Player Matchup

Gilgamesh
Gilgamesh
AwesomeGuy906
Gilgamesh
Level 54
God Stats
43W - 24L
1,643 SR
Queue Stats
411W - 356L
1,546 Elo+
Solo
Arachne
Arachne
Badtak
Arachne
Level 144
God Stats
11W - 10L
1,563 SR
Queue Stats
282W - 286L
1,552 Elo+
Party 1
Artemis
Artemis
Hairvoochie
Artemis
Level 46
God Stats
23W - 26L
1,502 SR
Queue Stats
196W - 187L
1,502 Elo+
Party 1
Bacchus
Bacchus
NoirJosh
Bacchus
Level 67
God Stats
4W - 10L
1,297 SR
Queue Stats
37W - 39L
1,498 Elo+
Solo
Discordia
Discordia
YiPi_Ki-YaY-MFer
Discordia
Level 88
God Stats
7W - 8L
1,481 SR
Queue Stats
187W - 158L
1,537 Elo+
Solo
Team Averages
Level 80
1,497 SR
1,527 Elo+

VS

Team Averages
Level 47
1,546 SR
1,520 Elo+
Sol
Sol
Delightbroo
Sol
Level 64
God Stats
10W - 13L
1,459 SR
Queue Stats
107W - 104L
1,521 Elo+
Solo
Cliodhna
Cliodhna
Omicroleaf09
Cliodhna
Level 53
God Stats
3W - 4L
1,463 SR
Queue Stats
138W - 128L
1,520 Elo+
Solo
Amaterasu
Amaterasu
Polo4alf
Amaterasu
Level 41
God Stats
44W - 38L
1,590 SR
Queue Stats
219W - 197L
1,560 Elo+
Solo
Olorun
Olorun
ToafToaf
Olorun
Level 28
God Stats
3W - 3L
1,649 SR
Queue Stats
41W - 46L
1,506 Elo+
Party 2
Artio
Artio
flashback512
Artio
Level 47
God Stats
15W - 15L
1,567 SR
Queue Stats
92W - 85L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AwesomeGuy906
Gilgamesh
11
4 / 0 / 1
6,562
656
6,252
5,436
4,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Badtak
Arachne
10
5 / 0 / 3
5,849
585
3,755
7,679
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Artemis
Hairvoochie
Artemis
10
3 / 1 / 2
5,919
592
10,765
5,520
1,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
NoirJosh
Bacchus
9
2 / 0 / 5
5,951
595
3,071
7,816
7,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
11
1 / 0 / 4
6,080
608
6,256
3,973
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,831
483
3,489
5,687
1,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Omicroleaf09
Cliodhna
9
0 / 1 / 1
4,859
486
4,170
7,127
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Polo4alf
Amaterasu
6
0 / 4 / 0
4,404
440
2,353
9,504
4,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
ToafToaf
Olorun
9
0 / 4 / 0
4,871
487
3,277
8,565
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 4 / 1
4,481
448
1,578
11,281
6,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
15
Kills
1
1
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AwesomeGuy906
Gilgamesh
4
0
1
4.5
W
Arachne
Badtak
Arachne
5
0
3
6.5
L
1
2
0
0.5
W
Artemis
Hairvoochie
Artemis
3
1
2
4
W
Bacchus
NoirJosh
Bacchus
2
0
5
4.5
L
Cliodhna
Omicroleaf09
Cliodhna
0
1
1
0.5
L
Amaterasu
Polo4alf
Amaterasu
0
4
0
0
L
Olorun
ToafToaf
Olorun
0
4
0
0
W
Discordia
1
0
4
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,099
Damage
14,867
30,424
Taken
42,164
18,020
Mitigated
18,923
8,241
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AwesomeGuy906
Gilgamesh
6,252
2,483
0
1,620
5,436
4,093
0
0
5,039
722
44,123
W
Arachne
Badtak
Arachne
3,755
2,438
0
2,888
7,679
3,247
0
1,817
5,862
0
34,794
L
3,489
1,843
0
2,023
5,687
1,544
0
973
4,714
24,267
8,528
W
Artemis
Hairvoochie
Artemis
10,765
4,190
169
234
5,520
1,915
900
2,212
3,308
0
48,003
W
Bacchus
NoirJosh
Bacchus
3,071
377
0
2,031
7,816
7,393
0
2,716
5,100
25,812
1,021
L
Cliodhna
Omicroleaf09
Cliodhna
4,170
806
0
1,241
7,127
3,017
0
832
6,295
0
40,205
L
Amaterasu
Polo4alf
Amaterasu
2,353
1,196
0
1,484
9,504
4,900
0
426
9,078
0
20,354
L
Olorun
ToafToaf
Olorun
3,277
2,211
60
1,366
8,565
3,429
0
5,753
2,812
26,888
483
W
Discordia
6,256
284
0
1,299
3,973
1,372
0
1,204
2,730
41,415
0
L
1,578
55
174
2,162
11,281
6,033
0
1,651
9,630
9,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,361
Gold Earned
23,446
317
Minions Killed
238
0
Camps Cleared
0
1,037,427
Distance Traveled
933,853
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,562
656
84
8
0
200,030
2
W
Arachne
5,849
585
64
6
0
249,297
0
L
Sol
4,831
483
59
6
0
178,822
0
W
Artemis
5,919
592
64
6
0
178,571
0
W
Bacchus
5,951
595
37
4
0
214,971
3
L
Cliodhna
4,859
486
66
7
0
218,438
0
L
Amaterasu
4,404
440
43
4
0
168,314
0
L
Olorun
4,871
487
59
6
0
168,437
0
W
Discordia
6,080
608
68
7
0
194,558
0
L
Artio
4,481
448
11
1
0
199,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role