Player Matchup

Izanami
Izanami
Golddevil
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,263 Elo+
Party 1
Aphrodite
Aphrodite
Rafaelferreira7
Aphrodite
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,263 Elo+
Party 1
Cerberus
Cerberus
SlugTheGod
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,263 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,263 Elo+

VS

Team Averages
Level 51
1,583 SR
1,482 Elo+
Lancelot
Lancelot
Cartu32
Lancelot
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 22L
1,521 Elo+
Party 2
Bacchus
Bacchus
FORMOSA123
Bacchus
Level 25
God Stats
26W - 24L
1,503 SR
Queue Stats
31W - 36L
1,460 Elo+
Party 2
Ra
Ra
Tomoxor
Ra
Level 30
God Stats
2W - 1L
1,745 SR
Queue Stats
41W - 40L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Golddevil
Izanami
13
0 / 9 / 0
8,776
549
4,626
15,603
6,236
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Rafaelferreira7
Aphrodite
14
0 / 8 / 0
8,989
562
6,310
15,512
8,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
SlugTheGod
Cerberus
12
0 / 8 / 0
8,496
531
6,556
22,341
22,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cartu32
Lancelot
18
7 / 0 / 17
12,120
758
17,599
12,383
7,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
FORMOSA123
Bacchus
17
7 / 0 / 17
11,823
739
9,010
11,146
12,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
11 / 0 / 14
13,586
849
20,671
12,118
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
73
0
Kills
25
25
Deaths
0
0
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Cartu32
Lancelot
7
0
17
15.5
W
Bacchus
FORMOSA123
Bacchus
7
0
17
15.5
L
Izanami
Golddevil
Izanami
0
9
0
0
L
Aphrodite
Rafaelferreira7
Aphrodite
0
8
0
0
L
Cerberus
SlugTheGod
Cerberus
0
8
0
0
W
11
0
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,492
Damage
47,280
53,456
Taken
35,647
37,953
Mitigated
28,519
8,886
Healing
15,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Cartu32
Lancelot
17,599
3,554
0
1,477
12,383
7,813
1,098
3,702
8,540
0
63,357
W
Bacchus
FORMOSA123
Bacchus
9,010
1,055
0
1,456
11,146
12,969
430
4,932
6,214
19,618
603
L
Izanami
Golddevil
Izanami
4,626
3,776
0
0
15,603
6,236
0
9,048
5,620
0
28,132
L
Aphrodite
Rafaelferreira7
Aphrodite
6,310
1,121
3,003
3,004
15,512
8,753
0
7,952
6,801
37,788
0
L
Cerberus
SlugTheGod
Cerberus
6,556
699
0
2,879
22,341
22,964
0
10,735
10,225
25,747
1,752
W
20,671
1,868
4,458
8,437
12,118
7,737
791
3,341
8,777
83,399
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,261
Gold Earned
37,529
157
Minions Killed
223
0
Camps Cleared
0
687,409
Distance Traveled
979,840
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,120
758
70
4
0
366,671
1
W
Bacchus
11,823
739
19
1
0
333,857
0
L
Izanami
8,776
549
71
4
0
220,036
0
L
Aphrodite
8,989
562
49
3
0
232,870
0
L
Cerberus
8,496
531
37
2
0
234,503
0
W
Ra
13,586
849
134
8
0
279,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role