Player Matchup

Anubis
Anubis
DarK J35T3R
Anubis
Level 127
God Stats
6W - 11L
1,734 SR
Queue Stats
177W - 191L
1,476 Elo+
Party 1
Ymir
Ymir
Fury of Narfi
Ymir
Level 119
God Stats
4W - 3L
1,715 SR
Queue Stats
136W - 143L
1,480 Elo+
Party 1
Loki
Loki
Mr Cleatus5707
Loki
Level 120
God Stats
9W - 11L
1,528 SR
Queue Stats
140W - 142L
1,488 Elo+
Party 1
Nut
Nut
Punisher2D
Nut
Level 148
God Stats
8W - 4L
1,792 SR
Queue Stats
33W - 30L
1,511 Elo+
Solo
Osiris
Osiris
WoIfie90
Osiris
Level 30
God Stats
4W - 9L
1,344 SR
Queue Stats
117W - 140L
1,409 Elo+
Party 1
Team Averages
Level 109
1,623 SR
1,473 Elo+

VS

Team Averages
Level 99
1,567 SR
1,436 Elo+
Scylla
Scylla
Aeriths Flowers
Scylla
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 27L
1,196 Elo+
Solo
Danzaburou
Danzaburou
AlaskanWonderFK
Danzaburou
Level 125
God Stats
3W - 3L
1,860 SR
Queue Stats
253W - 257L
1,483 Elo+
Solo
Ne Zha
Ne Zha
ForeignEyes-_-
Ne Zha
Level 34
God Stats
3W - 4L
1,345 SR
Queue Stats
28W - 25L
1,438 Elo+
Solo
Erlang Shen
Erlang Shen
WinntaXx
Erlang Shen
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 113L
1,528 Elo+
Party 2
Terra
Terra
lulu182389
Terra
Level 86
God Stats
9W - 8L
1,630 SR
Queue Stats
119W - 109L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 3 / 2
6,154
615
5,364
7,444
3,638
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 0 / 1
5,263
526
2,109
6,177
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 1
5,661
566
3,253
7,454
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,614
561
2,006
3,491
1,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
WoIfie90
Osiris
9
0 / 2 / 0
5,178
518
3,020
6,843
5,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,157
516
3,197
5,781
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
AlaskanWonderFK
Danzaburou
1
0 / 0 / 0
3,349
335
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
3 / 1 / 0
5,601
560
3,116
8,305
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
WinntaXx
Erlang Shen
10
2 / 0 / 0
6,168
617
5,138
8,380
6,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
9
0 / 1 / 2
4,878
488
1,995
6,132
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
6
7
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Danzaburou
AlaskanWonderFK
Danzaburou
0
0
0
0
W
Anubis
2
3
2
1
L
3
1
0
3
W
0
0
1
0.5
W
2
1
1
2.5
W
1
1
0
1
L
Erlang Shen
WinntaXx
Erlang Shen
2
0
0
2
W
Osiris
WoIfie90
Osiris
0
2
0
0
L
Terra
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,752
Damage
13,446
31,409
Taken
28,598
17,116
Mitigated
15,675
11,399
Healing
8,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,197
244
0
1,503
5,781
1,236
0
3,710
2,071
27,247
0
L
Danzaburou
AlaskanWonderFK
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
5,364
98
0
2,880
7,444
3,638
0
2,741
4,703
42,421
952
L
3,116
1,376
0
1,554
8,305
3,657
0
1,577
6,728
0
44,275
W
2,109
695
0
2,263
6,177
3,650
78
810
5,367
15,981
2,402
W
3,253
835
0
3,554
7,454
2,571
10
458
6,996
0
37,861
W
2,006
1,124
0
1,078
3,491
1,407
2,306
1,183
2,308
0
42,998
L
Erlang Shen
WinntaXx
Erlang Shen
5,138
2,660
0
3,068
8,380
6,408
0
747
7,204
0
34,911
W
Osiris
WoIfie90
Osiris
3,020
1,103
0
1,624
6,843
5,850
0
0
6,843
0
28,581
L
Terra
1,995
135
84
2,027
6,132
4,374
0
1,219
4,913
18,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,870
Gold Earned
25,153
299
Minions Killed
199
0
Camps Cleared
0
899,795
Distance Traveled
813,709
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,157
516
50
5
0
184,338
0
L
Danzaburou
3,349
335
0
0
0
1,166
0
W
Anubis
6,154
615
65
7
0
175,250
0
L
Ne Zha
5,601
560
65
7
0
222,604
0
W
Ymir
5,263
526
15
2
0
180,133
2
W
Loki
5,661
566
73
7
0
222,286
0
W
Nut
5,614
561
89
9
0
128,652
1
L
Erlang Shen
6,168
617
62
6
0
188,251
0
W
Osiris
5,178
518
57
6
0
193,474
0
L
Terra
4,878
488
22
2
0
217,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role