Player Matchup

Jing Wei
Jing Wei
BanditDuBasilic
Jing Wei
Level 155
God Stats
6W - 7L
1,563 SR
Queue Stats
190W - 202L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
I8IMisfit
Baron Samedi
Level 128
God Stats
3W - 1L
1,502 SR
Queue Stats
37W - 36L
1,605 Elo+
Party 1
Artio
Artio
OmensDesecration
Artio
Level 147
God Stats
7W - 2L
1,857 SR
Queue Stats
124W - 118L
1,590 Elo+
Party 1
Team Averages
Level 143
1,641 SR
1,594 Elo+

VS

Team Averages
Level 141
1,581 SR
1,594 Elo+
Gilgamesh
Gilgamesh
Chichin72u
Gilgamesh
Level 109
God Stats
105W - 80L
1,614 SR
Queue Stats
1,054W - 1,047L
1,601 Elo+
Solo
Ix Chel
Ix Chel
TheWu13
Ix Chel
Level 162
God Stats
1W - 1L
1,583 SR
Queue Stats
6W - 6L
1,539 Elo+
Solo
Hachiman
Hachiman
ZigzagHarbor86
Hachiman
Level 153
God Stats
3W - 3L
1,547 SR
Queue Stats
198W - 167L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
3 / 3 / 3
8,844
804
9,337
9,447
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
I8IMisfit
Baron Samedi
13
1 / 2 / 4
7,514
683
6,380
7,984
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 2 / 4
8,578
780
7,715
11,016
10,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chichin72u
Gilgamesh
13
1 / 4 / 5
7,395
672
7,461
13,959
12,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
TheWu13
Ix Chel
12
2 / 2 / 4
7,809
710
10,363
7,925
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
13
4 / 2 / 2
8,033
730
6,175
8,335
3,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
8
Kills
7
7
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
3
3
3
1.5
L
Gilgamesh
Chichin72u
Gilgamesh
1
4
5
0.88
W
Baron Samedi
I8IMisfit
Baron Samedi
1
2
4
1.5
W
4
2
4
3
L
Ix Chel
TheWu13
Ix Chel
2
2
4
2
L
Hachiman
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,432
Damage
23,999
28,447
Taken
30,219
17,770
Mitigated
18,823
7,105
Healing
6,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
9,337
6,946
0
1,857
9,447
3,675
1,323
3,704
5,525
0
35,259
L
Gilgamesh
Chichin72u
Gilgamesh
7,461
1,331
0
2,615
13,959
12,049
0
5,968
7,981
0
18,912
W
Baron Samedi
I8IMisfit
Baron Samedi
6,380
248
927
2,216
7,984
4,013
0
3,503
4,275
30,920
0
W
7,715
885
463
1,642
11,016
10,082
210
3,065
7,562
14,973
1,244
L
Ix Chel
TheWu13
Ix Chel
10,363
837
871
1,084
7,925
3,576
73
4,385
3,526
39,953
944
L
Hachiman
6,175
3,765
0
1,766
8,335
3,198
114
3,057
5,258
0
24,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,936
Gold Earned
23,237
130
Minions Killed
132
0
Camps Cleared
0
579,979
Distance Traveled
616,382
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,844
804
66
6
0
187,443
0
L
Gilgamesh
7,395
672
16
1
0
223,088
1
W
Baron Samedi
7,514
683
46
4
0
189,282
0
W
Artio
8,578
780
18
2
0
203,254
0
L
Ix Chel
7,809
710
72
7
0
200,845
0
L
Hachiman
8,033
730
44
4
0
192,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role