Player Matchup

Yemoja
Yemoja
CEGkiller
Yemoja
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
324W - 348L
1,448 Elo+
Party 2
Tiamat
Tiamat
Sheffz850
Tiamat
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,332 Elo+
Party 2
Chiron
Chiron
UAVPilot03
Chiron
Level 125
God Stats
1W - 1L
1,298 SR
Queue Stats
94W - 99L
1,518 Elo+
Solo
The Morrigan
The Morrigan
fallotube
The Morrigan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,469 Elo+
Solo
Awilix
Awilix
yeonss
Awilix
Level 109
God Stats
2W - 2L
1,759 SR
Queue Stats
107W - 92L
1,350 Elo+
Solo
Team Averages
Level 110
1,511 SR
1,423 Elo+

VS

Team Averages
Level 79
1,477 SR
1,436 Elo+
Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ADYCaldoDeNalga
Cthulhu
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
35W - 42L
1,462 Elo+
Solo
Vamana
Vamana
I_Destroy_420
Vamana
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 140L
1,531 Elo+
Party 3
Vulcan
Vulcan
WholeLottaDark
Vulcan
Level 109
God Stats
0W - 1L
1,922 SR
Queue Stats
24W - 47L
1,326 Elo+
Party 1
Yemoja
Yemoja
grimsmoke187
Yemoja
Level 88
God Stats
0W - 2L
1,179 SR
Queue Stats
44W - 77L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CEGkiller
Yemoja
17
1 / 2 / 11
10,387
799
6,224
17,823
18,644
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tiamat
Sheffz850
Tiamat
16
2 / 3 / 7
9,497
731
12,215
11,263
10,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chiron
UAVPilot03
Chiron
18
4 / 1 / 4
10,565
813
18,812
11,295
6,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
fallotube
The Morrigan
18
6 / 5 / 7
10,807
831
12,533
13,726
12,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
yeonss
Awilix
16
4 / 4 / 10
9,863
759
13,763
15,160
8,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
6 / 4 / 7
9,340
718
22,761
17,047
14,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 6
9,398
723
16,109
18,062
22,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 4 / 7
9,605
739
13,065
16,038
16,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
0 / 0 / 0
6,248
481
0
0
0
Yemoja
16
2 / 4 / 9
9,777
752
10,310
16,676
12,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
17
Kills
15
15
Deaths
17
39
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
6
4
7
2.38
L
3
5
6
1.2
W
Yemoja
CEGkiller
Yemoja
1
2
11
3.25
L
4
4
7
1.88
W
Tiamat
Sheffz850
Tiamat
2
3
7
1.83
W
Chiron
UAVPilot03
Chiron
4
1
4
6
L
0
0
0
0
W
The Morrigan
fallotube
The Morrigan
6
5
7
1.9
L
Yemoja
2
4
9
1.63
W
Awilix
yeonss
Awilix
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,547
Damage
62,245
69,267
Taken
67,823
57,060
Mitigated
66,117
32,316
Healing
20,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
22,761
4,621
2,828
5,019
17,047
14,909
0
6,195
10,852
0
32,848
L
16,109
802
615
937
18,062
22,222
0
9,220
8,802
24,369
1,805
W
Yemoja
CEGkiller
Yemoja
6,224
2,188
9,224
6,990
17,823
18,644
658
7,224
10,195
10,476
0
L
13,065
4,880
1,786
3,004
16,038
16,548
0
6,874
9,164
0
29,129
W
Tiamat
Sheffz850
Tiamat
12,215
2,108
493
1,875
11,263
10,837
120
4,428
6,703
24,630
490
W
Chiron
UAVPilot03
Chiron
18,812
5,382
3,855
2,702
11,295
6,614
1,414
4,802
6,230
0
47,469
L
0
0
0
0
0
0
0
0
0
0
0
W
The Morrigan
fallotube
The Morrigan
12,533
2,636
911
2,605
13,726
12,666
539
4,008
9,351
15,411
3,495
L
Yemoja
10,310
1,416
3,719
2,150
16,676
12,438
0
5,693
10,927
26,053
0
W
Awilix
yeonss
Awilix
13,763
3,717
1,076
2,585
15,160
8,299
0
4,122
10,791
0
19,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,119
Gold Earned
44,368
156
Minions Killed
121
0
Camps Cleared
0
1,163,666
Distance Traveled
989,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,340
718
30
2
0
283,191
0
L
Cthulhu
9,398
723
32
2
0
226,564
0
W
Yemoja
10,387
799
10
1
0
233,855
0
L
Vamana
9,605
739
24
2
0
276,437
0
W
Tiamat
9,497
731
30
2
0
221,926
0
W
Chiron
10,565
813
82
6
0
247,196
0
L
Vulcan
6,248
481
0
0
0
6,984
0
W
The Morrigan
10,807
831
22
2
0
184,437
0
L
Yemoja
9,777
752
35
3
0
196,734
0
W
Awilix
9,863
759
12
1
0
276,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role