Player Matchup

Shiva
Shiva
Nehelenia-0
Shiva
Level 109
God Stats
15W - 22L
1,627 SR
Queue Stats
244W - 256L
1,461 Elo+
Party 2
Mulan
Mulan
Platslash
Mulan
Level 130
God Stats
9W - 5L
1,737 SR
Queue Stats
172W - 161L
1,486 Elo+
Party 2
Nut
Nut
Selrahc IV
Nut
Level 173
God Stats
4W - 1L
1,930 SR
Queue Stats
34W - 32L
1,545 Elo+
Party 3
Ao Kuang
Ao Kuang
Skuhtch
Ao Kuang
Level 155
God Stats
1W - 1L
1,729 SR
Queue Stats
12W - 14L
1,540 Elo+
Party 3
Surtr
Surtr
ThisIsTopSecret
Surtr
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 89L
1,579 Elo+
Solo
Team Averages
Level 139
1,705 SR
1,522 Elo+

VS

Team Averages
Level 145
1,493 SR
1,536 Elo+
Anubis
Anubis
FailedHydration
Anubis
Level 156
God Stats
4W - 0L
1,731 SR
Queue Stats
155W - 128L
1,497 Elo+
Solo
Serqet
Serqet
Kunuckles
Serqet
Level 123
God Stats
5W - 4L
1,359 SR
Queue Stats
20W - 18L
1,469 Elo+
Party 1
Jing Wei
Jing Wei
Slavocracy
Jing Wei
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,469 Elo+
Party 1
Yemoja
Yemoja
Sokyo
Yemoja
Level 160
God Stats
1W - 0L
1,298 SR
Queue Stats
2W - 1L
1,714 Elo+
Party 1
Vamana
Vamana
swagyboy32
Vamana
Level 146
God Stats
113W - 85L
1,578 SR
Queue Stats
453W - 400L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,622
448
12,339
18,304
10,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mulan
Platslash
Mulan
13
3 / 3 / 1
7,837
461
9,920
17,037
10,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 1 / 1
8,529
502
4,038
9,979
3,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
Skuhtch
Ao Kuang
15
2 / 5 / 4
8,156
480
10,175
19,418
7,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 1 / 0
8,860
521
8,238
17,315
15,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 3
10,470
616
13,955
13,421
8,392
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
Kunuckles
Serqet
14
7 / 2 / 2
8,609
506
8,732
12,691
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Slavocracy
Jing Wei
14
1 / 2 / 3
8,364
492
10,080
11,364
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Sokyo
Yemoja
13
0 / 2 / 6
7,944
467
7,123
14,149
11,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
swagyboy32
Vamana
17
2 / 1 / 3
10,303
606
15,804
16,659
18,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
13
13
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Serqet
Kunuckles
Serqet
7
2
2
4
L
3
3
2
1.33
L
Mulan
Platslash
Mulan
3
3
1
1.17
L
1
1
1
1.5
L
Ao Kuang
Skuhtch
Ao Kuang
2
5
4
0.8
W
Jing Wei
Slavocracy
Jing Wei
1
2
3
1.25
W
Yemoja
Sokyo
Yemoja
0
2
6
1.5
L
0
1
0
0
W
Vamana
swagyboy32
Vamana
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,710
Damage
55,694
82,053
Taken
68,284
47,407
Mitigated
48,513
23,286
Healing
24,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,955
669
0
7,937
13,421
8,392
401
2,352
10,965
115,934
3,609
W
Serqet
Kunuckles
Serqet
8,732
2,784
0
867
12,691
5,704
0
3,716
8,975
0
52,469
L
12,339
2,174
1,065
4,790
18,304
10,307
642
5,412
12,859
0
49,884
L
Mulan
Platslash
Mulan
9,920
1,586
0
3,100
17,037
10,749
535
4,087
12,416
0
45,742
L
4,038
817
0
1,598
9,979
3,410
0
5,397
4,336
0
72,576
L
Ao Kuang
Skuhtch
Ao Kuang
10,175
2,039
0
7,287
19,418
7,613
0
3,624
15,030
61,279
2,371
W
Jing Wei
Slavocracy
Jing Wei
10,080
7,162
0
2,497
11,364
4,036
0
836
10,528
0
73,072
W
Yemoja
Sokyo
Yemoja
7,123
1,923
4,262
3,092
14,149
11,564
0
690
13,459
25,159
0
L
8,238
2,288
0
5,446
17,315
15,328
0
2,570
13,580
2,220
79,179
W
Vamana
swagyboy32
Vamana
15,804
7,040
0
5,542
16,659
18,817
435
3,160
12,413
386
106,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,004
Gold Earned
45,690
499
Minions Killed
591
0
Camps Cleared
0
1,676,506
Distance Traveled
1,705,054
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,470
616
184
11
0
303,527
3
W
Serqet
8,609
506
62
4
0
415,015
0
L
Shiva
7,622
448
67
4
0
366,404
0
L
Mulan
7,837
461
65
4
0
348,005
0
L
Nut
8,529
502
137
8
0
318,438
4
L
Ao Kuang
8,156
480
96
6
0
338,368
2
W
Jing Wei
8,364
492
122
7
0
341,326
1
W
Yemoja
7,944
467
34
2
0
313,921
3
L
Surtr
8,860
521
134
8
0
305,291
0
W
Vamana
10,303
606
189
11
0
331,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role