Player Matchup

Sylvanus
Sylvanus
KamiLike
Sylvanus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,527 Elo+
Party 2
Fafnir
Fafnir
MaxFos0
Fafnir
Level 16
God Stats
2W - 2L
1,298 SR
Queue Stats
184W - 189L
1,186 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Palextino
Ah Muzen Cab
Level 29
God Stats
2W - 0L
1,739 SR
Queue Stats
31W - 40L
1,276 Elo+
Party 1
Cernunnos
Cernunnos
SALTe2003
Cernunnos
Level 125
God Stats
1W - 2L
1,745 SR
Queue Stats
23W - 23L
1,551 Elo+
Party 2
Nut
Nut
ginger00
Nut
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,177 Elo+
Party 1
Team Averages
Level 41
1,556 SR
1,344 Elo+

VS

Team Averages
Level 21
1,500 SR
1,444 Elo+
Ra
Ra
 
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Chipachiii
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,303 Elo+
Solo
Anhur
Anhur
ClutchCid
Anhur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 60L
1,389 Elo+
Solo
Ullr
Ullr
SpliitWise
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KamiLike
Sylvanus
15
3 / 1 / 15
9,297
930
3,176
10,672
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fafnir
MaxFos0
Fafnir
15
2 / 2 / 21
8,990
899
7,575
12,311
16,719
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Palextino
Ah Muzen Cab
17
11 / 1 / 11
10,274
1,027
15,286
8,998
5,463
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
SALTe2003
Cernunnos
15
6 / 2 / 16
9,171
917
16,642
11,291
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 20
8,202
820
7,082
7,645
3,767
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 2 / 3
9,657
966
10,459
9,167
3,714
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
 
Geb
13
2 / 5 / 3
7,328
733
7,912
13,091
10,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
10
0 / 6 / 3
6,233
623
4,272
9,253
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ClutchCid
Anhur
12
2 / 6 / 3
7,089
709
7,657
10,173
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 3
7,058
706
6,668
11,079
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
23
24
Kills
8
8
Deaths
24
83
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
2
3
2.25
L
Geb
 
Geb
2
5
3
0.7
L
He Bo
0
6
3
0.25
L
Anhur
ClutchCid
Anhur
2
6
3
0.58
W
Sylvanus
KamiLike
Sylvanus
3
1
15
10.5
W
Fafnir
MaxFos0
Fafnir
2
2
21
6.25
W
Ah Muzen Cab
Palextino
Ah Muzen Cab
11
1
11
16.5
W
Cernunnos
SALTe2003
Cernunnos
6
2
16
7
L
1
5
3
0.5
W
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,761
Damage
36,968
50,917
Taken
52,763
42,684
Mitigated
23,989
23,585
Healing
12,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,459
226
2,939
5,313
9,167
3,714
0
1,170
7,997
35,656
0
L
Geb
 
Geb
7,912
349
1,125
948
13,091
10,317
0
2,462
10,629
12,917
0
L
He Bo
4,272
238
0
778
9,253
2,743
0
1,878
7,375
5,330
0
L
Anhur
ClutchCid
Anhur
7,657
5,266
0
258
10,173
3,546
0
2,181
7,992
0
12,577
W
Sylvanus
KamiLike
Sylvanus
3,176
1,090
5,804
4,240
10,672
11,320
280
5,261
5,157
8,420
0
W
Fafnir
MaxFos0
Fafnir
7,575
854
541
2,852
12,311
16,719
299
4,881
7,323
11,996
3,083
W
Ah Muzen Cab
Palextino
Ah Muzen Cab
15,286
5,604
1,728
1,450
8,998
5,463
2,058
3,714
5,232
0
35,131
W
Cernunnos
SALTe2003
Cernunnos
16,642
8,381
1,443
3,328
11,291
5,415
824
4,450
6,762
0
27,836
L
6,668
2,841
0
1,011
11,079
3,669
0
2,113
8,966
0
10,362
W
7,082
4,352
1,613
586
7,645
3,767
1,146
3,689
3,800
0
12,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,934
Gold Earned
37,365
109
Minions Killed
114
0
Camps Cleared
0
890,761
Distance Traveled
883,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,657
966
69
7
0
218,779
0
L
Geb
7,328
733
2
0
0
181,791
0
L
He Bo
6,233
623
12
1
0
188,356
0
L
Anhur
7,089
709
15
2
0
141,309
0
W
Sylvanus
9,297
930
9
1
0
168,914
0
W
Fafnir
8,990
899
15
2
0
199,549
0
W
Ah Muzen Cab
10,274
1,027
41
4
0
154,858
0
W
Cernunnos
9,171
917
30
3
0
183,272
0
L
Ullr
7,058
706
16
2
0
152,982
0
W
Nut
8,202
820
14
1
0
184,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role