Player Matchup

Serqet
Serqet
 
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
MatMcC_RD79
Cupid
Level 126
God Stats
1W - 2L
1,298 SR
Queue Stats
57W - 54L
1,457 Elo+
Solo
Janus
Janus
NaCIHaze
Janus
Level 51
God Stats
1W - 0L
1,656 SR
Queue Stats
24W - 14L
1,432 Elo+
Solo
Atlas
Atlas
SoakingStingrayy
Atlas
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 183L
1,504 Elo+
Solo
Cabrakan
Cabrakan
TheBaldBro
Cabrakan
Level 53
God Stats
3W - 4L
1,213 SR
Queue Stats
535W - 550L
1,426 Elo+
Solo
Team Averages
Level 88
1,433 SR
1,464 Elo+

VS

Team Averages
Level 83
1,538 SR
1,456 Elo+
Baron Samedi
Baron Samedi
GAMEHEADJONES
Baron Samedi
Level 82
God Stats
3W - 4L
1,474 SR
Queue Stats
207W - 214L
1,461 Elo+
Solo
Merlin
Merlin
MauxI5649
Merlin
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 192L
1,528 Elo+
Solo
Da Ji
Da Ji
MutedNerd
Da Ji
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,237 Elo+
Solo
Persephone
Persephone
PacGaming252
Persephone
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
105W - 99L
1,515 Elo+
Solo
Raijin
Raijin
Scrubmastakilla
Raijin
Level 62
God Stats
4W - 3L
1,500 SR
Queue Stats
606W - 590L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 2 / 3
7,430
1,061
4,671
5,963
4,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 5
7,496
1,071
2,374
4,587
1,981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
NaCIHaze
Janus
13
2 / 2 / 4
7,439
1,063
2,930
4,656
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
4 / 2 / 2
7,903
1,129
3,366
6,998
3,758
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
TheBaldBro
Cabrakan
11
0 / 3 / 6
6,986
998
1,830
6,825
8,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GAMEHEADJONES
Baron Samedi
5
0 / 0 / 0
4,712
673
0
104
40
Merlin
MauxI5649
Merlin
1
0 / 0 / 0
1,712
245
0
0
0
Da Ji
MutedNerd
Da Ji
14
6 / 5 / 4
6,912
987
5,886
8,367
5,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
PacGaming252
Persephone
1
0 / 0 / 0
1,712
245
0
0
0
13
2 / 5 / 8
6,485
926
6,026
8,594
3,234
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
10
Kills
8
11
Deaths
10
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
2
3
2.25
L
Baron Samedi
GAMEHEADJONES
Baron Samedi
0
0
0
0
W
1
2
5
1.75
L
Merlin
MauxI5649
Merlin
0
0
0
0
L
Da Ji
MutedNerd
Da Ji
6
5
4
1.6
W
Janus
NaCIHaze
Janus
2
2
4
2
L
Persephone
PacGaming252
Persephone
0
0
0
0
L
2
5
8
1.2
W
4
2
2
2.5
W
Cabrakan
TheBaldBro
Cabrakan
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,171
Damage
11,912
29,029
Taken
17,065
20,049
Mitigated
8,480
7,714
Healing
1,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,671
773
906
892
5,963
4,173
222
1,123
4,840
0
11,884
L
Baron Samedi
GAMEHEADJONES
Baron Samedi
0
0
0
0
104
40
0
104
0
0
0
W
2,374
1,270
986
884
4,587
1,981
4,824
1,890
2,697
0
17,074
L
Merlin
MauxI5649
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
MutedNerd
Da Ji
5,886
893
0
75
8,367
5,206
0
3,854
4,240
149
10,123
W
Janus
NaCIHaze
Janus
2,930
168
0
800
4,656
1,873
1,508
1,157
3,499
11,838
119
L
Persephone
PacGaming252
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
6,026
729
57
1,280
8,594
3,234
0
3,951
4,272
15,183
0
W
3,366
1,343
563
1,692
6,998
3,758
357
391
6,607
8,329
0
W
Cabrakan
TheBaldBro
Cabrakan
1,830
183
150
841
6,825
8,264
408
1,614
5,211
3,458
64

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,254
Gold Earned
21,533
77
Minions Killed
19
0
Camps Cleared
0
608,730
Distance Traveled
183,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,430
1,061
18
3
0
138,448
0
L
Baron Samedi
4,712
673
0
0
0
0
0
W
Cupid
7,496
1,071
26
4
0
111,274
0
L
Merlin
1,712
245
0
0
0
0
0
L
Da Ji
6,912
987
12
2
0
93,666
0
W
Janus
7,439
1,063
20
3
0
108,928
0
L
Persephone
1,712
245
0
0
0
0
0
L
Raijin
6,485
926
7
1
0
89,997
0
W
Atlas
7,903
1,129
10
1
0
146,156
0
W
Cabrakan
6,986
998
3
0
0
103,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role