Player Matchup

Cthulhu
Cthulhu
HeimPlayer42
Cthulhu
Level 122
God Stats
3W - 1L
1,789 SR
Queue Stats
49W - 31L
1,631 Elo+
Party 2
Ymir
Ymir
MugiwaraBlack
Ymir
Level 126
God Stats
2W - 1L
1,292 SR
Queue Stats
41W - 48L
1,524 Elo+
Solo
Nike
Nike
Shnazysquirrel
Nike
Level 89
God Stats
2W - 2L
1,735 SR
Queue Stats
97W - 97L
1,640 Elo+
Party 2
Tiamat
Tiamat
Thodrin
Tiamat
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 90L
1,554 Elo+
Party 1
Chiron
Chiron
deepsdoGG
Chiron
Level 156
God Stats
8W - 1L
1,707 SR
Queue Stats
251W - 246L
1,569 Elo+
Party 1
Team Averages
Level 124
1,605 SR
1,584 Elo+

VS

Team Averages
Level 147
1,594 SR
1,526 Elo+
Artemis
Artemis
Adultlink210
Artemis
Level 112
God Stats
1W - 1L
1,715 SR
Queue Stats
61W - 54L
1,537 Elo+
Solo
Ravana
Ravana
BranchingEbola
Ravana
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 105L
1,458 Elo+
Solo
Hachiman
Hachiman
GIoomy
Hachiman
Level 147
God Stats
3W - 8L
1,539 SR
Queue Stats
354W - 343L
1,571 Elo+
Solo
Scylla
Scylla
Kinglyanteater7
Scylla
Level 142
God Stats
0W - 2L
1,906 SR
Queue Stats
71W - 69L
1,543 Elo+
Party 3
Thor
Thor
O its Melvin
Thor
Level 179
God Stats
0W - 1L
1,310 SR
Queue Stats
25W - 27L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HeimPlayer42
Cthulhu
19
7 / 3 / 14
11,280
752
23,286
33,662
35,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
3 / 4 / 11
9,987
666
3,728
17,603
18,187
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 11
10,471
698
12,790
21,305
23,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Thodrin
Tiamat
18
5 / 1 / 13
10,950
730
10,506
10,006
8,306
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
deepsdoGG
Chiron
18
2 / 0 / 14
10,947
730
12,241
7,751
4,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adultlink210
Artemis
16
4 / 5 / 2
9,605
640
17,906
11,614
5,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 8 / 5
8,400
560
5,951
18,327
14,074
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
GIoomy
Hachiman
17
3 / 3 / 5
9,669
645
17,312
11,653
5,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 3 / 6
10,633
709
15,612
8,713
4,455
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 8
9,683
646
6,512
14,718
14,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
36
22
Kills
10
10
Deaths
22
63
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
Adultlink210
Artemis
4
5
2
1
L
0
8
5
0.31
L
Hachiman
GIoomy
Hachiman
3
3
5
1.83
W
Cthulhu
HeimPlayer42
Cthulhu
7
3
14
4.67
L
2
3
6
1.67
W
3
4
11
2.13
L
1
3
8
1.67
W
5
2
11
5.25
W
Tiamat
Thodrin
Tiamat
5
1
13
11.5
W
Chiron
deepsdoGG
Chiron
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,551
Damage
63,293
90,327
Taken
65,025
89,639
Mitigated
44,423
33,414
Healing
15,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Adultlink210
Artemis
17,906
6,453
1,764
2,102
11,614
5,976
0
5,930
5,342
0
36,063
L
5,951
2,047
786
2,106
18,327
14,074
0
8,805
8,577
0
12,792
L
Hachiman
GIoomy
Hachiman
17,312
9,178
40
2,341
11,653
5,826
0
6,157
5,106
0
33,511
W
Cthulhu
HeimPlayer42
Cthulhu
23,286
221
5,516
12,858
33,662
35,024
913
2,756
30,906
35,329
3,318
L
15,612
42
926
508
8,713
4,455
0
5,549
2,887
36,483
0
W
3,728
258
2,300
2,106
17,603
18,187
378
4,289
13,314
9,152
457
L
6,512
481
1,152
3,547
14,718
14,092
0
7,158
6,877
304
8,968
W
12,790
405
1,445
2,243
21,305
23,677
807
5,098
16,207
0
22,530
W
Tiamat
Thodrin
Tiamat
10,506
1,060
542
1,795
10,006
8,306
1,399
2,021
7,985
23,185
0
W
Chiron
deepsdoGG
Chiron
12,241
2,250
2,571
2,038
7,751
4,445
1,706
1,634
6,117
0
36,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,635
Gold Earned
47,990
181
Minions Killed
158
0
Camps Cleared
0
1,440,478
Distance Traveled
1,272,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,605
640
23
2
0
249,158
0
L
Ravana
8,400
560
12
1
0
242,711
0
L
Hachiman
9,669
645
51
3
0
264,184
0
W
Cthulhu
11,280
752
42
3
0
286,761
0
L
Scylla
10,633
709
68
5
0
257,341
0
W
Ymir
9,987
666
23
2
0
244,381
0
L
Thor
9,683
646
4
0
0
258,722
0
W
Nike
10,471
698
13
1
0
294,103
0
W
Tiamat
10,950
730
37
2
0
298,109
0
W
Chiron
10,947
730
66
4
0
317,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role