Player Matchup

Rama
Rama
Gold II
CocodriloLoco
Rama
Gold II
Level 156
God Stats
7W - 5L
1,652 SR
Queue Stats
16W - 9L
1,811 MMR
Solo
Sobek
Sobek
Gold V
DRaVCoo
Sobek
Gold V
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,703 MMR
Party 4
Thor
Thor
Platinum II
Daaree11
Thor
Platinum II
Level 149
God Stats
2W - 5L
1,415 SR
Queue Stats
142W - 119L
1,741 MMR
Party 1
Ix Chel
Ix Chel
Platinum III
Noitulover
Ix Chel
Platinum III
Level 158
God Stats
2W - 1L
1,716 SR
Queue Stats
23W - 24L
1,688 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
SuMaster
Cu Chulainn
Gold II
Level 185
God Stats
3W - 0L
1,733 SR
Queue Stats
24W - 20L
1,793 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,603 SR
1,747 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,531 SR
1,697 MMR
Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tsukuyomi
Tsukuyomi
Platinum III
BERNAELDIOS
Tsukuyomi
Platinum III
Level 161
God Stats
1W - 5L
1,320 SR
Queue Stats
39W - 38L
1,792 MMR
Party 2
Artemis
Artemis
Gold III
BIRDMAΝ
Artemis
Gold III
Level 69
God Stats
0W - 2L
1,299 SR
Queue Stats
16W - 11L
1,782 MMR
Party 2
Geb
Geb
Platinum V
BoykaHD
Geb
Platinum V
Level 180
God Stats
5W - 4L
1,859 SR
Queue Stats
264W - 267L
1,720 MMR
Party 3
Thoth
Thoth
Gold II
RogerioSkylab
Thoth
Gold II
Level 89
God Stats
13W - 11L
1,679 SR
Queue Stats
418W - 427L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,099
579
7,281
10,891
4,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
DRaVCoo
Sobek
12
1 / 1 / 9
7,391
528
6,482
13,240
12,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
16
5 / 0 / 7
8,190
585
9,630
13,603
6,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
Noitulover
Ix Chel
14
3 / 0 / 4
7,950
568
8,329
7,362
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
SuMaster
Cu Chulainn
14
1 / 2 / 1
7,892
564
5,394
10,483
10,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
Maman BrigitteThanatosLokiBake KujiraVamana

VS

Bans
KuzenboAthenaSusanoMorgan Le FayMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 1 / 1
7,752
554
7,480
13,755
10,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
BERNAELDIOS
Tsukuyomi
14
2 / 2 / 1
7,344
525
7,183
13,559
5,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
BIRDMAΝ
Artemis
13
0 / 3 / 0
7,332
524
8,269
9,653
3,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
7
0 / 3 / 1
5,595
400
2,713
8,024
5,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 4 / 0
6,720
480
8,599
8,083
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
5
5
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
1
1
2.5
L
Tsukuyomi
BERNAELDIOS
Tsukuyomi
2
2
1
1.25
L
Artemis
BIRDMAΝ
Artemis
0
3
0
0
L
Geb
0
3
1
0.17
W
3
2
1
1.75
W
Sobek
DRaVCoo
Sobek
1
1
9
5.5
W
Thor
5
0
7
8.5
W
Ix Chel
Noitulover
Ix Chel
3
0
4
5
L
1
4
0
0.25
W
Cu Chulainn
SuMaster
Cu Chulainn
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,116
Damage
34,244
55,579
Taken
53,074
36,764
Mitigated
27,670
16,917
Healing
14,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,480
1,288
0
4,740
13,755
10,260
0
3,089
10,666
0
55,534
L
Tsukuyomi
BERNAELDIOS
Tsukuyomi
7,183
1,850
0
5,787
13,559
5,603
21
2,767
10,792
0
62,101
L
Artemis
BIRDMAΝ
Artemis
8,269
3,939
0
2,260
9,653
3,487
0
249
9,404
0
60,109
L
Geb
2,713
219
0
1,708
8,024
5,372
0
4,215
3,809
9,580
0
W
7,281
5,547
0
4,016
10,891
4,670
441
829
10,062
0
66,538
W
Sobek
DRaVCoo
Sobek
6,482
475
0
5,642
13,240
12,876
60
3,906
9,334
20,826
163
W
Thor
9,630
2,228
0
1,902
13,603
6,557
0
2,145
11,458
0
82,340
W
Ix Chel
Noitulover
Ix Chel
8,329
838
1,102
2,288
7,362
2,605
211
4,432
2,930
67,870
1,242
L
8,599
185
0
500
8,083
2,948
0
4,298
3,785
55,425
0
W
Cu Chulainn
SuMaster
Cu Chulainn
5,394
1,004
0
1,967
10,483
10,056
71
0
10,483
0
63,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,522
Gold Earned
34,743
480
Minions Killed
406
0
Camps Cleared
0
1,473,997
Distance Traveled
1,399,489
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,752
554
101
7
0
290,900
2
L
Tsukuyomi
7,344
525
99
7
0
351,229
3
L
Artemis
7,332
524
111
8
0
239,149
0
L
Geb
5,595
400
9
1
0
226,097
0
W
Rama
8,099
579
130
9
0
250,724
2
W
Sobek
7,391
528
23
2
0
310,378
5
W
Thor
8,190
585
115
8
0
337,384
4
W
Ix Chel
7,950
568
115
8
0
312,257
2
L
Thoth
6,720
480
86
6
0
292,114
0
W
Cu Chulainn
7,892
564
97
7
0
263,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role