1,095
4,641
5,195
2,099
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
4
Kills
3
3
Deaths
4
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
0
1
3.5
W
0
0
3
1.5
L
Thanatos
Gredieboy
Thanatos
1
3
2
0.67
W
0
1
3
1.5
W
Vulcan
0
0
3
1.5
L
Nu Wa
Perena
Nu Wa
2
0
0
2
W
Kuzenbo
SAUCELY-
Kuzenbo
1
2
3
1.25
L
Sobek
Zeratul
Sobek
0
1
3
1.5
L
Cu Chulainn
i8UrMonkey
Cu Chulainn
0
0
0
0
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,456
Damage
20,939
24,292
Taken
31,634
19,884
Mitigated
20,516
4,030
Healing
3,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,344
1,188
0
140
2,790
1,058
0
1,467
1,323
0
10,834
W
3,151
119
0
2,969
7,023
6,459
0
3,545
3,478
0
8,724
L
Thanatos
Gredieboy
Thanatos
3,562
671
0
2,341
8,693
3,573
0
3,883
4,682
0
15,134
W
3,815
940
0
324
5,009
2,062
0
2,550
2,459
0
19,292
W
Vulcan
11,520
6,903
0
0
1,614
650
0
892
722
33,949
0
L
Nu Wa
Perena
Nu Wa
7,936
2,305
0
0
6,505
2,724
0
2,830
3,499
28,633
0
W
Kuzenbo
SAUCELY-
Kuzenbo
5,626
959
0
597
7,856
9,655
0
4,074
3,782
13,324
1,750
L
Sobek
Zeratul
Sobek
4,592
496
0
1,285
10,279
11,610
0
5,668
4,346
9,866
0
L
Cu Chulainn
i8UrMonkey
Cu Chulainn
208
33
0
41
962
510
0
0
962
0
1,328
L
4,641
2,552
0
0
5,195
2,099
0
3,174
1,938
0
18,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,823
Gold Earned
34,017
127
Minions Killed
122
4
Camps Cleared
4
690,155
Distance Traveled
520,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,264
1,211
15
3
1
134,401
0
W
Tyr
7,131
1,189
12
2
1
159,132
0
L
Thanatos
7,007
1,168
26
4
2
135,266
0
W
Neith
6,704
1,117
38
6
1
123,025
0
W
Vulcan
6,830
1,138
46
8
1
142,628
0
L
Nu Wa
7,214
1,202
60
10
2
112,292
0
W
Kuzenbo
6,894
1,149
16
3
0
130,969
0
L
Sobek
7,270
1,212
11
2
0
139,287
0
L
Cu Chulainn
5,957
993
0
0
0
18,796
0
L
Nut
6,569
1,095
25
4
0
114,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role