Player Matchup

Shiva
Shiva
Masters
 
Shiva
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Masters
DeadsNight01
Hun Batz
Masters
Level 273
God Stats
32W - 0L
2,097 SR
Queue Stats
1,079W - 762L
2,721 MMR
Party 2
Ra
Ra
Platinum I
XxMoMoney 079xX
Ra
Platinum I
Level 174
God Stats
26W - 25L
1,521 SR
Queue Stats
466W - 504L
1,782 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 202
1,706 SR
2,001 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 112
1,442 SR
1,120 MMR
Artemis
Artemis
Bronze III
BallsxInxJaws
Artemis
Bronze III
Level 93
God Stats
0W - 1L
1,759 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Discordia
Discordia
Bronze IV
JesseG73
Discordia
Bronze IV
Level 119
God Stats
0W - 4L
1,169 SR
Queue Stats
12W - 21L
930 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze IV
guyh3iii
Sun Wukong
Bronze IV
Level 125
God Stats
5W - 6L
1,399 SR
Queue Stats
12W - 21L
930 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
4 / 0 / 4
9,086
826
7,619
12,051
13,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
DeadsNight01
Hun Batz
14
2 / 1 / 5
9,055
823
8,951
10,570
6,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 3
8,141
740
7,985
9,721
8,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Morgan Le FayNoxPersephoneMaman BrigitteAchilles

VS

Bans
Baron SamediThothChang'eScyllaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 2 / 1
7,553
687
9,379
9,952
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
JesseG73
Discordia
11
1 / 4 / 1
7,217
656
6,385
7,243
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
guyh3iii
Sun Wukong
12
0 / 2 / 1
6,772
616
4,859
11,497
8,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
2
2
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
4
6
L
Artemis
1
2
1
0.75
W
Hun Batz
DeadsNight01
Hun Batz
2
1
5
4.5
L
Discordia
JesseG73
Discordia
1
4
1
0.38
W
2
1
3
3.5
L
Sun Wukong
guyh3iii
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,555
Damage
20,623
32,342
Taken
28,692
28,488
Mitigated
14,956
14,885
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,619
976
385
4,292
12,051
13,313
672
2,615
9,425
0
23,906
L
Artemis
9,379
4,066
0
2,622
9,952
3,970
0
1,689
7,527
0
32,689
W
Hun Batz
DeadsNight01
Hun Batz
8,951
1,508
0
2,661
10,570
6,665
1,053
1,960
8,601
0
55,431
L
Discordia
JesseG73
Discordia
6,385
597
0
426
7,243
2,332
0
993
5,522
26,362
0
W
7,985
940
1,948
5,599
9,721
8,510
275
2,107
7,599
28,831
0
L
Sun Wukong
guyh3iii
Sun Wukong
4,859
884
0
2,400
11,497
8,654
0
3,914
5,910
0
16,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,282
Gold Earned
21,542
148
Minions Killed
116
0
Camps Cleared
0
639,087
Distance Traveled
603,149
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,086
826
40
4
0
210,621
0
L
Artemis
7,553
687
49
4
0
196,303
4
W
Hun Batz
9,055
823
74
7
0
217,361
1
L
Discordia
7,217
656
51
5
0
187,735
3
W
Ra
8,141
740
34
3
0
211,105
0
L
Sun Wukong
6,772
616
16
1
0
219,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role