Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ChrisV115PR
Geb
Level 85
God Stats
13W - 8L
1,643 SR
Queue Stats
57W - 44L
1,510 Elo+
Party 1
Ao Kuang
Ao Kuang
TylerRock
Ao Kuang
Level 247
God Stats
15W - 5L
1,766 SR
Queue Stats
109W - 108L
1,441 Elo+
Solo
Fenrir
Fenrir
bluedragon_122
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 261L
1,508 Elo+
Party 1
Izanami
Izanami
vTz_Fekaa
Izanami
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
442W - 423L
1,500 Elo+
Party 1
Team Averages
Level 145
1,582 SR
1,492 Elo+

VS

Team Averages
Level 108
1,505 SR
1,503 Elo+
Surtr
Surtr
Da_Invision
Surtr
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
270W - 284L
1,483 Elo+
Party 2
Xbalanque
Xbalanque
Ferisflash21
Xbalanque
Level 97
God Stats
7W - 7L
1,331 SR
Queue Stats
244W - 235L
1,488 Elo+
Party 2
Ratatoskr
Ratatoskr
Fidato1
Ratatoskr
Level 124
God Stats
1W - 4L
1,735 SR
Queue Stats
261W - 238L
1,536 Elo+
Party 2
Ra
Ra
TortillaConSal99
Ra
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
87W - 78L
1,580 Elo+
Solo
Ymir
Ymir
YunqAnto
Ymir
Level 35
God Stats
2W - 5L
1,460 SR
Queue Stats
43W - 54L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 2
4,654
465
3,207
6,166
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 0 / 0
5,419
542
2,282
5,159
3,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
TylerRock
Ao Kuang
12
4 / 0 / 0
6,032
603
4,631
7,138
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
3 / 1 / 0
5,825
583
4,736
10,307
5,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
vTz_Fekaa
Izanami
10
0 / 0 / 1
5,610
561
5,754
4,390
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,542
554
6,508
9,746
5,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Ferisflash21
Xbalanque
9
0 / 0 / 0
4,660
466
2,371
5,525
1,779
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ratatoskr
Fidato1
Ratatoskr
10
0 / 1 / 0
4,922
492
2,980
7,840
2,979
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 0
5,944
594
3,609
5,329
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
8
0 / 1 / 0
4,830
483
1,175
7,288
3,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
7
Kills
2
2
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
2
1
W
0
0
0
0
L
1
3
0
0.33
L
Xbalanque
Ferisflash21
Xbalanque
0
0
0
0
L
Ratatoskr
Fidato1
Ratatoskr
0
1
0
0
L
1
2
0
0.5
W
Ao Kuang
TylerRock
Ao Kuang
4
0
0
4
L
Ymir
0
1
0
0
W
3
1
0
3
W
Izanami
vTz_Fekaa
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,610
Damage
16,643
33,160
Taken
35,728
17,903
Mitigated
15,997
11,573
Healing
13,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,207
576
129
2,431
6,166
3,660
0
2,406
3,682
17,045
1,943
W
2,282
190
235
1,893
5,159
3,707
0
1,305
3,854
21,115
1,807
L
6,508
2,915
0
3,538
9,746
5,570
80
1,897
7,842
555
38,292
L
Xbalanque
Ferisflash21
Xbalanque
2,371
1,093
0
2,368
5,525
1,779
0
318
5,207
0
32,359
L
Ratatoskr
Fidato1
Ratatoskr
2,980
616
0
2,974
7,840
2,979
0
2,468
5,310
0
32,387
L
3,609
559
378
2,163
5,329
2,176
0
3,418
1,794
46,467
0
W
Ao Kuang
TylerRock
Ao Kuang
4,631
627
0
2,034
7,138
3,167
0
429
6,624
46,581
3,991
L
Ymir
1,175
87
0
2,124
7,288
3,493
0
1,621
5,667
16,528
1,269
W
4,736
1,094
0
4,097
10,307
5,783
0
203
9,521
0
34,056
W
Izanami
vTz_Fekaa
Izanami
5,754
4,313
0
754
4,390
1,586
0
529
3,861
0
54,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,540
Gold Earned
25,898
301
Minions Killed
277
0
Camps Cleared
0
1,019,642
Distance Traveled
954,471
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,654
465
42
4
0
214,473
0
W
Geb
5,419
542
29
3
0
205,748
0
L
Surtr
5,542
554
68
7
0
180,376
3
L
Xbalanque
4,660
466
60
6
0
176,246
4
L
Ratatoskr
4,922
492
50
5
0
221,729
1
L
Ra
5,944
594
78
8
0
184,723
2
W
Ao Kuang
6,032
603
77
8
0
224,567
0
L
Ymir
4,830
483
21
2
0
191,397
3
W
Fenrir
5,825
583
61
6
0
191,483
0
W
Izanami
5,610
561
92
9
0
183,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role