Player Matchup

Ares
Ares
DanielsonManlet
Ares
Level 29
God Stats
6W - 12L
1,285 SR
Queue Stats
36W - 49L
1,467 Elo+
Party 2
Hades
Hades
Friskymicrobe77
Hades
Level 143
God Stats
4W - 6L
1,528 SR
Queue Stats
150W - 135L
1,564 Elo+
Party 2
Apollo
Apollo
KoSh3rXBOX
Apollo
Level 198
God Stats
0W - 1L
1,735 SR
Queue Stats
11W - 22L
1,254 Elo+
Party 2
Arachne
Arachne
TheLeanLover
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,442 Elo+
Party 2
Tiamat
Tiamat
mrmoneybags9496
Tiamat
Level 103
God Stats
4W - 5L
1,307 SR
Queue Stats
91W - 86L
1,529 Elo+
Party 2
Team Averages
Level 112
1,471 SR
1,451 Elo+

VS

Team Averages
Level 100
1,514 SR
1,482 Elo+
Olorun
Olorun
 
Olorun
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Bunnyol
Odin
Level 159
God Stats
2W - 0L
1,772 SR
Queue Stats
126W - 108L
1,505 Elo+
Party 1
Thanatos
Thanatos
Cheluosky
Thanatos
Level 25
God Stats
1W - 1L
1,300 SR
Queue Stats
7W - 3L
1,417 Elo+
Party 1
Ra
Ra
carfla
Ra
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,498 Elo+
Party 1
Guan Yu
Guan Yu
xRAMx10
Guan Yu
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 22L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
7,293
456
6,068
17,945
17,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 6 / 2
8,152
510
10,347
15,970
9,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
KoSh3rXBOX
Apollo
14
1 / 2 / 2
7,963
498
6,548
13,221
5,809
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
TheLeanLover
Arachne
13
2 / 3 / 1
7,549
472
6,828
13,980
5,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 4 / 1
7,707
482
7,155
10,366
6,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
6 / 0 / 6
10,231
639
18,392
11,697
5,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
Bunnyol
Odin
13
1 / 1 / 11
8,756
547
7,646
13,569
12,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Cheluosky
Thanatos
15
11 / 2 / 7
9,496
594
18,323
16,085
7,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ra
16
3 / 0 / 5
9,477
592
6,260
8,865
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
xRAMx10
Guan Yu
12
1 / 4 / 7
7,515
470
3,471
13,046
12,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
22
22
Deaths
7
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
0
6
9
W
Odin
Bunnyol
Odin
1
1
11
6.5
W
Thanatos
Cheluosky
Thanatos
11
2
7
7.25
L
2
7
2
0.43
L
2
6
2
0.5
L
Apollo
KoSh3rXBOX
Apollo
1
2
2
1
L
Arachne
TheLeanLover
Arachne
2
3
1
0.83
W
Ra
3
0
5
5.5
L
0
4
1
0.13
W
Guan Yu
xRAMx10
Guan Yu
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,946
Damage
54,092
71,482
Taken
63,262
44,314
Mitigated
41,748
17,930
Healing
30,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
18,392
11,673
660
6,013
11,697
5,333
710
1,863
9,834
93,909
11,684
W
Odin
Bunnyol
Odin
7,646
1,715
0
1,961
13,569
12,657
26
5,015
8,269
0
42,329
W
Thanatos
Cheluosky
Thanatos
18,323
5,922
0
12,100
16,085
7,187
22
5,080
10,769
0
72,334
L
6,068
656
0
1,765
17,945
17,365
0
6,240
11,705
18,932
0
L
10,347
959
111
4,861
15,970
9,718
0
2,886
13,084
57,300
3,016
L
Apollo
KoSh3rXBOX
Apollo
6,548
3,070
0
3,715
13,221
5,809
0
8,352
4,869
0
70,304
L
Arachne
TheLeanLover
Arachne
6,828
5,561
0
5,682
13,980
5,119
0
2,463
11,517
0
50,310
W
Ra
6,260
538
2,526
4,441
8,865
4,163
195
4,432
3,954
85,455
0
L
7,155
82
0
1,796
10,366
6,303
0
3,827
6,388
58,188
1,678
W
Guan Yu
xRAMx10
Guan Yu
3,471
718
449
2,707
13,046
12,408
0
6,136
6,766
0
29,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,664
Gold Earned
45,475
423
Minions Killed
507
0
Camps Cleared
0
1,595,922
Distance Traveled
1,675,800
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,231
639
145
9
0
319,346
3
W
Odin
8,756
547
63
4
0
366,347
0
W
Thanatos
9,496
594
89
6
0
374,368
0
L
Ares
7,293
456
14
1
0
306,983
2
L
Hades
8,152
510
105
7
0
244,473
1
L
Apollo
7,963
498
116
7
0
347,826
0
L
Arachne
7,549
472
65
4
0
386,655
2
W
Ra
9,477
592
163
10
0
328,246
0
L
Tiamat
7,707
482
123
8
0
309,985
2
W
Guan Yu
7,515
470
47
3
0
287,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role