Player Matchup

Nut
Nut
BGD_YoungBlood
Nut
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,267 Elo+
Party 2
Sol
Sol
IKILLYOU8844
Sol
Level 125
God Stats
2W - 2L
1,433 SR
Queue Stats
58W - 56L
1,523 Elo+
Solo
Aphrodite
Aphrodite
LiL_Homie_14
Aphrodite
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,267 Elo+
Party 2
Mulan
Mulan
Mikeychooo
Mulan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,267 Elo+
Party 2
Ratatoskr
Ratatoskr
SurplusLace1400
Ratatoskr
Level 71
God Stats
2W - 1L
1,707 SR
Queue Stats
16W - 32L
1,343 Elo+
Solo
Team Averages
Level 122
1,528 SR
1,333 Elo+

VS

Team Averages
Level 122
1,492 SR
1,555 Elo+
Arachne
Arachne
 
Arachne
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Amosthekiller
Sylvanus
Level 129
God Stats
0W - 5L
1,244 SR
Queue Stats
127W - 116L
1,598 Elo+
Party 1
Surtr
Surtr
Tang0Mang0Bang0
Surtr
Level 128
God Stats
2W - 5L
1,335 SR
Queue Stats
153W - 139L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
TheMARTINIKID
Zhong Kui
Level 191
God Stats
83W - 67L
1,668 SR
Queue Stats
217W - 210L
1,529 Elo+
Solo
Nut
Nut
salazar214
Nut
Level 89
God Stats
1W - 2L
1,716 SR
Queue Stats
1W - 2L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
7,360
491
8,209
8,607
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 2 / 4
8,636
576
12,388
12,696
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
LiL_Homie_14
Aphrodite
13
2 / 2 / 3
7,097
473
5,880
10,793
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
13
1 / 0 / 3
8,263
551
14,376
16,096
18,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
SurplusLace1400
Ratatoskr
16
4 / 1 / 3
8,403
560
5,846
15,331
6,615
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 3 / 0
6,599
440
5,084
11,620
4,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Amosthekiller
Sylvanus
12
1 / 1 / 2
7,320
488
6,584
11,913
8,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 3 / 0
7,535
502
10,592
19,066
15,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
TheMARTINIKID
Zhong Kui
13
1 / 4 / 0
7,625
508
10,284
14,101
13,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
2 / 4 / 0
7,303
487
9,312
9,889
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
7
7
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
0
0.33
L
Sylvanus
Amosthekiller
Sylvanus
1
1
2
2
W
3
2
3
2.25
W
5
2
4
3.5
W
Aphrodite
LiL_Homie_14
Aphrodite
2
2
3
1.75
W
Mulan
1
0
3
2.5
W
Ratatoskr
SurplusLace1400
Ratatoskr
4
1
3
5.5
L
2
3
0
0.67
L
Zhong Kui
TheMARTINIKID
Zhong Kui
1
4
0
0.25
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,699
Damage
41,856
63,523
Taken
66,589
38,334
Mitigated
46,949
32,140
Healing
17,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,084
4,337
0
1,221
11,620
4,830
198
3,084
8,536
0
28,770
L
Sylvanus
Amosthekiller
Sylvanus
6,584
2,509
1,089
2,829
11,913
8,635
344
2,670
9,243
38,424
15,573
W
8,209
4,144
226
823
8,607
3,536
1,146
2,004
6,570
0
48,919
W
12,388
5,089
0
6,526
12,696
4,946
757
6,835
5,758
58,066
6,137
W
Aphrodite
LiL_Homie_14
Aphrodite
5,880
1,180
4,528
6,516
10,793
4,697
448
1,901
8,796
36,618
349
W
Mulan
14,376
2,908
0
3,515
16,096
18,540
405
587
14,405
0
69,870
W
Ratatoskr
SurplusLace1400
Ratatoskr
5,846
2,201
0
10,006
15,331
6,615
0
4,539
10,705
0
67,400
L
10,592
4,093
0
5,681
19,066
15,926
0
2,038
17,028
1,535
48,465
L
Zhong Kui
TheMARTINIKID
Zhong Kui
10,284
462
0
6,145
14,101
13,511
1,507
6,745
7,356
62,621
2,828
L
9,312
4,867
0
946
9,889
4,047
445
2,904
6,985
0
53,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,759
Gold Earned
36,382
487
Minions Killed
360
0
Camps Cleared
0
1,346,335
Distance Traveled
1,312,450
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,599
440
42
3
0
260,786
0
L
Sylvanus
7,320
488
82
5
0
246,544
2
W
Nut
7,360
491
81
5
0
254,943
2
W
Sol
8,636
576
96
6
0
261,198
0
W
Aphrodite
7,097
473
72
5
0
228,899
4
W
Mulan
8,263
551
122
8
0
236,483
0
W
Ratatoskr
8,403
560
116
8
0
364,812
0
L
Surtr
7,535
502
74
5
0
269,680
0
L
Zhong Kui
7,625
508
82
5
0
265,620
0
L
Nut
7,303
487
80
5
0
269,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role