Player Matchup

Aphrodite
Aphrodite
AyItsDoxx
Aphrodite
Level 152
God Stats
1W - 0L
1,486 SR
Queue Stats
48W - 46L
1,340 Elo+
Party 1
Bastet
Bastet
Dat_Boi_Juic3_
Bastet
Level 134
God Stats
5W - 3L
1,290 SR
Queue Stats
47W - 40L
1,323 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Daviotori
Cu Chulainn
Level 115
God Stats
1W - 0L
1,320 SR
Queue Stats
17W - 12L
1,443 Elo+
Party 1
Ymir
Ymir
Djentle_Jarl
Ymir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,328 Elo+
Party 1
Zhong Kui
Zhong Kui
Monkeyboy2255
Zhong Kui
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 17L
1,303 Elo+
Party 1
Team Averages
Level 108
1,419 SR
1,348 Elo+

VS

Team Averages
Level 92
1,502 SR
1,476 Elo+
Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Napoli-Mr-007
Zhong Kui
Level 87
God Stats
2W - 4L
1,511 SR
Queue Stats
311W - 323L
1,471 Elo+
Solo
Sol
Sol
ShadowofMax420
Sol
Level 45
God Stats
1W - 1L
1,715 SR
Queue Stats
101W - 80L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
beargodx
Morgan Le Fay
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 150L
1,447 Elo+
Solo
Aphrodite
Aphrodite
xBOOMsTick07
Aphrodite
Level 101
God Stats
0W - 2L
1,285 SR
Queue Stats
131W - 148L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AyItsDoxx
Aphrodite
17
2 / 1 / 11
10,067
719
7,792
12,141
11,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

19
10 / 1 / 11
11,805
843
27,542
14,770
8,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Cu Chulainn
Daviotori
Cu Chulainn
16
5 / 4 / 9
10,200
729
14,384
16,743
19,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 2 / 9
10,369
741
3,335
22,893
29,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
Monkeyboy2255
Zhong Kui
18
5 / 1 / 9
10,667
762
15,859
19,426
22,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
0 / 2 / 5
8,741
624
16,674
15,630
7,288
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
Napoli-Mr-007
Zhong Kui
15
1 / 7 / 4
8,789
628
16,221
18,349
17,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 3 / 6
9,177
656
14,574
12,031
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
beargodx
Morgan Le Fay
13
3 / 5 / 1
8,470
605
14,028
9,911
4,596
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
xBOOMsTick07
Aphrodite
15
1 / 6 / 4
8,887
635
6,429
17,375
9,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
23
Kills
7
9
Deaths
23
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
5
1.25
W
Aphrodite
AyItsDoxx
Aphrodite
2
1
11
7.5
W
10
1
11
15.5
W
Cu Chulainn
Daviotori
Cu Chulainn
5
4
9
2.38
W
1
2
9
2.75
W
Zhong Kui
Monkeyboy2255
Zhong Kui
5
1
9
9.5
L
Zhong Kui
Napoli-Mr-007
Zhong Kui
1
7
4
0.43
L
2
3
6
1.67
L
Morgan Le Fay
beargodx
Morgan Le Fay
3
5
1
0.7
L
Aphrodite
xBOOMsTick07
Aphrodite
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,912
Damage
67,926
85,973
Taken
73,296
91,924
Mitigated
44,420
50,786
Healing
29,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
16,674
4,595
1,483
6,039
15,630
7,288
0
6,969
8,574
0
33,994
W
Aphrodite
AyItsDoxx
Aphrodite
7,792
857
14,024
7,883
12,141
11,023
348
7,338
4,803
18,816
1,053
W
27,542
3,797
1,447
6,286
14,770
8,702
2,023
8,369
6,401
0
42,408
W
Cu Chulainn
Daviotori
Cu Chulainn
14,384
644
2,075
3,712
16,743
19,316
738
11,069
5,674
2,166
20,117
W
3,335
435
600
2,945
22,893
29,887
607
13,337
9,556
10,322
0
W
Zhong Kui
Monkeyboy2255
Zhong Kui
15,859
893
2,531
9,283
19,426
22,996
702
10,998
8,428
37,705
955
L
Zhong Kui
Napoli-Mr-007
Zhong Kui
16,221
3,131
865
3,305
18,349
17,295
0
7,127
10,745
27,610
0
L
14,574
4,786
588
4,561
12,031
5,613
0
3,147
8,884
27,193
0
L
Morgan Le Fay
beargodx
Morgan Le Fay
14,028
791
157
510
9,911
4,596
0
3,620
5,950
19,755
0
L
Aphrodite
xBOOMsTick07
Aphrodite
6,429
684
4,475
7,642
17,375
9,628
0
7,443
9,645
16,407
144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,108
Gold Earned
44,064
152
Minions Killed
154
0
Camps Cleared
0
1,352,160
Distance Traveled
1,074,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,741
624
35
3
0
225,088
0
W
Aphrodite
10,067
719
23
2
0
291,188
0
W
Bastet
11,805
843
37
3
0
325,047
0
W
Cu Chulainn
10,200
729
25
2
0
245,096
0
W
Ymir
10,369
741
23
2
0
229,161
0
W
Zhong Kui
10,667
762
44
3
0
261,668
0
L
Zhong Kui
8,789
628
41
3
0
211,569
0
L
Sol
9,177
656
39
3
0
237,540
0
L
Morgan Le Fay
8,470
605
12
1
0
183,104
0
L
Aphrodite
8,887
635
27
2
0
217,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role